Player Matchup

Sylvanus
Sylvanus
A Deej J
Sylvanus
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 197L
1,354 Elo+
Party 2
King Arthur
King Arthur
Sensym
King Arthur
Level 62
God Stats
15W - 16L
1,455 SR
Queue Stats
313W - 366L
1,335 Elo+
Party 2
Chernobog
Chernobog
cilliancowboy
Chernobog
Level 103
God Stats
24W - 24L
1,429 SR
Queue Stats
48W - 58L
1,287 Elo+
Party 3
Lancelot
Lancelot
deanbest31
Lancelot
Level 63
God Stats
9W - 10L
981 SR
Queue Stats
28W - 31L
1,323 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
legendsalive
Morgan Le Fay
Level 49
God Stats
14W - 8L
1,368 SR
Queue Stats
18W - 14L
1,297 Elo+
Party 3
Team Averages
Level 64
1,346 SR
1,319 Elo+

VS

Team Averages
Level 48
1,425 SR
1,265 Elo+
Chiron
Chiron
BRO_Bulrock
Chiron
Level 81
God Stats
16W - 18L
1,429 SR
Queue Stats
119W - 124L
1,259 Elo+
Party 1
Yemoja
Yemoja
Dunklerkuss
Yemoja
Level 29
God Stats
95W - 63L
1,383 SR
Queue Stats
296W - 318L
1,214 Elo+
Party 1
Tiamat
Tiamat
UnMensch9901
Tiamat
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,253 Elo+
Solo
Erlang Shen
Erlang Shen
XxTostBroT89xX
Erlang Shen
Level 49
God Stats
36W - 47L
1,407 SR
Queue Stats
149W - 209L
1,257 Elo+
Solo
Hel
Hel
idp03
Hel
Level 23
God Stats
8W - 10L
1,405 SR
Queue Stats
141W - 139L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
A Deej J
Sylvanus
17
0 / 0 / 13
12,446
498
10,016
14,852
20,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Sensym
King Arthur
20
5 / 0 / 3
14,497
580
14,890
24,862
16,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chernobog
cilliancowboy
Chernobog
17
5 / 1 / 8
11,530
461
17,320
14,751
6,603
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
deanbest31
Lancelot
20
7 / 0 / 5
14,028
561
14,188
18,452
10,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
legendsalive
Morgan Le Fay
20
7 / 0 / 9
13,223
529
16,478
11,904
6,797
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
1 / 7 / 0
8,734
349
14,899
24,078
9,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
14
0 / 2 / 0
9,679
387
3,293
17,211
16,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
15
0 / 5 / 0
9,235
369
8,914
13,918
7,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
XxTostBroT89xX
Erlang Shen
17
0 / 6 / 0
10,336
413
10,444
29,200
15,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
idp03
Hel
14
0 / 4 / 1
9,574
383
11,118
14,339
6,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
2
24
Kills
1
1
Deaths
24
38
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
A Deej J
Sylvanus
0
0
13
6.5
L
Chiron
1
7
0
0.14
L
Yemoja
0
2
0
0
W
King Arthur
Sensym
King Arthur
5
0
3
6.5
L
Tiamat
0
5
0
0
L
Erlang Shen
XxTostBroT89xX
Erlang Shen
0
6
0
0
W
Chernobog
cilliancowboy
Chernobog
5
1
8
9
W
Lancelot
deanbest31
Lancelot
7
0
5
9.5
L
Hel
idp03
Hel
0
4
1
0.13
W
Morgan Le Fay
legendsalive
Morgan Le Fay
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,892
Damage
48,668
84,821
Taken
98,746
60,412
Mitigated
55,174
31,742
Healing
29,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
A Deej J
Sylvanus
10,016
4,363
2,717
5,326
14,852
20,032
3,087
4,330
10,514
48,938
0
L
Chiron
14,899
5,360
825
6,162
24,078
9,037
0
7,864
16,179
0
75,878
L
Yemoja
3,293
671
5,431
4,692
17,211
16,843
0
6,584
10,627
26,706
0
W
King Arthur
Sensym
King Arthur
14,890
845
0
11,242
24,862
16,532
1,531
6,811
17,302
0
119,759
L
Tiamat
8,914
555
6
3,211
13,918
7,586
125
767
13,151
58,304
0
L
Erlang Shen
XxTostBroT89xX
Erlang Shen
10,444
6,427
0
4,035
29,200
15,213
406
7,006
22,194
0
99,526
W
Chernobog
cilliancowboy
Chernobog
17,320
10,826
0
5,460
14,751
6,603
8,141
2,015
12,736
0
79,599
W
Lancelot
deanbest31
Lancelot
14,188
2,609
0
2,081
18,452
10,448
486
4,400
13,948
0
147,425
L
Hel
idp03
Hel
11,118
634
1,237
4,223
14,339
6,495
357
4,239
10,100
72,888
0
W
Morgan Le Fay
legendsalive
Morgan Le Fay
16,478
1,693
486
4,430
11,904
6,797
2,079
4,908
6,996
97,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,724
Gold Earned
47,558
708
Minions Killed
532
0
Camps Cleared
0
2,433,929
Distance Traveled
1,905,080
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,446
498
76
3
0
408,144
0
L
Chiron
8,734
349
103
4
0
334,047
4
L
Yemoja
9,679
387
44
2
0
365,884
0
W
King Arthur
14,497
580
209
8
0
474,383
1
L
Tiamat
9,235
369
112
4
0
389,912
3
L
Erlang Shen
10,336
413
152
6
0
387,624
0
W
Chernobog
11,530
461
113
5
0
417,807
3
W
Lancelot
14,028
561
174
7
0
635,434
2
L
Hel
9,574
383
121
5
0
427,613
3
W
Morgan Le Fay
13,223
529
136
5
0
498,161
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role