Player Matchup

Chronos
Chronos
CriisVlc
Chronos
Level 106
God Stats
1W - 3L
1,505 SR
Queue Stats
76W - 64L
1,570 Elo+
Party 3
Hercules
Hercules
JosVi07
Hercules
Level 96
God Stats
2W - 6L
1,627 SR
Queue Stats
56W - 50L
1,555 Elo+
Party 3
Ratatoskr
Ratatoskr
TheCaraMimi
Ratatoskr
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,661 Elo+
Solo
Fenrir
Fenrir
Wrathline
Fenrir
Level 144
God Stats
0W - 1L
1,271 SR
Queue Stats
72W - 73L
1,496 Elo+
Solo
Freya
Freya
XxxDragonZomber
Freya
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 135L
1,548 Elo+
Solo
Team Averages
Level 93
1,481 SR
1,566 Elo+

VS

Team Averages
Level 101
1,594 SR
1,483 Elo+
Cliodhna
Cliodhna
Gilbe
Cliodhna
Level 62
God Stats
26W - 25L
1,335 SR
Queue Stats
31W - 32L
1,382 Elo+
Party 1
Kukulkan
Kukulkan
MasterCarl93
Kukulkan
Level 131
God Stats
2W - 1L
1,718 SR
Queue Stats
138W - 148L
1,473 Elo+
Party 2
Freya
Freya
Vectaa
Freya
Level 127
God Stats
2W - 1L
1,830 SR
Queue Stats
72W - 66L
1,512 Elo+
Party 2
Hun Batz
Hun Batz
ettovitto
Hun Batz
Level 140
God Stats
10W - 10L
1,488 SR
Queue Stats
378W - 366L
1,494 Elo+
Party 1
Shiva
Shiva
royalspite
Shiva
Level 44
God Stats
4W - 2L
1,601 SR
Queue Stats
63W - 51L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CriisVlc
Chronos
20
5 / 4 / 3
14,030
520
15,030
23,701
12,304
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
JosVi07
Hercules
20
0 / 3 / 1
13,118
486
5,868
31,750
46,563
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
TheCaraMimi
Ratatoskr
19
2 / 4 / 3
12,815
475
11,437
31,588
39,717
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Wrathline
Fenrir
19
2 / 5 / 3
12,125
449
9,802
24,641
12,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
1 / 7 / 1
12,763
473
7,599
20,750
9,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gilbe
Cliodhna
20
5 / 0 / 5
16,725
619
22,902
17,182
19,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
MasterCarl93
Kukulkan
20
1 / 6 / 10
14,005
519
13,083
15,776
9,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Vectaa
Freya
20
12 / 0 / 5
17,826
660
27,242
22,745
13,393
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
ettovitto
Hun Batz
20
1 / 3 / 8
13,943
516
11,492
23,613
13,222
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
20
4 / 1 / 12
15,253
565
18,875
30,324
35,733
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
10
Kills
23
23
Deaths
10
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chronos
CriisVlc
Chronos
5
4
3
1.63
W
Cliodhna
Gilbe
Cliodhna
5
0
5
7.5
L
Hercules
JosVi07
Hercules
0
3
1
0.17
W
Kukulkan
MasterCarl93
Kukulkan
1
6
10
1
L
Ratatoskr
TheCaraMimi
Ratatoskr
2
4
3
0.88
W
Freya
Vectaa
Freya
12
0
5
14.5
L
Fenrir
Wrathline
Fenrir
2
5
3
0.7
L
1
7
1
0.21
W
Hun Batz
ettovitto
Hun Batz
1
3
8
1.67
W
Shiva
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,736
Damage
93,594
132,430
Taken
109,640
120,441
Mitigated
90,479
34,937
Healing
48,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CriisVlc
Chronos
15,030
6,409
0
10,103
23,701
12,304
3,663
7,869
15,658
158,393
0
W
Cliodhna
Gilbe
Cliodhna
22,902
2,453
0
8,217
17,182
19,098
2,841
2,643
14,519
0
150,042
L
Hercules
JosVi07
Hercules
5,868
1,300
0
8,854
31,750
46,563
0
6,854
24,874
0
107,213
W
Kukulkan
MasterCarl93
Kukulkan
13,083
1,029
0
3,323
15,776
9,033
5,734
6,503
9,233
117,291
0
L
Ratatoskr
TheCaraMimi
Ratatoskr
11,437
2,286
0
5,643
31,588
39,717
0
11,486
19,803
0
71,122
W
Freya
Vectaa
Freya
27,242
8,700
0
15,294
22,745
13,393
6,695
2,751
19,802
162,849
0
L
Fenrir
Wrathline
Fenrir
9,802
2,889
0
3,131
24,641
12,082
0
4,831
19,276
0
122,476
L
7,599
2,152
0
7,206
20,750
9,775
1,340
9,349
10,985
91,399
0
W
Hun Batz
ettovitto
Hun Batz
11,492
3,482
0
9,164
23,613
13,222
2,074
6,371
17,178
0
139,371
W
Shiva
18,875
3,358
5,210
7,721
30,324
35,733
1,363
4,746
23,804
0
84,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,851
Gold Earned
77,752
857
Minions Killed
895
0
Camps Cleared
0
2,535,722
Distance Traveled
2,739,918
29
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
14,030
520
229
8
0
502,584
5
W
Cliodhna
16,725
619
233
9
0
599,866
4
L
Hercules
13,118
486
198
7
0
471,698
1
W
Kukulkan
14,005
519
205
8
0
515,734
15
L
Ratatoskr
12,815
475
103
4
0
557,982
8
W
Freya
17,826
660
211
8
0
531,589
8
L
Fenrir
12,125
449
162
6
0
528,842
9
L
Freya
12,763
473
165
6
0
474,616
6
W
Hun Batz
13,943
516
172
6
0
550,805
8
W
Shiva
15,253
565
74
3
0
541,924
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role