Player Matchup

Izanami
Izanami
PedalBuffalo66
Izanami
Level 8
God Stats
10W - 0L
1,743 SR
Queue Stats
11W - 0L
1,966 Elo+
Party 2
Horus
Horus
rXRHINOrX
Horus
Level 106
God Stats
50W - 12L
1,760 SR
Queue Stats
245W - 97L
1,862 Elo+
Party 2
Atlas
Atlas
x luckySkills x
Atlas
Level 141
God Stats
105W - 32L
1,778 SR
Queue Stats
354W - 186L
1,862 Elo+
Party 2
Team Averages
Level 85
1,761 SR
1,897 Elo+

VS

Team Averages
Level 52
1,493 SR
1,580 Elo+
Chronos
Chronos
 
Chronos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
RageQuitSpace
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,635 Elo+
Party 1
Kali
Kali
jared250sx
Kali
Level 66
God Stats
1W - 2L
1,480 SR
Queue Stats
19W - 19L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 10
7,373
737
9,820
4,927
1,918
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Horus
rXRHINOrX
Horus
13
8 / 0 / 4
8,185
819
10,670
7,314
5,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 0 / 10
8,300
830
9,161
9,400
7,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 2 / 1
5,918
592
5,182
7,855
3,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 0
6,847
685
3,141
15,706
11,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 6 / 1
5,646
565
4,173
10,176
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
12
Kills
1
1
Deaths
12
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
2
1
0.25
W
2
1
10
7
L
1
4
0
0.25
L
0
6
1
0.08
W
Horus
rXRHINOrX
Horus
8
0
4
10
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,651
Damage
12,496
21,641
Taken
33,737
15,811
Mitigated
18,357
8,874
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,182
1,333
166
1,207
7,855
3,018
0
2,743
4,955
21,207
0
W
9,820
7,519
0
1,355
4,927
1,918
598
1,109
3,818
0
30,464
L
3,141
1,926
1,135
4,766
15,706
11,144
0
3,939
11,526
0
9,887
L
4,173
2,324
518
1,049
10,176
4,195
0
2,479
7,498
0
10,208
W
Horus
rXRHINOrX
Horus
10,670
5,311
1,694
2,936
7,314
5,899
118
2,221
5,093
0
26,276
W
9,161
4,083
0
2,889
9,400
7,994
562
2,256
7,144
21,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,858
Gold Earned
18,411
123
Minions Killed
65
9
Camps Cleared
0
566,569
Distance Traveled
510,746
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,918
592
35
4
0
181,204
1
W
Izanami
7,373
737
54
5
4
165,387
2
L
Horus
6,847
685
16
2
0
176,272
0
L
Kali
5,646
565
14
1
0
153,270
1
W
Horus
8,185
819
46
5
3
215,792
3
W
Atlas
8,300
830
23
2
2
185,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role