Player Matchup

Izanami
Izanami
AstaAE
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,145 Elo+
Party 3
Nu Wa
Nu Wa
ByJackGamesYT
Nu Wa
Level 48
God Stats
2W - 2L
1,106 SR
Queue Stats
123W - 165L
1,419 Elo+
Party 2
Zhong Kui
Zhong Kui
Hyaluronic_acid0
Zhong Kui
Level 104
God Stats
15W - 30L
1,400 SR
Queue Stats
412W - 421L
1,456 Elo+
Party 3
Bakasura
Bakasura
fogalera
Bakasura
Level 43
God Stats
0W - 2L
1,268 SR
Queue Stats
59W - 77L
1,338 Elo+
Party 2
Cthulhu
Cthulhu
xholinga
Cthulhu
Level 14
God Stats
3W - 5L
1,246 SR
Queue Stats
20W - 54L
1,088 Elo+
Party 2
Team Averages
Level 44
1,304 SR
1,289 Elo+

VS

Team Averages
Level 63
1,302 SR
1,304 Elo+
Heimdallr
Heimdallr
DoritoMen
Heimdallr
Level 29
God Stats
13W - 12L
1,464 SR
Queue Stats
131W - 122L
1,262 Elo+
Party 1
Merlin
Merlin
Exaltera
Merlin
Level 38
God Stats
12W - 16L
1,452 SR
Queue Stats
21W - 23L
1,559 Elo+
Solo
Cthulhu
Cthulhu
JerryCherryPie
Cthulhu
Level 28
God Stats
2W - 9L
1,157 SR
Queue Stats
166W - 172L
1,221 Elo+
Party 1
King Arthur
King Arthur
NanariolasiaII
King Arthur
Level 99
God Stats
9W - 9L
1,143 SR
Queue Stats
35W - 30L
1,141 Elo+
Party 1
Gilgamesh
Gilgamesh
Ryparty
Gilgamesh
Level 120
God Stats
26W - 18L
1,296 SR
Queue Stats
207W - 214L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AstaAE
Izanami
9
1 / 4 / 0
5,803
446
3,138
8,352
3,059
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 1
6,709
516
4,381
7,743
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
12
1 / 1 / 0
6,861
528
4,913
10,615
8,171
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
fogalera
Bakasura
9
0 / 3 / 1
5,605
431
1,921
12,707
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
xholinga
Cthulhu
8
0 / 4 / 1
5,615
432
4,027
10,642
6,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DoritoMen
Heimdallr
12
5 / 0 / 1
7,579
583
6,031
5,978
2,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Exaltera
Merlin
15
3 / 0 / 4
8,400
646
8,142
6,190
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 1 / 5
7,493
576
5,904
9,891
8,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
NanariolasiaII
King Arthur
12
2 / 1 / 1
7,262
559
9,061
10,456
7,685
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Ryparty
Gilgamesh
12
2 / 1 / 5
7,232
556
3,904
12,606
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
15
15
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
AstaAE
Izanami
1
4
0
0.25
L
0
3
1
0.17
W
Heimdallr
DoritoMen
Heimdallr
5
0
1
5.5
W
Merlin
Exaltera
Merlin
3
0
4
5
L
Zhong Kui
1
1
0
1
W
3
1
5
5.5
W
King Arthur
NanariolasiaII
King Arthur
2
1
1
2.5
W
Gilgamesh
Ryparty
Gilgamesh
2
1
5
4.5
L
Bakasura
fogalera
Bakasura
0
3
1
0.17
L
Cthulhu
xholinga
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,380
Damage
33,042
50,059
Taken
45,121
25,478
Mitigated
27,028
11,380
Healing
14,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AstaAE
Izanami
3,138
2,789
0
1,431
8,352
3,059
0
2,593
5,759
0
32,451
L
4,381
1,250
0
1,290
7,743
3,115
0
5,756
1,987
51,738
0
W
Heimdallr
DoritoMen
Heimdallr
6,031
2,140
0
2,006
5,978
2,632
1,384
1,773
4,165
0
46,374
W
Merlin
Exaltera
Merlin
8,142
926
0
2,099
6,190
2,422
56
2,573
3,617
76,055
0
L
Zhong Kui
4,913
890
0
6,272
10,615
8,171
0
483
10,132
43,012
0
W
5,904
788
729
1,966
9,891
8,054
34
2,891
7,000
24,319
0
W
King Arthur
NanariolasiaII
King Arthur
9,061
774
0
2,101
10,456
7,685
42
4,275
6,133
0
50,863
W
Gilgamesh
Ryparty
Gilgamesh
3,904
1,625
0
5,313
12,606
6,235
8
1,809
10,797
0
46,830
L
Bakasura
fogalera
Bakasura
1,921
1,435
0
1,360
12,707
4,311
0
1,045
11,662
0
35,256
L
Cthulhu
xholinga
Cthulhu
4,027
357
343
684
10,642
6,822
0
4,169
6,473
20,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,593
Gold Earned
37,966
342
Minions Killed
427
0
Camps Cleared
0
1,254,942
Distance Traveled
1,291,796
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,803
446
54
4
0
276,563
0
L
Nu Wa
6,709
516
101
8
0
228,039
1
W
Heimdallr
7,579
583
89
7
0
225,710
1
W
Merlin
8,400
646
137
11
0
245,833
3
L
Zhong Kui
6,861
528
95
7
0
223,591
3
W
Cthulhu
7,493
576
36
3
0
248,613
2
W
King Arthur
7,262
559
81
6
0
279,125
1
W
Gilgamesh
7,232
556
84
6
0
292,515
1
L
Bakasura
5,605
431
59
5
0
306,265
0
L
Cthulhu
5,615
432
33
3
0
220,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role