Player Matchup

Ah Puch
Ah Puch
Alexmous9858
Ah Puch
Level 27
God Stats
3W - 1L
1,712 SR
Queue Stats
50W - 34L
1,600 Elo+
Solo
Sol
Sol
Water-Feet69
Sol
Level 85
God Stats
1W - 0L
1,247 SR
Queue Stats
2W - 0L
1,724 Elo+
Party 2
Lancelot
Lancelot
Xzombie421
Lancelot
Level 37
God Stats
1W - 0L
1,252 SR
Queue Stats
7W - 14L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
fetusburger256
Cthulhu
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,320 Elo+
Party 2
Chiron
Chiron
ghoster20005
Chiron
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 42
1,442 SR
1,530 Elo+

VS

Team Averages
Level 100
1,423 SR
1,368 Elo+
Persephone
Persephone
Jrodomus
Persephone
Level 56
God Stats
1W - 1L
1,507 SR
Queue Stats
5W - 10L
1,347 Elo+
Party 1
Sol
Sol
NEJISQUEEN
Sol
Level 26
God Stats
0W - 1L
1,212 SR
Queue Stats
1W - 7L
1,187 Elo+
Party 1
Anhur
Anhur
T_zaraki_T
Anhur
Level 158
God Stats
2W - 4L
1,193 SR
Queue Stats
746W - 841L
1,444 Elo+
Party 3
Cliodhna
Cliodhna
bolayan14
Cliodhna
Level 146
God Stats
3W - 1L
1,706 SR
Queue Stats
745W - 837L
1,418 Elo+
Party 3
Sun Wukong
Sun Wukong
hus_112
Sun Wukong
Level 113
God Stats
3W - 5L
1,500 SR
Queue Stats
419W - 482L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alexmous9858
Ah Puch
20
12 / 4 / 19
13,465
842
26,260
15,071
6,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 8 / 13
12,449
778
18,003
19,065
7,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
Xzombie421
Lancelot
20
7 / 6 / 20
12,254
766
12,650
19,765
9,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 5 / 22
12,731
796
16,550
19,017
15,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
20
7 / 3 / 22
12,512
782
16,681
12,950
6,351
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Jrodomus
Persephone
18
6 / 7 / 5
12,183
761
18,319
17,201
7,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 7 / 6
10,424
652
8,560
16,117
7,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
20
9 / 8 / 11
12,479
780
14,300
17,341
8,287
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
bolayan14
Cliodhna
18
4 / 10 / 15
11,178
699
15,829
19,337
11,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
hus_112
Sun Wukong
19
4 / 8 / 17
11,465
717
15,723
28,035
27,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
80
39
Kills
26
26
Deaths
40
96
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Alexmous9858
Ah Puch
12
4
19
5.38
L
Persephone
Jrodomus
Persephone
6
7
5
1.21
L
3
7
6
0.86
L
Anhur
9
8
11
1.81
W
8
8
13
1.81
W
Lancelot
Xzombie421
Lancelot
7
6
20
2.83
L
Cliodhna
bolayan14
Cliodhna
4
10
15
1.15
W
5
5
22
3.2
W
Chiron
7
3
22
6
L
Sun Wukong
hus_112
Sun Wukong
4
8
17
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,144
Damage
72,731
85,868
Taken
98,031
45,137
Mitigated
61,993
28,883
Healing
23,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Alexmous9858
Ah Puch
26,260
1,491
1,152
3,547
15,071
6,880
272
4,988
10,083
45,709
0
L
Persephone
Jrodomus
Persephone
18,319
323
1,198
3,542
17,201
7,701
658
11,619
5,508
43,153
0
L
8,560
341
289
4,116
16,117
7,088
241
11,259
4,738
14,170
0
L
Anhur
14,300
3,804
839
1,301
17,341
8,287
0
11,116
5,933
0
24,482
W
18,003
6,941
0
5,581
19,065
7,017
2,466
6,000
13,065
38,973
0
W
Lancelot
Xzombie421
Lancelot
12,650
1,956
2,684
5,132
19,765
9,187
830
6,372
13,393
0
24,747
L
Cliodhna
bolayan14
Cliodhna
15,829
0
1,058
1,504
19,337
11,584
218
11,382
7,713
0
25,230
W
16,550
2,109
1,728
4,511
19,017
15,702
211
5,302
13,715
32,644
0
W
Chiron
16,681
5,395
1,926
2,622
12,950
6,351
1,373
4,217
8,733
0
29,506
L
Sun Wukong
hus_112
Sun Wukong
15,723
2,170
1,562
7,872
28,035
27,333
646
14,153
13,323
0
28,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,411
Gold Earned
57,729
182
Minions Killed
146
0
Camps Cleared
0
1,432,748
Distance Traveled
1,258,204
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,465
842
40
3
0
283,870
0
L
Persephone
12,183
761
68
4
0
247,762
0
L
Sol
10,424
652
9
1
0
253,757
0
L
Anhur
12,479
780
25
2
0
241,939
0
W
Sol
12,449
778
47
3
0
250,404
0
W
Lancelot
12,254
766
29
2
0
320,900
0
L
Cliodhna
11,178
699
22
1
0
252,570
0
W
Cthulhu
12,731
796
30
2
0
293,305
1
W
Chiron
12,512
782
36
2
0
284,269
1
L
Sun Wukong
11,465
717
22
1
0
262,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role