Player Matchup

Heimdallr
Heimdallr
DjRed451
Heimdallr
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,369 Elo+
Solo
Zeus
Zeus
Nerodsi
Zeus
Level 124
God Stats
5W - 6L
1,414 SR
Queue Stats
160W - 215L
1,289 Elo+
Party 1
Thoth
Thoth
TwoD33
Thoth
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 41L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
fgsantos548
Baron Samedi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,341 Elo+
Solo
Anhur
Anhur
plantbearman
Anhur
Level 120
God Stats
1W - 2L
1,547 SR
Queue Stats
124W - 166L
1,279 Elo+
Party 1
Team Averages
Level 104
1,492 SR
1,342 Elo+

VS

Team Averages
Level 66
1,577 SR
1,366 Elo+
Ymir
Ymir
BigMarc15
Ymir
Level 63
God Stats
5W - 1L
1,732 SR
Queue Stats
84W - 91L
1,372 Elo+
Solo
Bakasura
Bakasura
DarkPear8
Bakasura
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
203W - 201L
1,485 Elo+
Solo
Raijin
Raijin
End0fTime
Raijin
Level 55
God Stats
4W - 2L
1,346 SR
Queue Stats
83W - 66L
1,272 Elo+
Solo
Shiva
Shiva
GodsApocolyps
Shiva
Level 69
God Stats
2W - 2L
1,704 SR
Queue Stats
283W - 270L
1,320 Elo+
Solo
Kuzenbo
Kuzenbo
karel chaidez
Kuzenbo
Level 89
God Stats
1W - 0L
1,601 SR
Queue Stats
8W - 6L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DjRed451
Heimdallr
16
4 / 3 / 11
9,083
757
16,547
13,453
6,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Nerodsi
Zeus
17
4 / 3 / 8
9,271
773
15,058
9,037
3,591
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
TwoD33
Thoth
15
4 / 4 / 8
8,562
714
13,855
12,134
5,198
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
fgsantos548
Baron Samedi
12
0 / 6 / 11
7,533
628
7,813
11,921
5,510
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 8 / 6
8,981
748
10,121
13,389
5,369
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
6 / 4 / 8
9,459
788
11,642
16,197
8,543
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
DarkPear8
Bakasura
17
6 / 3 / 14
9,616
801
8,279
14,209
8,251
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
End0fTime
Raijin
15
2 / 4 / 12
8,851
738
12,233
9,885
3,993
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 16
8,569
714
6,519
14,655
12,116
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
18
8 / 1 / 13
10,282
857
13,237
18,595
22,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
87
17
Kills
24
24
Deaths
17
44
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
4
8
2.5
W
Bakasura
DarkPear8
Bakasura
6
3
14
4.33
L
Heimdallr
DjRed451
Heimdallr
4
3
11
3.17
W
Raijin
End0fTime
Raijin
2
4
12
2
W
2
5
16
2
L
Zeus
Nerodsi
Zeus
4
3
8
2.67
L
Thoth
TwoD33
Thoth
4
4
8
2
L
Baron Samedi
fgsantos548
Baron Samedi
0
6
11
0.92
W
Kuzenbo
8
1
13
14.5
L
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,394
Damage
51,910
59,934
Taken
73,541
25,756
Mitigated
55,049
18,441
Healing
29,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,642
46
3,922
2,652
16,197
8,543
0
8,207
7,990
19,955
0
W
Bakasura
DarkPear8
Bakasura
8,279
5,331
3,541
4,197
14,209
8,251
263
7,585
6,624
0
12,151
L
Heimdallr
DjRed451
Heimdallr
16,547
8,565
1,312
4,584
13,453
6,088
0
7,969
5,034
0
31,788
W
Raijin
End0fTime
Raijin
12,233
1,014
1,841
1,444
9,885
3,993
558
6,011
3,874
26,101
0
W
6,519
432
2,938
1,459
14,655
12,116
372
5,269
9,379
0
13,819
L
Zeus
Nerodsi
Zeus
15,058
2,127
1,631
2,713
9,037
3,591
0
6,220
2,817
34,910
0
L
Thoth
TwoD33
Thoth
13,855
1,080
0
2,811
12,134
5,198
26
7,579
4,415
23,433
0
L
Baron Samedi
fgsantos548
Baron Samedi
7,813
1,322
2,395
1,223
11,921
5,510
36
7,583
4,059
14,433
0
W
Kuzenbo
13,237
3,675
2,689
5,144
18,595
22,146
310
9,654
8,941
20,571
0
L
10,121
3,798
759
1,013
13,389
5,369
190
7,761
5,628
0
20,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,430
Gold Earned
46,777
147
Minions Killed
102
0
Camps Cleared
0
959,799
Distance Traveled
1,210,628
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,459
788
16
1
0
213,088
1
W
Bakasura
9,616
801
21
2
0
305,425
0
L
Heimdallr
9,083
757
47
4
0
190,887
0
W
Raijin
8,851
738
33
3
0
207,487
3
W
Shiva
8,569
714
20
2
0
230,559
0
L
Zeus
9,271
773
36
3
0
217,034
0
L
Thoth
8,562
714
24
2
0
208,264
0
L
Baron Samedi
7,533
628
14
1
0
176,366
1
W
Kuzenbo
10,282
857
12
1
0
254,069
1
L
Anhur
8,981
748
26
2
0
167,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role