Player Matchup

Achilles
Achilles
 
Achilles
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Rik Martinez
Sol
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,644 Elo+
Party 2
Neith
Neith
STUNTMAN74GD
Neith
Level 109
God Stats
53W - 64L
1,451 SR
Queue Stats
235W - 266L
1,423 Elo+
Party 2
Team Averages
Level 115
1,484 SR
1,523 Elo+

VS

Team Averages
Level 102
1,482 SR
1,431 Elo+
Xbalanque
Xbalanque
Rizuhmental
Xbalanque
Level 129
God Stats
3W - 1L
1,527 SR
Queue Stats
14W - 11L
1,364 Elo+
Party 1
Zhong Kui
Zhong Kui
Trapinsolo
Zhong Kui
Level 68
God Stats
3W - 2L
1,548 SR
Queue Stats
173W - 161L
1,501 Elo+
Party 1
Erlang Shen
Erlang Shen
mansillaciro10
Erlang Shen
Level 108
God Stats
3W - 4L
1,371 SR
Queue Stats
178W - 223L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 0 / 3
6,799
680
4,705
9,207
11,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 0 / 4
6,779
678
8,772
4,687
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 0 / 3
6,850
685
6,521
4,074
1,691
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Rizuhmental
Xbalanque
11
0 / 1 / 0
6,380
638
7,219
7,270
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
Trapinsolo
Zhong Kui
11
0 / 1 / 0
6,256
626
4,009
7,334
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
mansillaciro10
Erlang Shen
10
0 / 3 / 0
6,094
609
2,287
9,620
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
3
3.5
W
1
0
4
3
L
Xbalanque
Rizuhmental
Xbalanque
0
1
0
0
W
2
0
3
3.5
L
Zhong Kui
Trapinsolo
Zhong Kui
0
1
0
0
L
Erlang Shen
mansillaciro10
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,998
Damage
13,515
17,968
Taken
24,224
14,948
Mitigated
13,763
6,412
Healing
7,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,705
770
0
3,369
9,207
11,637
0
2,318
6,889
0
12,293
W
8,772
2,175
0
2,306
4,687
1,620
222
1,025
3,662
22,974
0
L
Xbalanque
Rizuhmental
Xbalanque
7,219
2,854
0
1,263
7,270
3,409
0
2,290
4,748
0
29,354
W
6,521
2,752
0
737
4,074
1,691
257
964
3,110
0
20,530
L
Zhong Kui
Trapinsolo
Zhong Kui
4,009
464
0
1,969
7,334
5,322
0
2,373
4,653
15,577
0
L
Erlang Shen
mansillaciro10
Erlang Shen
2,287
321
430
3,402
9,620
5,032
693
3,701
5,629
0
16,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,428
Gold Earned
18,730
105
Minions Killed
122
2
Camps Cleared
7
552,615
Distance Traveled
579,608
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,799
680
22
2
1
195,720
2
W
Sol
6,779
678
31
3
0
183,853
1
L
Xbalanque
6,380
638
58
6
1
173,558
5
W
Neith
6,850
685
52
5
1
173,042
3
L
Zhong Kui
6,256
626
37
4
4
195,734
0
L
Erlang Shen
6,094
609
27
3
2
210,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role