Player Matchup

Geb
Geb
Gold V
 
Geb
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Gold I
 
Nemesis
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Bronze V
Elder_knight7
Persephone
Bronze V
Level 67
God Stats
1W - 0L
1,608 SR
Queue Stats
4W - 8L
1,426 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
HoldingOnToSmoke
Gilgamesh
Gold V
Level 158
God Stats
1W - 1L
1,573 SR
Queue Stats
93W - 91L
1,413 MMR
Solo
Ullr
Ullr
Gold III
Loud_As_420
Ullr
Gold III
Level 144
God Stats
3W - 4L
1,423 SR
Queue Stats
126W - 122L
1,441 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,521 SR
1,456 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,499 SR
1,428 MMR
Danzaburou
Danzaburou
Bronze V
BlastAsent
Danzaburou
Bronze V
Level 129
God Stats
2W - 2L
1,210 SR
Queue Stats
5W - 3L
1,500 MMR
Party 2
Achilles
Achilles
Gold IV
Iver974
Achilles
Gold IV
Level 156
God Stats
18W - 31L
1,497 SR
Queue Stats
472W - 504L
1,364 MMR
Solo
Merlin
Merlin
Gold V
Kookie N Kackz
Merlin
Gold V
Level 149
God Stats
159W - 103L
1,668 SR
Queue Stats
438W - 434L
1,392 MMR
Solo
Ymir
Ymir
Bronze III
MrDisastrous007
Ymir
Bronze III
Level 105
God Stats
2W - 1L
1,553 SR
Queue Stats
4W - 2L
1,500 MMR
Party 2
Pele
Pele
Gold IV
Rackiezzz
Pele
Gold IV
Level 143
God Stats
36W - 44L
1,567 SR
Queue Stats
198W - 230L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
2 / 2 / 1
4,429
633
1,323
6,642
2,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
 
Nemesis
7
1 / 1 / 1
4,202
600
4,768
4,078
1,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Persephone
Elder_knight7
Persephone
7
2 / 1 / 1
4,450
636
1,721
2,739
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
8
2 / 1 / 0
4,725
675
2,166
6,559
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 1 / 2
4,098
585
3,098
4,692
1,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
LancelotAnubisChaacArachneYu Huang

VS

Bans
IzanamiKaliRavanaBastetBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlastAsent
Danzaburou
7
1 / 1 / 2
4,453
636
5,216
3,642
1,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Iver974
Achilles
7
1 / 2 / 0
4,259
608
3,721
5,357
3,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 2 / 1
3,834
548
891
3,027
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
3 / 1 / 1
4,204
601
2,732
5,608
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
7
1 / 1 / 0
4,027
575
2,499
4,971
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
7
Kills
6
6
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
1
1.25
W
Nemesis
 
Nemesis
1
1
1
1.5
L
Danzaburou
BlastAsent
Danzaburou
1
1
2
2
W
Persephone
Elder_knight7
Persephone
2
1
1
2.5
W
Gilgamesh
2
1
0
2
L
Achilles
Iver974
Achilles
1
2
0
0.5
L
0
2
1
0.25
W
0
1
2
1
L
3
1
1
3.5
L
Pele
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,076
Damage
15,059
24,710
Taken
22,605
10,193
Mitigated
10,317
6,608
Healing
6,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,323
184
0
558
6,642
2,711
0
1,492
5,010
9,795
0
W
Nemesis
 
Nemesis
4,768
2,745
0
1,583
4,078
1,584
0
324
3,700
0
25,664
L
Danzaburou
BlastAsent
Danzaburou
5,216
2,916
0
1,510
3,642
1,420
238
673
2,969
0
25,278
W
Persephone
Elder_knight7
Persephone
1,721
59
0
793
2,739
790
390
661
2,077
21,718
0
W
Gilgamesh
2,166
715
0
3,124
6,559
3,814
0
0
6,559
0
23,798
L
Achilles
Iver974
Achilles
3,721
1,699
0
2,075
5,357
3,577
0
0
5,357
0
19,175
L
891
187
0
340
3,027
1,004
0
1,264
1,763
17,321
0
W
3,098
1,465
0
550
4,692
1,294
0
862
3,740
0
21,639
L
2,732
862
0
1,220
5,608
2,773
0
475
5,133
15,865
0
L
Pele
2,499
545
0
1,748
4,971
1,543
0
632
4,339
0
21,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,904
Gold Earned
20,777
170
Minions Killed
178
0
Camps Cleared
0
657,382
Distance Traveled
650,390
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,429
633
14
2
0
129,601
4
W
Nemesis
4,202
600
46
7
0
150,879
1
L
Danzaburou
4,453
636
45
6
0
127,568
1
W
Persephone
4,450
636
35
5
0
136,724
1
W
Gilgamesh
4,725
675
37
5
0
121,895
2
L
Achilles
4,259
608
30
4
0
141,191
1
L
Merlin
3,834
548
26
4
0
96,996
2
W
Ullr
4,098
585
38
5
0
118,283
1
L
Ymir
4,204
601
28
4
0
132,675
2
L
Pele
4,027
575
49
7
0
151,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role