Player Matchup

Cliodhna
Cliodhna
MTSMarlin
Cliodhna
Level 122
God Stats
2W - 0L
1,578 SR
Queue Stats
21W - 19L
1,615 Elo+
Party 1
Ares
Ares
SteamyHotMan420
Ares
Level 154
God Stats
1W - 0L
1,720 SR
Queue Stats
20W - 20L
1,606 Elo+
Party 1
Vulcan
Vulcan
scienceguytony
Vulcan
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 74L
1,469 Elo+
Party 1
Team Averages
Level 116
1,599 SR
1,563 Elo+

VS

Team Averages
Level 46
1,501 SR
1,221 Elo+
Merlin
Merlin
JauffrelyK
Merlin
Level 93
God Stats
0W - 1L
1,900 SR
Queue Stats
0W - 3L
1,230 Elo+
Party 2
King Arthur
King Arthur
Mansauce666
King Arthur
Level 29
God Stats
0W - 1L
1,215 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 2
Ymir
Ymir
drugfacts
Ymir
Level 16
God Stats
0W - 1L
1,388 SR
Queue Stats
0W - 2L
1,147 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MTSMarlin
Cliodhna
17
10 / 3 / 13
12,069
805
19,255
20,187
14,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 3 / 15
12,451
830
12,418
19,587
26,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 5 / 17
12,533
836
21,288
12,298
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JauffrelyK
Merlin
16
5 / 10 / 4
12,199
813
13,637
19,280
8,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Mansauce666
King Arthur
15
3 / 8 / 3
10,413
694
12,153
22,928
18,878
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
15
2 / 7 / 3
10,888
726
3,259
20,485
18,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
25
Kills
10
11
Deaths
25
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
JauffrelyK
Merlin
5
10
4
0.7
W
Cliodhna
MTSMarlin
Cliodhna
10
3
13
5.5
L
King Arthur
Mansauce666
King Arthur
3
8
3
0.56
W
7
3
15
4.83
L
Ymir
2
7
3
0.5
W
8
5
17
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,961
Damage
29,049
52,072
Taken
62,693
47,498
Mitigated
46,488
12,717
Healing
4,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
JauffrelyK
Merlin
13,637
1,500
0
1,920
19,280
8,684
0
9,179
10,101
44,682
0
W
Cliodhna
MTSMarlin
Cliodhna
19,255
2,878
0
9,301
20,187
14,545
1,070
6,854
12,853
0
53,436
L
King Arthur
Mansauce666
King Arthur
12,153
737
0
980
22,928
18,878
0
14,296
8,632
0
39,258
W
12,418
1,126
0
2,499
19,587
26,708
54
6,364
13,223
27,284
0
L
Ymir
3,259
715
0
1,355
20,485
18,926
0
11,211
9,274
16,961
0
W
21,288
6,311
0
917
12,298
6,245
1,380
3,993
8,305
53,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,053
Gold Earned
33,500
163
Minions Killed
141
11
Camps Cleared
2
823,423
Distance Traveled
708,442
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,199
813
60
4
1
226,974
4
W
Cliodhna
12,069
805
74
5
3
281,498
1
L
King Arthur
10,413
694
59
4
0
271,475
0
W
Ares
12,451
830
31
2
5
261,101
1
L
Ymir
10,888
726
22
1
1
209,993
3
W
Vulcan
12,533
836
58
4
3
280,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role