Player Matchup

Shiva
Shiva
NotHinoy
Shiva
Level 100
God Stats
5W - 2L
1,657 SR
Queue Stats
160W - 133L
1,569 Elo+
Party 4
Scylla
Scylla
Remijotragon
Scylla
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
76W - 59L
1,545 Elo+
Party 4
Thanatos
Thanatos
Vehryn
Thanatos
Level 124
God Stats
3W - 4L
1,809 SR
Queue Stats
139W - 144L
1,518 Elo+
Party 1
Terra
Terra
VehrynsPet
Terra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 30L
1,473 Elo+
Party 1
Jing Wei
Jing Wei
craisijore
Jing Wei
Level 65
God Stats
4W - 2L
1,798 SR
Queue Stats
77W - 64L
1,522 Elo+
Party 4
Team Averages
Level 67
1,653 SR
1,525 Elo+

VS

Team Averages
Level 76
1,611 SR
1,588 Elo+
Anubis
Anubis
 
Anubis
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Leia
Terra
Level 45
God Stats
5W - 6L
1,500 SR
Queue Stats
63W - 60L
1,524 Elo+
Party 3
Sol
Sol
Repna
Sol
Level 88
God Stats
1W - 1L
1,747 SR
Queue Stats
51W - 48L
1,525 Elo+
Party 3
Cliodhna
Cliodhna
Teo3N
Cliodhna
Level 129
God Stats
0W - 1L
1,481 SR
Queue Stats
32W - 35L
1,694 Elo+
Party 2
Chaac
Chaac
Wiifyz
Chaac
Level 28
God Stats
0W - 1L
1,826 SR
Queue Stats
8W - 10L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
NotHinoy
Shiva
20
6 / 1 / 3
14,136
643
24,083
25,961
23,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
17
3 / 2 / 3
11,553
525
12,383
10,899
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Vehryn
Thanatos
19
13 / 3 / 3
13,578
617
16,689
22,603
10,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
18
2 / 1 / 9
12,406
564
9,574
22,513
19,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
craisijore
Jing Wei
20
0 / 0 / 3
12,891
586
11,219
11,791
4,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 7 / 2
9,391
427
9,029
17,186
9,629
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Terra
Leia
Terra
12
1 / 1 / 1
8,219
374
4,053
15,534
15,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
Repna
Sol
17
0 / 4 / 1
9,730
442
8,935
20,010
7,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
Teo3N
Cliodhna
18
5 / 8 / 0
11,378
517
12,459
24,349
10,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Wiifyz
Chaac
16
0 / 4 / 4
9,633
438
14,508
24,441
23,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
24
Kills
7
7
Deaths
24
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
7
2
0.29
L
Terra
Leia
Terra
1
1
1
1.5
W
Shiva
NotHinoy
Shiva
6
1
3
7.5
W
Scylla
3
2
3
2.25
L
Sol
Repna
Sol
0
4
1
0.13
L
Cliodhna
Teo3N
Cliodhna
5
8
0
0.63
W
Thanatos
Vehryn
Thanatos
13
3
3
4.83
W
Terra
2
1
9
6.5
L
Chaac
Wiifyz
Chaac
0
4
4
0.5
W
Jing Wei
craisijore
Jing Wei
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,948
Damage
48,984
93,767
Taken
101,520
62,572
Mitigated
66,191
56,881
Healing
34,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,029
446
0
5,539
17,186
9,629
0
5,103
11,884
62,430
0
L
Terra
Leia
Terra
4,053
917
820
3,413
15,534
15,507
0
4,364
11,044
20,307
0
W
Shiva
NotHinoy
Shiva
24,083
5,911
103
15,071
25,961
23,455
584
3,977
21,984
0
134,656
W
Scylla
12,383
922
0
2,874
10,899
3,991
993
5,023
5,320
86,427
0
L
Sol
Repna
Sol
8,935
4,126
0
10,099
20,010
7,059
0
2,575
17,397
97,473
0
L
Cliodhna
Teo3N
Cliodhna
12,459
1,644
0
7,589
24,349
10,830
0
6,591
17,566
0
105,361
W
Thanatos
Vehryn
Thanatos
16,689
5,780
0
15,713
22,603
10,406
1,410
3,367
19,236
0
110,830
W
Terra
9,574
1,788
4,452
10,462
22,513
19,828
68
7,093
15,420
66,328
0
L
Chaac
Wiifyz
Chaac
14,508
4,961
0
6,756
24,441
23,166
0
2,725
21,672
0
77,365
W
Jing Wei
craisijore
Jing Wei
11,219
9,541
0
8,206
11,791
4,892
6,383
4,618
6,353
0
136,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,564
Gold Earned
48,351
757
Minions Killed
597
0
Camps Cleared
0
2,182,799
Distance Traveled
2,056,219
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,391
427
124
6
0
368,054
1
L
Terra
8,219
374
33
2
0
435,003
6
W
Shiva
14,136
643
191
9
0
450,140
2
W
Scylla
11,553
525
136
6
0
414,744
4
L
Sol
9,730
442
152
7
0
392,029
2
L
Cliodhna
11,378
517
158
7
0
440,726
6
W
Thanatos
13,578
617
121
6
0
416,465
4
W
Terra
12,406
564
98
4
0
452,048
7
L
Chaac
9,633
438
130
6
0
420,407
5
W
Jing Wei
12,891
586
211
10
0
449,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role