Player Matchup

He Bo
He Bo
Derpy Showtime
He Bo
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
190W - 141L
1,612 Elo+
Party 1
Cupid
Cupid
NoCapp
Cupid
Level 127
God Stats
3W - 0L
1,576 SR
Queue Stats
180W - 129L
1,528 Elo+
Party 1
Apollo
Apollo
ThePriceIsBryce
Apollo
Level 155
God Stats
6W - 8L
1,487 SR
Queue Stats
436W - 371L
1,586 Elo+
Party 1
Team Averages
Level 145
1,521 SR
1,575 Elo+

VS

Team Averages
Level 105
1,491 SR
1,441 Elo+
Chaac
Chaac
PrimeBEATSTICK
Chaac
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 37L
1,404 Elo+
Solo
Artemis
Artemis
TankRender
Artemis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nox
Nox
funkilla213
Nox
Level 146
God Stats
33W - 46L
1,474 SR
Queue Stats
408W - 522L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 5
10,947
842
10,508
7,556
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
NoCapp
Cupid
14
3 / 5 / 9
9,534
733
8,150
12,406
5,042
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 7 / 10
10,600
815
14,830
17,888
7,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 4
10,104
777
10,517
18,273
14,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
TankRender
Artemis
13
2 / 6 / 8
9,125
702
8,462
10,603
4,525
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 6 / 5
9,140
703
3,321
9,648
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
18
Kills
13
15
Deaths
18
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
W
Cupid
NoCapp
Cupid
3
5
9
1.5
L
7
6
4
1.5
L
Artemis
TankRender
Artemis
2
6
8
1
W
7
7
10
1.71
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,488
Damage
22,300
37,850
Taken
38,524
15,650
Mitigated
23,162
9,398
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,508
481
0
280
7,556
2,676
199
335
7,221
35,918
0
W
Cupid
NoCapp
Cupid
8,150
5,469
107
3,458
12,406
5,042
1,150
1,875
10,531
0
22,260
L
10,517
2,784
0
4,110
18,273
14,211
432
4,852
13,421
0
25,176
L
Artemis
TankRender
Artemis
8,462
4,574
0
388
10,603
4,525
0
3,590
7,013
0
17,749
W
14,830
11,116
0
5,553
17,888
7,932
360
1,621
15,522
0
39,535
L
3,321
566
0
560
9,648
4,426
513
2,220
7,428
17,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,081
Gold Earned
28,369
137
Minions Killed
81
7
Camps Cleared
3
630,944
Distance Traveled
550,481
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,947
842
51
4
2
236,111
4
W
Cupid
9,534
733
37
3
2
206,814
1
L
Chaac
10,104
777
32
2
1
224,869
0
L
Artemis
9,125
702
18
1
0
149,402
1
W
Apollo
10,600
815
49
4
3
188,019
0
L
Nox
9,140
703
31
2
2
176,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role