Player Matchup

Shiva
Shiva
 
Shiva
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BawlsMcHugeCawk
Nu Wa
Level 148
God Stats
17W - 8L
1,607 SR
Queue Stats
140W - 121L
1,636 Elo+
Party 3
Neith
Neith
Ghetto Senju
Neith
Level 65
God Stats
4W - 5L
1,435 SR
Queue Stats
14W - 20L
1,489 Elo+
Solo
Mulan
Mulan
PopcornSpeaker
Mulan
Level 107
God Stats
2W - 1L
1,652 SR
Queue Stats
48W - 27L
1,670 Elo+
Party 3
Yu Huang
Yu Huang
StreetEnemy
Yu Huang
Level 126
God Stats
66W - 66L
1,612 SR
Queue Stats
439W - 429L
1,619 Elo+
Solo
Team Averages
Level 117
1,561 SR
1,583 Elo+

VS

Team Averages
Level 104
1,426 SR
1,502 Elo+
Chang'e
Chang'e
Elochala2012
Chang'e
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,411 Elo+
Party 1
Izanami
Izanami
Frohawx
Izanami
Level 17
God Stats
13W - 21L
1,254 SR
Queue Stats
17W - 26L
1,320 Elo+
Party 1
Osiris
Osiris
GreatCrocodile8
Osiris
Level 153
God Stats
0W - 2L
1,282 SR
Queue Stats
303W - 320L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
Kchos
Baron Samedi
Level 159
God Stats
39W - 27L
1,647 SR
Queue Stats
734W - 576L
1,604 Elo+
Party 2
Lancelot
Lancelot
ditogandara
Lancelot
Level 143
God Stats
10W - 8L
1,448 SR
Queue Stats
783W - 618L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
0 / 2 / 15
9,514
951
9,187
10,417
12,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 3 / 10
11,061
1,106
14,114
6,732
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 14
10,483
1,048
12,245
12,668
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
8 / 2 / 9
11,458
1,146
15,976
13,860
13,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yu Huang
StreetEnemy
Yu Huang
17
4 / 0 / 14
10,789
1,079
16,328
4,729
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

246

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Elochala2012
Chang'e
15
0 / 6 / 4
9,088
909
5,773
14,247
6,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Frohawx
Izanami
15
0 / 3 / 6
9,267
927
6,546
10,577
5,137
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 3
9,810
981
8,008
19,086
20,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Kchos
Baron Samedi
16
2 / 0 / 7
11,621
1,162
10,030
9,846
12,523
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
ditogandara
Lancelot
16
5 / 5 / 4
11,711
1,171
16,161
20,648
9,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
19
Kills
9
9
Deaths
19
62
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
2
15
3.75
W
4
3
10
3
L
Chang'e
Elochala2012
Chang'e
0
6
4
0.33
L
Izanami
Frohawx
Izanami
0
3
6
1
W
3
2
14
5
L
2
5
3
0.7
L
Baron Samedi
Kchos
Baron Samedi
2
0
7
5.5
W
8
2
9
6.25
W
Yu Huang
StreetEnemy
Yu Huang
4
0
14
11
L
Lancelot
ditogandara
Lancelot
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,850
Damage
46,518
48,406
Taken
74,404
37,909
Mitigated
53,839
10,101
Healing
12,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,187
556
210
953
10,417
12,942
0
3,293
6,997
0
14,041
W
14,114
2,684
0
0
6,732
3,106
0
1,509
5,187
39,360
0
L
Chang'e
Elochala2012
Chang'e
5,773
828
1,210
1,698
14,247
6,267
0
5,597
8,296
9,227
0
L
Izanami
Frohawx
Izanami
6,546
4,114
0
452
10,577
5,137
0
3,871
6,459
0
18,688
W
12,245
8,701
85
2,762
12,668
5,868
0
3,359
9,079
0
25,364
L
8,008
1,773
0
943
19,086
20,300
0
9,089
9,536
0
21,178
L
Baron Samedi
Kchos
Baron Samedi
10,030
1,133
3,208
3,373
9,846
12,523
0
3,861
5,752
32,357
0
W
15,976
3,273
0
5,455
13,860
13,579
0
6,576
7,121
0
26,928
W
Yu Huang
StreetEnemy
Yu Huang
16,328
2,607
0
636
4,729
2,414
0
1,066
3,561
33,448
0
L
Lancelot
ditogandara
Lancelot
16,161
3,046
0
1,263
20,648
9,612
0
7,118
13,144
0
54,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,305
Gold Earned
51,497
178
Minions Killed
204
7
Camps Cleared
11
901,967
Distance Traveled
941,614
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,514
951
12
1
0
141,520
5
W
Nu Wa
11,061
1,106
61
6
1
188,157
0
L
Chang'e
9,088
909
11
1
1
184,120
0
L
Izanami
9,267
927
31
3
0
149,509
0
W
Neith
10,483
1,048
31
3
1
167,244
0
L
Osiris
9,810
981
26
3
5
197,559
1
L
Baron Samedi
11,621
1,162
55
6
1
179,284
0
W
Mulan
11,458
1,146
27
3
4
207,944
0
W
Yu Huang
10,789
1,079
47
5
1
197,102
0
L
Lancelot
11,711
1,171
81
8
4
231,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role