Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Ace_of_beasts_
Gilgamesh
Level 20
God Stats
0W - 1L
1,331 SR
Queue Stats
31W - 47L
1,263 Elo+
Party 2
Zeus
Zeus
Linnadhiel
Zeus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,394 Elo+
Solo
Cabrakan
Cabrakan
santosmiguel07
Cabrakan
Level 61
God Stats
2W - 6L
1,155 SR
Queue Stats
36W - 45L
1,356 Elo+
Party 2
Hou Yi
Hou Yi
tom_rafael11
Hou Yi
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 32L
1,194 Elo+
Party 2
Team Averages
Level 53
1,397 SR
1,341 Elo+

VS

Team Averages
Level 70
1,491 SR
1,466 Elo+
Lancelot
Lancelot
 
Lancelot
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Bianca73
Anubis
Level 14
God Stats
12W - 7L
1,897 SR
Queue Stats
48W - 25L
1,669 Elo+
Party 1
Poseidon
Poseidon
Toparan
Poseidon
Level 60
God Stats
11W - 34L
1,198 SR
Queue Stats
224W - 279L
1,312 Elo+
Solo
Ares
Ares
МоgильЩик
Ares
Level 71
God Stats
10W - 12L
1,360 SR
Queue Stats
125W - 163L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
0 / 1 / 1
4,704
470
2,217
7,562
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Ace_of_beasts_
Gilgamesh
9
1 / 4 / 0
5,209
521
1,681
8,229
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 4 / 0
4,692
469
2,724
6,519
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
7
0 / 1 / 1
4,775
478
2,729
9,095
6,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
8
1 / 2 / 0
4,920
492
5,188
4,580
1,739
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
4 / 0 / 0
5,695
570
2,981
6,401
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Skadi
 
Skadi
9
1 / 1 / 2
5,212
521
3,590
5,496
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Bianca73
Anubis
12
5 / 0 / 1
6,919
692
7,764
5,796
2,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
Toparan
Poseidon
11
2 / 1 / 1
6,750
675
4,527
3,469
1,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 3
5,515
552
4,433
7,692
4,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
12
12
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
1
1
0.5
W
Lancelot
 
Lancelot
4
0
0
4
W
Skadi
 
Skadi
1
1
2
2
L
Gilgamesh
Ace_of_beasts_
Gilgamesh
1
4
0
0.25
W
Anubis
Bianca73
Anubis
5
0
1
5.5
L
0
4
0
0
W
Poseidon
Toparan
Poseidon
2
1
1
2.5
L
Cabrakan
0
1
1
0.5
L
Hou Yi
1
2
0
0.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,539
Damage
23,295
35,985
Taken
28,854
15,271
Mitigated
13,248
9,303
Healing
13,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,217
428
0
3,426
7,562
2,111
0
2,761
4,801
0
22,181
W
Lancelot
 
Lancelot
2,981
819
0
2,656
6,401
2,709
290
1,367
5,034
0
30,910
W
Skadi
 
Skadi
3,590
1,888
134
577
5,496
1,704
1,040
390
5,106
0
29,915
L
Gilgamesh
Ace_of_beasts_
Gilgamesh
1,681
425
0
1,207
8,229
3,640
0
4,220
4,009
0
26,470
W
Anubis
Bianca73
Anubis
7,764
550
0
4,519
5,796
2,894
512
1,930
3,866
56,599
0
L
2,724
498
0
457
6,519
1,450
0
4,747
1,772
24,921
0
W
Poseidon
Toparan
Poseidon
4,527
1,370
0
1,528
3,469
1,259
1,000
0
3,469
39,890
3,472
L
Cabrakan
2,729
351
0
3,375
9,095
6,331
0
3,080
6,015
13,562
0
L
Hou Yi
5,188
1,189
0
838
4,580
1,739
0
1,353
3,227
0
29,051
W
4,433
523
1,819
1,890
7,692
4,682
140
1,766
5,926
16,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,300
Gold Earned
30,091
192
Minions Killed
308
0
Camps Cleared
0
914,564
Distance Traveled
968,998
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,704
470
44
4
0
204,929
2
W
Lancelot
5,695
570
57
6
0
231,272
2
W
Skadi
5,212
521
52
5
0
159,001
1
L
Gilgamesh
5,209
521
51
5
0
197,517
1
W
Anubis
6,919
692
110
11
0
193,676
5
L
Zeus
4,692
469
34
3
0
177,257
5
W
Poseidon
6,750
675
72
7
0
181,971
1
L
Cabrakan
4,775
478
21
2
0
170,780
1
L
Hou Yi
4,920
492
42
4
0
164,081
3
W
Ares
5,515
552
17
2
0
203,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role