Player Matchup

Mulan
Mulan
 
Mulan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Edgorilla0913
Scylla
Level 88
God Stats
3W - 2L
1,545 SR
Queue Stats
286W - 289L
1,500 Elo+
Party 1
Loki
Loki
ErAz-ripz
Loki
Level 97
God Stats
33W - 28L
1,479 SR
Queue Stats
245W - 262L
1,545 Elo+
Party 1
Izanami
Izanami
Maderious
Izanami
Level 48
God Stats
12W - 14L
1,272 SR
Queue Stats
63W - 62L
1,408 Elo+
Solo
Sylvanus
Sylvanus
StillSimpin
Sylvanus
Level 112
God Stats
2W - 2L
1,494 SR
Queue Stats
224W - 197L
1,519 Elo+
Party 1
Team Averages
Level 78
1,458 SR
1,494 Elo+

VS

Team Averages
Level 54
1,500 SR
1,353 Elo+
Erlang Shen
Erlang Shen
Fpas
Erlang Shen
Level 18
God Stats
11W - 14L
1,399 SR
Queue Stats
25W - 41L
1,384 Elo+
Party 2
Rama
Rama
ImajinWagons96
Rama
Level 29
God Stats
39W - 24L
1,542 SR
Queue Stats
169W - 166L
1,299 Elo+
Party 2
Chang'e
Chang'e
TRillDuhGoat
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 194L
1,395 Elo+
Party 3
Loki
Loki
TRillVigil
Loki
Level 28
God Stats
2W - 5L
1,407 SR
Queue Stats
54W - 76L
1,366 Elo+
Party 3
Yemoja
Yemoja
Tendolious
Yemoja
Level 69
God Stats
6W - 9L
1,653 SR
Queue Stats
219W - 228L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
10 / 2 / 7
11,274
626
21,929
26,264
27,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 3 / 5
9,235
513
9,605
10,206
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
17
5 / 2 / 4
10,728
596
6,373
15,415
6,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Maderious
Izanami
16
7 / 3 / 6
10,783
599
12,405
10,863
4,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
StillSimpin
Sylvanus
16
7 / 1 / 12
10,508
584
19,235
17,088
11,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fpas
Erlang Shen
14
3 / 9 / 1
8,851
492
9,357
21,159
15,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 8 / 2
8,161
453
8,260
17,622
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
TRillDuhGoat
Chang'e
12
0 / 7 / 5
7,981
443
8,836
15,903
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 4 / 2
7,645
425
8,709
11,885
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Tendolious
Yemoja
13
3 / 5 / 4
9,015
501
7,005
17,061
17,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
32
Kills
11
11
Deaths
33
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
10
2
7
6.75
W
3
3
5
1.83
W
Loki
5
2
4
3.5
L
Erlang Shen
Fpas
Erlang Shen
3
9
1
0.39
L
2
8
2
0.38
W
Izanami
Maderious
Izanami
7
3
6
3.33
W
Sylvanus
StillSimpin
Sylvanus
7
1
12
13
L
Chang'e
TRillDuhGoat
Chang'e
0
7
5
0.36
L
3
4
2
1
L
Yemoja
Tendolious
Yemoja
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,547
Damage
42,167
79,836
Taken
83,630
54,126
Mitigated
49,823
33,589
Healing
20,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
21,929
4,780
0
12,412
26,264
27,429
288
3,324
22,940
307
85,143
W
9,605
392
0
1,720
10,206
4,376
76
3,107
7,099
69,085
0
W
Loki
6,373
1,884
0
6,920
15,415
6,461
105
2,189
13,226
0
93,067
L
Erlang Shen
Fpas
Erlang Shen
9,357
6,461
134
6,325
21,159
15,128
906
4,150
17,009
0
46,238
L
8,260
6,914
0
3,165
17,622
6,864
240
7,538
10,084
0
48,243
W
Izanami
Maderious
Izanami
12,405
8,395
688
3,336
10,863
4,569
6,325
1,864
8,999
0
94,268
W
Sylvanus
StillSimpin
Sylvanus
19,235
7,333
2,074
6,439
17,088
11,291
1,699
5,688
11,400
52,531
8,486
L
Chang'e
TRillDuhGoat
Chang'e
8,836
428
735
3,149
15,903
6,142
0
6,079
9,824
51,674
0
L
8,709
2,498
0
2,416
11,885
4,261
0
2,950
8,935
0
38,154
L
Yemoja
Tendolious
Yemoja
7,005
910
1,851
2,910
17,061
17,428
0
6,085
10,976
24,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,528
Gold Earned
41,653
580
Minions Killed
333
0
Camps Cleared
0
1,651,498
Distance Traveled
1,383,297
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,274
626
117
7
0
326,606
1
W
Scylla
9,235
513
95
5
0
320,245
3
W
Loki
10,728
596
138
8
0
380,253
0
L
Erlang Shen
8,851
492
70
4
0
300,094
3
L
Rama
8,161
453
81
5
0
273,659
0
W
Izanami
10,783
599
128
7
0
326,668
0
W
Sylvanus
10,508
584
102
6
0
297,726
0
L
Chang'e
7,981
443
87
5
0
266,479
1
L
Loki
7,645
425
67
4
0
258,256
1
L
Yemoja
9,015
501
28
2
0
284,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role