Player Matchup

Artemis
Artemis
Barthulamue
Artemis
Level 18
God Stats
1W - 0L
1,155 SR
Queue Stats
8W - 8L
1,384 Elo+
Party 2
Nox
Nox
JustMyster
Nox
Level 26
God Stats
2W - 4L
1,495 SR
Queue Stats
141W - 151L
1,469 Elo+
Solo
Artio
Artio
Slakarott
Artio
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 85L
1,594 Elo+
Party 2
Yemoja
Yemoja
TropicalCoom
Yemoja
Level 29
God Stats
1W - 2L
1,326 SR
Queue Stats
121W - 115L
1,559 Elo+
Party 2
Medusa
Medusa
whittson21
Medusa
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 28L
1,596 Elo+
Party 2
Team Averages
Level 49
1,395 SR
1,520 Elo+

VS

Team Averages
Level 53
1,540 SR
1,477 Elo+
Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
CaptainJackFalco
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,360 Elo+
Party 1
Awilix
Awilix
Mic Merino
Awilix
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,560 Elo+
Solo
Ah Puch
Ah Puch
SiriLprogamer
Ah Puch
Level 27
God Stats
2W - 2L
1,699 SR
Queue Stats
47W - 59L
1,401 Elo+
Solo
Chaac
Chaac
Zanll
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Barthulamue
Artemis
20
5 / 4 / 18
12,518
695
14,196
20,016
11,913
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 4 / 19
12,350
686
18,711
17,274
10,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Slakarott
Artio
20
3 / 2 / 22
11,839
658
18,150
32,245
43,467
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
18
1 / 4 / 13
10,800
600
8,557
21,538
18,069
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
whittson21
Medusa
20
16 / 4 / 11
14,352
797
45,779
24,384
14,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
9 / 3 / 3
12,709
706
23,587
20,616
12,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 5 / 8
11,383
632
11,803
17,379
8,711
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
Mic Merino
Awilix
18
2 / 8 / 8
11,432
635
12,994
22,968
12,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
17
2 / 8 / 7
11,764
654
25,302
22,714
10,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Chaac
Zanll
Chaac
20
3 / 5 / 11
12,630
702
23,692
38,467
48,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
55
29
Kills
18
18
Deaths
29
83
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
9
3
3
3.5
W
Artemis
Barthulamue
Artemis
5
4
18
3.5
L
2
5
8
1.2
W
4
4
19
3.38
L
Awilix
Mic Merino
Awilix
2
8
8
0.75
L
Ah Puch
2
8
7
0.69
W
Artio
Slakarott
Artio
3
2
22
7
W
Yemoja
1
4
13
1.88
L
Chaac
Zanll
Chaac
3
5
11
1.7
W
Medusa
whittson21
Medusa
16
4
11
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,393
Damage
97,378
115,457
Taken
122,144
98,816
Mitigated
92,529
55,066
Healing
59,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
23,587
1,048
18,529
13,214
20,616
12,496
1,369
7,911
12,705
39,505
0
W
Artemis
Barthulamue
Artemis
14,196
11,051
0
4,958
20,016
11,913
2,256
11,180
8,361
0
39,864
L
11,803
785
510
990
17,379
8,711
589
9,836
7,543
27,612
0
W
18,711
988
2,474
1,941
17,274
10,463
2,166
8,672
8,366
43,210
0
L
Awilix
Mic Merino
Awilix
12,994
5,581
862
2,605
22,968
12,134
1,233
7,241
15,727
0
24,104
L
Ah Puch
25,302
621
1,911
6,100
22,714
10,830
406
9,172
13,542
38,101
0
W
Artio
Slakarott
Artio
18,150
1,719
8,811
12,011
32,245
43,467
215
14,842
16,933
31,863
0
W
Yemoja
8,557
1,668
13,004
2,379
21,538
18,069
760
11,455
9,825
17,134
0
L
Chaac
Zanll
Chaac
23,692
2,633
700
13,802
38,467
48,358
839
11,258
27,209
263
42,511
W
Medusa
whittson21
Medusa
45,779
32,186
1,717
7,771
24,384
14,904
3,048
14,734
9,336
0
67,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,859
Gold Earned
59,918
221
Minions Killed
160
0
Camps Cleared
0
1,666,178
Distance Traveled
1,625,565
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,709
706
44
2
0
369,298
0
W
Artemis
12,518
695
62
3
0
298,428
0
L
Thoth
11,383
632
30
2
0
267,191
0
W
Nox
12,350
686
64
4
0
341,418
1
L
Awilix
11,432
635
15
1
0
337,161
0
L
Ah Puch
11,764
654
25
1
0
294,160
1
W
Artio
11,839
658
17
1
0
387,840
1
W
Yemoja
10,800
600
20
1
0
311,570
0
L
Chaac
12,630
702
46
3
0
357,755
0
W
Medusa
14,352
797
58
3
0
326,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role