Player Matchup

Anhur
Anhur
Silver II
DeceivingKev
Anhur
Silver II
Level 102
God Stats
8W - 2L
1,860 SR
Queue Stats
70W - 71L
1,206 MMR
Party 1
Mulan
Mulan
Bronze III
Stinkyfinghers
Mulan
Bronze III
Level 89
God Stats
0W - 1L
1,467 SR
Queue Stats
28W - 26L
1,477 MMR
Party 1
Ra
Ra
Silver IV
Vurniz
Ra
Silver IV
Level 127
God Stats
0W - 1L
1,192 SR
Queue Stats
48W - 49L
929 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 106
1,506 SR
1,204 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,652 SR
1,140 MMR
Sylvanus
Sylvanus
Gold IV
PERFECTKILLER76
Sylvanus
Gold IV
Level 135
God Stats
70W - 56L
1,618 SR
Queue Stats
249W - 304L
1,117 MMR
Solo
Nu Wa
Nu Wa
Silver II
SoberVortex420
Nu Wa
Silver II
Level 89
God Stats
26W - 23L
1,518 SR
Queue Stats
87W - 120L
1,112 MMR
Solo
Izanami
Izanami
Silver III
granite2000
Izanami
Silver III
Level 158
God Stats
2W - 0L
1,821 SR
Queue Stats
12W - 17L
1,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 1
13,860
630
21,746
17,842
9,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 3 / 6
13,267
603
16,260
26,627
42,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
18
0 / 4 / 6
12,941
588
17,363
18,744
8,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ZeusBastetAh Muzen CabGilgameshAres

VS

Bans
AtlasOdinPoseidonAthenaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
1 / 2 / 9
13,346
607
11,646
30,517
30,612
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
1 / 2 / 9
14,261
648
19,837
12,015
4,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
granite2000
Izanami
20
8 / 5 / 2
15,694
713
23,534
24,109
10,720
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
9
Kills
10
10
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
7
3
1
2.5
W
Sylvanus
1
2
9
2.75
W
1
2
9
2.75
L
2
3
6
1.67
L
Ra
0
4
6
0.75
W
Izanami
granite2000
Izanami
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,369
Damage
55,017
63,213
Taken
66,641
60,810
Mitigated
46,007
16,889
Healing
25,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,746
12,541
0
2,987
17,842
9,569
47
8,133
9,341
0
73,695
W
Sylvanus
11,646
821
4,946
10,583
30,517
30,612
538
6,822
23,264
24,608
0
W
19,837
8,015
992
1,949
12,015
4,675
251
4,551
7,311
63,973
0
L
16,260
1,451
0
6,132
26,627
42,244
0
13,028
12,891
0
53,988
L
Ra
17,363
585
2,748
5,022
18,744
8,997
0
9,097
9,211
115,535
0
W
Izanami
granite2000
Izanami
23,534
15,474
0
7,241
24,109
10,720
3,040
6,563
17,102
0
107,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,068
Gold Earned
43,301
337
Minions Killed
248
8
Camps Cleared
11
1,187,403
Distance Traveled
1,135,615
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,860
630
104
5
3
366,071
11
W
Sylvanus
13,346
607
18
1
0
403,048
3
W
Nu Wa
14,261
648
99
5
2
392,111
6
L
Mulan
13,267
603
58
3
5
388,407
5
L
Ra
12,941
588
175
8
0
432,925
6
W
Izanami
15,694
713
131
6
9
340,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role