Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Axeel2205
Merlin
Level 48
God Stats
8W - 7L
1,500 SR
Queue Stats
139W - 129L
1,518 Elo+
Party 1
Sol
Sol
DiegoPla19
Sol
Level 49
God Stats
2W - 2L
1,347 SR
Queue Stats
113W - 84L
1,536 Elo+
Party 1
Ymir
Ymir
Florentiiin0902
Ymir
Level 41
God Stats
32W - 22L
1,512 SR
Queue Stats
165W - 150L
1,533 Elo+
Party 1
Vamana
Vamana
TheFatKiing
Vamana
Level 27
God Stats
26W - 10L
1,683 SR
Queue Stats
165W - 138L
1,574 Elo+
Party 1
Team Averages
Level 59
1,508 SR
1,532 Elo+

VS

Team Averages
Level 59
1,477 SR
1,475 Elo+
Bellona
Bellona
Jitiro
Bellona
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 9L
1,527 Elo+
Party 2
Nemesis
Nemesis
Rotowser
Nemesis
Level 58
God Stats
49W - 47L
1,572 SR
Queue Stats
188W - 192L
1,454 Elo+
Party 2
Ymir
Ymir
Wilton01
Ymir
Level 24
God Stats
38W - 35L
1,373 SR
Queue Stats
49W - 44L
1,425 Elo+
Party 2
Hou Yi
Hou Yi
cratos8272
Hou Yi
Level 61
God Stats
0W - 2L
1,096 SR
Queue Stats
186W - 190L
1,440 Elo+
Party 2
Yu Huang
Yu Huang
facundo6161
Yu Huang
Level 143
God Stats
5W - 6L
1,845 SR
Queue Stats
472W - 456L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
1 / 1 / 3
5,305
531
4,237
8,055
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Axeel2205
Merlin
9
2 / 0 / 4
5,663
566
4,144
4,315
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
5 / 1 / 6
6,073
607
7,476
7,086
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
6 / 0 / 7
6,207
621
5,665
5,321
2,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
9
0 / 1 / 1
5,331
533
3,301
7,967
4,293
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jitiro
Bellona
9
1 / 1 / 1
5,581
558
6,273
7,045
7,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
Rotowser
Nemesis
8
2 / 1 / 0
5,175
518
3,674
8,547
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
6
0 / 4 / 0
4,239
424
1,333
7,484
3,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
cratos8272
Hou Yi
5
0 / 5 / 1
4,029
403
1,580
5,624
1,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
facundo6161
Yu Huang
8
0 / 3 / 1
5,024
502
4,394
5,158
1,979
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
14
Kills
3
3
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
1
3
2.5
W
Merlin
Axeel2205
Merlin
2
0
4
4
W
5
1
6
8
W
6
0
7
9.5
L
Bellona
Jitiro
Bellona
1
1
1
1.5
L
Nemesis
Rotowser
Nemesis
2
1
0
2
W
Vamana
0
1
1
0.5
L
Ymir
0
4
0
0
L
Hou Yi
cratos8272
Hou Yi
0
5
1
0.1
L
Yu Huang
facundo6161
Yu Huang
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,823
Damage
17,254
32,744
Taken
33,858
13,913
Mitigated
17,676
12,065
Healing
3,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,237
935
0
1,762
8,055
3,053
410
1,441
6,614
0
28,193
W
Merlin
Axeel2205
Merlin
4,144
488
0
831
4,315
1,498
0
1,091
3,224
35,282
0
W
7,476
5,041
0
4,176
7,086
2,077
2,167
1,806
5,280
31,862
0
W
5,665
1,685
0
2,422
5,321
2,992
24
1,334
3,987
19,440
0
L
Bellona
Jitiro
Bellona
6,273
2,051
0
703
7,045
7,154
0
919
6,126
0
35,849
L
Nemesis
Rotowser
Nemesis
3,674
1,111
0
1,596
8,547
3,007
0
3,861
4,686
0
29,211
W
Vamana
3,301
1,314
0
2,874
7,967
4,293
0
55
7,912
0
31,794
L
Ymir
1,333
564
0
412
7,484
3,671
0
4,826
2,658
9,216
0
L
Hou Yi
cratos8272
Hou Yi
1,580
485
0
425
5,624
1,865
0
4,502
1,122
0
11,651
L
Yu Huang
facundo6161
Yu Huang
4,394
436
0
250
5,158
1,979
0
3,177
1,981
30,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,579
Gold Earned
24,048
228
Minions Killed
210
0
Camps Cleared
0
914,983
Distance Traveled
962,512
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,305
531
53
5
0
199,204
2
W
Merlin
5,663
566
65
7
0
188,896
5
W
Sol
6,073
607
40
4
0
160,515
2
W
Ymir
6,207
621
21
2
0
187,257
5
L
Bellona
5,581
558
67
7
0
181,070
3
L
Nemesis
5,175
518
46
5
0
219,123
1
W
Vamana
5,331
533
49
5
0
179,111
5
L
Ymir
4,239
424
21
2
0
207,524
0
L
Hou Yi
4,029
403
21
2
0
188,318
0
L
Yu Huang
5,024
502
55
6
0
166,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role