Player Matchup

Chaac
Chaac
Lurphyy
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
NinfetaCaiçara
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Stërry
Neith
Level 60
God Stats
35W - 47L
1,403 SR
Queue Stats
162W - 265L
1,306 Elo+
Solo
Nu Wa
Nu Wa
ZFlyzera
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
cdp12ev
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 33
1,481 SR
1,461 Elo+

VS

Team Averages
Level 77
1,388 SR
1,382 Elo+
Bellona
Bellona
ElDailan1455
Bellona
Level 42
God Stats
5W - 3L
1,599 SR
Queue Stats
68W - 113L
1,299 Elo+
Party 1
Nu Wa
Nu Wa
Jmoe
Nu Wa
Level 95
God Stats
13W - 14L
1,310 SR
Queue Stats
72W - 70L
1,424 Elo+
Solo
Serqet
Serqet
LisoelVerga
Serqet
Level 42
God Stats
3W - 9L
1,062 SR
Queue Stats
77W - 134L
1,296 Elo+
Party 1
Izanami
Izanami
SirenMeena
Izanami
Level 102
God Stats
14W - 8L
1,650 SR
Queue Stats
225W - 254L
1,467 Elo+
Party 3
Baron Samedi
Baron Samedi
TigerisRegalis
Baron Samedi
Level 106
God Stats
11W - 14L
1,319 SR
Queue Stats
255W - 292L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lurphyy
Chaac
13
2 / 2 / 0
8,065
576
8,710
14,833
10,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
NinfetaCaiçara
Jormungandr
9
0 / 0 / 0
6,228
445
5,017
7,270
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Stërry
Neith
11
1 / 3 / 0
7,032
502
6,506
8,254
3,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
ZFlyzera
Nu Wa
11
1 / 6 / 0
6,521
466
3,096
10,175
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
cdp12ev
Fenrir
10
0 / 4 / 0
6,288
449
1,372
14,074
5,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElDailan1455
Bellona
14
1 / 2 / 1
7,949
568
8,480
11,198
11,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Jmoe
Nu Wa
14
8 / 0 / 2
9,010
644
10,521
5,899
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
11
0 / 1 / 5
6,689
478
4,420
11,904
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
SirenMeena
Izanami
13
2 / 1 / 1
7,406
529
5,214
7,595
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
TigerisRegalis
Baron Samedi
11
3 / 0 / 5
7,524
537
4,956
6,856
6,222
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
4
Kills
14
15
Deaths
4
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
ElDailan1455
Bellona
1
2
1
0.75
W
Nu Wa
Jmoe
Nu Wa
8
0
2
9
W
Serqet
0
1
5
2.5
L
Chaac
Lurphyy
Chaac
2
2
0
1
L
Jormungandr
NinfetaCaiçara
Jormungandr
0
0
0
0
W
Izanami
SirenMeena
Izanami
2
1
1
2.5
L
Neith
Stërry
Neith
1
3
0
0.33
W
Baron Samedi
TigerisRegalis
Baron Samedi
3
0
5
5.5
L
Nu Wa
ZFlyzera
Nu Wa
1
6
0
0.17
L
Fenrir
cdp12ev
Fenrir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,701
Damage
33,591
54,606
Taken
43,452
26,976
Mitigated
27,600
13,285
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ElDailan1455
Bellona
8,480
5,064
0
4,366
11,198
11,358
910
91
11,107
0
57,019
W
Nu Wa
Jmoe
Nu Wa
10,521
2,739
0
1,787
5,899
2,776
520
2,427
3,472
70,850
0
W
Serqet
4,420
2,085
0
2,619
11,904
4,548
0
1,637
10,267
0
46,397
L
Chaac
Lurphyy
Chaac
8,710
2,851
0
4,259
14,833
10,702
1,188
2,140
12,466
0
65,570
L
Jormungandr
NinfetaCaiçara
Jormungandr
5,017
1,971
0
1,094
7,270
4,063
0
2,472
4,798
24,104
0
W
Izanami
SirenMeena
Izanami
5,214
3,249
0
3,212
7,595
2,696
0
1,080
6,515
0
63,581
L
Neith
Stërry
Neith
6,506
1,477
0
1,829
8,254
3,516
403
2,580
5,512
0
52,912
W
Baron Samedi
TigerisRegalis
Baron Samedi
4,956
695
957
3,127
6,856
6,222
0
2,878
3,978
16,978
0
L
Nu Wa
ZFlyzera
Nu Wa
3,096
675
0
422
10,175
3,638
508
6,996
3,179
43,343
0
L
Fenrir
cdp12ev
Fenrir
1,372
232
0
5,681
14,074
5,057
0
1,289
12,785
0
44,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,134
Gold Earned
38,578
401
Minions Killed
445
0
Camps Cleared
0
1,272,700
Distance Traveled
1,366,349
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,949
568
124
9
0
274,896
2
W
Nu Wa
9,010
644
108
8
0
262,448
1
W
Serqet
6,689
478
78
6
0
293,256
1
L
Chaac
8,065
576
124
9
0
264,026
2
L
Jormungandr
6,228
445
31
2
0
294,792
0
W
Izanami
7,406
529
115
8
0
254,621
4
L
Neith
7,032
502
102
7
0
248,155
4
W
Baron Samedi
7,524
537
20
1
0
281,128
7
L
Nu Wa
6,521
466
68
5
0
219,287
0
L
Fenrir
6,288
449
76
5
0
246,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role