Player Matchup

Hera
Hera
Enzzoo94
Hera
Level 67
God Stats
3W - 1L
1,810 SR
Queue Stats
75W - 75L
1,447 Elo+
Party 2
Awilix
Awilix
Melvxn94
Awilix
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,400 Elo+
Party 2
Sol
Sol
Regular_Pancake
Sol
Level 66
God Stats
98W - 109L
1,510 SR
Queue Stats
170W - 214L
1,411 Elo+
Party 3
Anhur
Anhur
joshfagan4
Anhur
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,288 Elo+
Party 3
Danzaburou
Danzaburou
wolf-Hunter2003
Danzaburou
Level 107
God Stats
2W - 2L
1,571 SR
Queue Stats
112W - 140L
1,378 Elo+
Party 3
Team Averages
Level 79
1,578 SR
1,385 Elo+

VS

Team Averages
Level 128
1,550 SR
1,473 Elo+
Sobek
Sobek
Einheit227
Sobek
Level 147
God Stats
3W - 1L
1,750 SR
Queue Stats
37W - 28L
1,530 Elo+
Party 1
Mulan
Mulan
KeIIerTE
Mulan
Level 109
God Stats
14W - 8L
1,527 SR
Queue Stats
165W - 181L
1,425 Elo+
Party 1
Charybdis
Charybdis
c-P-w86
Charybdis
Level 113
God Stats
9W - 12L
1,578 SR
Queue Stats
118W - 135L
1,464 Elo+
Solo
Mercury
Mercury
temp-194377
Mercury
Level 127
God Stats
6W - 8L
1,285 SR
Queue Stats
126W - 119L
1,433 Elo+
Party 1
Scylla
Scylla
xTriance_
Scylla
Level 146
God Stats
34W - 25L
1,609 SR
Queue Stats
778W - 723L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
1 / 2 / 0
5,469
547
2,839
4,166
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Melvxn94
Awilix
6
0 / 2 / 1
4,121
412
1,338
6,281
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 0
4,297
430
3,913
5,621
1,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
6
0 / 2 / 1
4,278
428
3,462
5,622
1,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
wolf-Hunter2003
Danzaburou
7
0 / 3 / 0
4,650
465
2,786
7,596
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
7
0 / 1 / 2
4,964
496
3,163
7,789
5,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
KeIIerTE
Mulan
10
3 / 0 / 2
6,017
602
7,179
8,177
4,409
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
c-P-w86
Charybdis
10
2 / 0 / 3
5,841
584
4,511
7,241
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mercury
temp-194377
Mercury
10
2 / 0 / 2
5,654
565
2,591
6,091
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
xTriance_
Scylla
10
3 / 0 / 3
5,606
561
2,892
2,514
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
10
10
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
0
1
2
1
L
Hera
1
2
0
0.5
W
Mulan
KeIIerTE
Mulan
3
0
2
4
L
Awilix
Melvxn94
Awilix
0
2
1
0.25
L
0
1
0
0
W
Charybdis
c-P-w86
Charybdis
2
0
3
3.5
L
Anhur
0
2
1
0.25
W
Mercury
temp-194377
Mercury
2
0
2
3
L
Danzaburou
wolf-Hunter2003
Danzaburou
0
3
0
0
W
Scylla
xTriance_
Scylla
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,338
Damage
20,336
29,286
Taken
31,812
9,190
Mitigated
15,046
6,512
Healing
12,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
3,163
328
215
2,933
7,789
5,747
0
3,557
4,232
10,717
0
L
Hera
2,839
1,022
0
250
4,166
1,605
0
1,196
2,790
37,552
0
W
Mulan
KeIIerTE
Mulan
7,179
1,001
0
2,418
8,177
4,409
0
885
7,292
0
36,960
L
Awilix
Melvxn94
Awilix
1,338
975
0
1,097
6,281
2,150
0
1,278
4,979
0
14,218
L
3,913
1,902
339
2,211
5,621
1,375
0
1,381
4,240
20,015
0
W
Charybdis
c-P-w86
Charybdis
4,511
1,659
0
4,605
7,241
2,060
0
1,340
5,901
0
42,097
L
Anhur
3,462
2,328
189
788
5,622
1,496
0
1,701
3,915
0
20,233
W
Mercury
temp-194377
Mercury
2,591
941
0
875
6,091
1,980
0
312
5,779
0
40,542
L
Danzaburou
wolf-Hunter2003
Danzaburou
2,786
1,004
0
1,638
7,596
2,564
0
249
7,307
0
21,163
W
Scylla
xTriance_
Scylla
2,892
340
0
1,306
2,514
850
0
658
1,856
34,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,815
Gold Earned
28,082
212
Minions Killed
304
0
Camps Cleared
0
879,592
Distance Traveled
981,938
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,964
496
13
1
0
193,341
3
L
Hera
5,469
547
78
8
0
166,565
1
W
Mulan
6,017
602
73
7
0
195,185
2
L
Awilix
4,121
412
26
3
0
217,731
0
L
Sol
4,297
430
33
3
0
169,728
0
W
Charybdis
5,841
584
84
8
0
155,375
1
L
Anhur
4,278
428
33
3
0
172,739
1
W
Mercury
5,654
565
76
8
0
250,774
1
L
Danzaburou
4,650
465
42
4
0
152,829
1
W
Scylla
5,606
561
58
6
0
187,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role