Player Matchup

Odin
Odin
 
Odin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
TheRealMcLovins
Fenrir
Level 160
God Stats
8W - 11L
1,503 SR
Queue Stats
664W - 599L
1,593 Elo+
Party 1
Chiron
Chiron
TvLiquidSnake247
Chiron
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Atlas
Atlas
TwoSporks
Atlas
Level 142
God Stats
8W - 8L
1,590 SR
Queue Stats
257W - 225L
1,499 Elo+
Party 1
Tyr
Tyr
poisonivii
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 161L
1,576 Elo+
Party 1
Team Averages
Level 136
1,519 SR
1,534 Elo+

VS

Team Averages
Level 109
1,675 SR
1,479 Elo+
Ymir
Ymir
IAmReag
Ymir
Level 127
God Stats
3W - 0L
1,748 SR
Queue Stats
138W - 112L
1,459 Elo+
Party 2
Hercules
Hercules
MysticSyle
Hercules
Level 63
God Stats
3W - 0L
1,868 SR
Queue Stats
12W - 14L
1,489 Elo+
Party 2
Poseidon
Poseidon
ProfessorKaneki
Poseidon
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 31L
1,411 Elo+
Party 2
Artemis
Artemis
SmoothDuder
Artemis
Level 125
God Stats
4W - 2L
1,690 SR
Queue Stats
96W - 68L
1,564 Elo+
Party 2
Janus
Janus
Xaephyr
Janus
Level 122
God Stats
3W - 1L
1,570 SR
Queue Stats
94W - 72L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 5 / 6
7,321
732
3,770
14,755
14,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 6 / 4
7,734
773
8,867
13,545
11,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 1 / 5
8,635
864
11,794
6,703
3,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
TwoSporks
Atlas
15
3 / 4 / 3
7,913
791
16,882
11,027
5,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 7 / 5
6,816
682
4,508
14,990
14,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
IAmReag
Ymir
14
4 / 2 / 14
8,608
861
6,222
13,654
17,640
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
MysticSyle
Hercules
14
1 / 2 / 17
7,617
762
7,041
11,692
10,131
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
16
6 / 2 / 15
8,858
886
11,490
11,475
6,024
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
SmoothDuder
Artemis
15
6 / 2 / 13
8,696
870
16,817
9,582
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
Xaephyr
Janus
15
6 / 2 / 12
8,622
862
11,787
7,273
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
94
10
Kills
23
23
Deaths
10
23
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
5
6
0.8
W
Ymir
IAmReag
Ymir
4
2
14
5.5
W
Hercules
MysticSyle
Hercules
1
2
17
4.75
W
Poseidon
6
2
15
6.75
W
Artemis
SmoothDuder
Artemis
6
2
13
6.25
L
3
6
4
0.83
L
3
1
5
5.5
L
Atlas
TwoSporks
Atlas
3
4
3
1.13
W
Janus
Xaephyr
Janus
6
2
12
6
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,821
Damage
53,357
61,020
Taken
53,676
49,999
Mitigated
42,458
15,687
Healing
19,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,770
260
1,638
3,399
14,755
14,651
95
6,610
7,876
0
7,519
W
Ymir
IAmReag
Ymir
6,222
1,371
419
3,055
13,654
17,640
332
3,816
9,838
9,191
0
W
Hercules
MysticSyle
Hercules
7,041
2,030
274
2,353
11,692
10,131
240
4,260
7,432
0
7,713
W
Poseidon
11,490
2,289
1,173
4,170
11,475
6,024
233
2,678
8,797
21,947
0
W
Artemis
SmoothDuder
Artemis
16,817
7,617
709
2,879
9,582
5,120
1,254
2,770
6,812
0
29,261
L
8,867
1,720
419
2,237
13,545
11,752
0
6,114
7,322
0
14,333
L
11,794
5,477
1,341
2,698
6,703
3,451
216
3,414
3,251
0
30,921
L
Atlas
TwoSporks
Atlas
16,882
4,797
725
1,401
11,027
5,524
0
6,169
4,752
25,281
0
W
Janus
Xaephyr
Janus
11,787
1,351
2,240
1,742
7,273
3,543
153
3,358
3,915
30,261
0
L
4,508
703
710
1,119
14,990
14,621
0
7,192
7,626
0
8,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,419
Gold Earned
42,401
90
Minions Killed
110
0
Camps Cleared
0
886,845
Distance Traveled
910,382
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,321
732
6
1
0
166,189
0
W
Ymir
8,608
861
5
1
0
182,397
2
W
Hercules
7,617
762
1
0
0
188,223
0
W
Poseidon
8,858
886
23
2
0
185,776
0
W
Artemis
8,696
870
30
3
0
181,753
1
L
Fenrir
7,734
773
7
1
0
183,700
2
L
Chiron
8,635
864
47
5
0
191,485
1
L
Atlas
7,913
791
23
2
0
185,088
0
W
Janus
8,622
862
51
5
0
172,233
0
L
Tyr
6,816
682
7
1
0
160,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role