Player Matchup

Olorun
Olorun
RepairedDT62
Olorun
Level 10
God Stats
2W - 0L
1,733 SR
Queue Stats
5W - 4L
1,487 Elo+
Party 2
Hercules
Hercules
SkinnyBill90
Hercules
Level 21
God Stats
7W - 0L
1,658 SR
Queue Stats
77W - 27L
1,737 Elo+
Party 2
Nemesis
Nemesis
Whatstoggled
Nemesis
Level 67
God Stats
11W - 3L
1,729 SR
Queue Stats
230W - 87L
1,719 Elo+
Party 2
Team Averages
Level 33
1,707 SR
1,648 Elo+

VS

Team Averages
Level 46
1,500 SR
1,359 Elo+
Nemesis
Nemesis
SGNHonor
Nemesis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 108L
1,314 Elo+
Party 1
Khepri
Khepri
Whitenite9296
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ravana
Ravana
eddiemoney0216
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 57L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
7 / 0 / 10
8,404
840
5,345
5,491
2,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
SkinnyBill90
Hercules
13
6 / 1 / 13
8,188
819
14,450
7,630
5,286
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Whatstoggled
Nemesis
13
7 / 0 / 12
8,358
836
12,431
9,717
4,346
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SGNHonor
Nemesis
9
0 / 6 / 0
5,782
578
5,598
12,400
6,802
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 0
6,064
606
4,095
12,284
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 9 / 0
5,992
599
4,301
12,140
5,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
1
20
Kills
1
1
Deaths
20
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
7
0
10
12
L
Nemesis
SGNHonor
Nemesis
0
6
0
0
W
Hercules
SkinnyBill90
Hercules
6
1
13
12.5
W
Nemesis
Whatstoggled
Nemesis
7
0
12
13
L
0
5
0
0
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,226
Damage
13,994
22,838
Taken
36,824
11,912
Mitigated
19,429
6,425
Healing
6,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,345
3,321
643
1,948
5,491
2,280
669
921
4,570
16,036
0
L
Nemesis
SGNHonor
Nemesis
5,598
1,605
568
2,648
12,400
6,802
0
1,765
10,635
0
10,523
W
Hercules
SkinnyBill90
Hercules
14,450
6,318
0
2,400
7,630
5,286
99
1,650
5,980
0
28,930
W
Nemesis
Whatstoggled
Nemesis
12,431
7,714
0
1,434
9,717
4,346
831
2,064
7,653
0
31,540
L
4,095
563
237
2,312
12,284
6,634
0
2,172
10,112
18,640
0
L
4,301
1,511
0
379
12,140
5,993
0
1,408
10,732
0
8,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,950
Gold Earned
17,838
107
Minions Killed
50
7
Camps Cleared
1
548,630
Distance Traveled
515,671
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,404
840
30
3
1
158,569
0
L
Nemesis
5,782
578
18
2
0
177,366
0
W
Hercules
8,188
819
30
3
0
191,079
1
W
Nemesis
8,358
836
47
5
6
198,982
0
L
Khepri
6,064
606
20
2
0
175,752
1
L
Ravana
5,992
599
12
1
1
162,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role