Player Matchup

Chang'e
Chang'e
Armedw1thwings
Chang'e
Level 135
God Stats
2W - 4L
1,523 SR
Queue Stats
316W - 288L
1,514 Elo+
Party 1
Hou Yi
Hou Yi
Dragandja
Hou Yi
Level 63
God Stats
0W - 3L
1,566 SR
Queue Stats
165W - 166L
1,460 Elo+
Party 1
Thor
Thor
Polysome
Thor
Level 82
God Stats
0W - 1L
1,274 SR
Queue Stats
94W - 71L
1,566 Elo+
Party 1
Persephone
Persephone
TheRealSSJGOD
Persephone
Level 138
God Stats
14W - 12L
1,338 SR
Queue Stats
454W - 392L
1,522 Elo+
Party 1
Loki
Loki
martincooooo
Loki
Level 120
God Stats
1W - 2L
1,572 SR
Queue Stats
179W - 131L
1,581 Elo+
Party 1
Team Averages
Level 108
1,455 SR
1,529 Elo+

VS

Team Averages
Level 101
1,428 SR
1,521 Elo+
Kuzenbo
Kuzenbo
Adrix1603
Kuzenbo
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 105L
1,537 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CubePenny403852
Morgan Le Fay
Level 89
God Stats
4W - 2L
1,589 SR
Queue Stats
79W - 56L
1,532 Elo+
Party 2
Chiron
Chiron
Rob Ham Damme
Chiron
Level 129
God Stats
3W - 1L
1,281 SR
Queue Stats
73W - 79L
1,527 Elo+
Party 3
Scylla
Scylla
Spidermans Cat
Scylla
Level 146
God Stats
2W - 2L
1,270 SR
Queue Stats
91W - 97L
1,509 Elo+
Party 3
Chang'e
Chang'e
mother011
Chang'e
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 15
12,082
575
12,970
27,193
15,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Dragandja
Hou Yi
20
6 / 8 / 6
12,831
611
22,952
26,122
12,480
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
18
3 / 8 / 15
11,933
568
19,659
22,830
10,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
TheRealSSJGOD
Persephone
20
1 / 4 / 16
12,590
600
28,448
20,864
9,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
11 / 5 / 11
14,286
680
14,067
17,662
8,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Adrix1603
Kuzenbo
20
3 / 4 / 18
14,211
677
19,454
33,356
72,648
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
CubePenny403852
Morgan Le Fay
20
6 / 6 / 13
13,847
659
20,477
20,130
11,902
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 5 / 12
13,651
650
21,529
30,576
17,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
18 / 3 / 9
17,437
830
37,973
21,428
12,228
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
mother011
Chang'e
17
0 / 6 / 9
11,332
540
5,742
19,932
12,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
92
24
Kills
31
31
Deaths
24
63
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Adrix1603
Kuzenbo
3
4
18
3
L
3
6
15
1.75
W
Morgan Le Fay
CubePenny403852
Morgan Le Fay
6
6
13
2.08
L
Hou Yi
Dragandja
Hou Yi
6
8
6
1.13
L
Thor
3
8
15
1.31
W
4
5
12
2
W
18
3
9
7.5
L
Persephone
TheRealSSJGOD
Persephone
1
4
16
2.25
L
11
5
11
3.3
W
Chang'e
mother011
Chang'e
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,096
Damage
105,175
114,671
Taken
125,422
56,553
Mitigated
126,009
47,307
Healing
55,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Adrix1603
Kuzenbo
19,454
5,999
1,329
7,931
33,356
72,648
336
8,274
25,082
27,447
0
L
12,970
561
16,818
12,223
27,193
15,298
162
20,963
6,230
31,258
0
W
Morgan Le Fay
CubePenny403852
Morgan Le Fay
20,477
1,511
1,212
2,285
20,130
11,902
354
7,260
12,870
34,601
0
L
Hou Yi
Dragandja
Hou Yi
22,952
10,859
981
4,729
26,122
12,480
2,108
16,562
9,560
0
47,858
L
Thor
19,659
3,240
1,566
1,740
22,830
10,261
0
16,561
6,269
0
29,249
W
21,529
4,139
4,356
8,002
30,576
17,154
4,035
9,927
20,484
0
51,848
W
37,973
1,865
3,724
7,071
21,428
12,228
3,310
7,972
13,456
85,838
0
L
Persephone
TheRealSSJGOD
Persephone
28,448
1,550
661
4,130
20,864
9,795
64
17,949
2,911
58,325
0
L
14,067
1,176
1,644
2,815
17,662
8,719
0
11,607
6,055
0
35,951
W
Chang'e
mother011
Chang'e
5,742
435
13,898
5,510
19,932
12,077
1,697
7,820
12,112
18,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,722
Gold Earned
70,478
215
Minions Killed
226
0
Camps Cleared
0
1,769,113
Distance Traveled
1,869,623
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,211
677
12
1
0
408,022
0
L
Chang'e
12,082
575
34
2
0
366,552
1
W
Morgan Le Fay
13,847
659
37
2
0
362,766
0
L
Hou Yi
12,831
611
53
3
0
302,555
0
L
Thor
11,933
568
18
1
0
312,145
0
W
Chiron
13,651
650
57
3
0
355,442
0
W
Scylla
17,437
830
94
4
0
397,410
2
L
Persephone
12,590
600
71
3
0
390,048
1
L
Loki
14,286
680
39
2
0
397,813
1
W
Chang'e
11,332
540
26
1
0
345,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role