Player Matchup

Nu Wa
Nu Wa
Brick_Bazooka_69
Nu Wa
Level 145
God Stats
12W - 7L
1,505 SR
Queue Stats
540W - 585L
1,382 Elo+
Solo
Sun Wukong
Sun Wukong
GioSaB
Sun Wukong
Level 67
God Stats
7W - 4L
1,376 SR
Queue Stats
420W - 430L
1,370 Elo+
Solo
Bastet
Bastet
Kyle67
Bastet
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
158W - 177L
1,281 Elo+
Solo
The Morrigan
The Morrigan
NaGoH66
The Morrigan
Level 126
God Stats
1W - 1L
1,288 SR
Queue Stats
94W - 99L
1,362 Elo+
Solo
Chang'e
Chang'e
Truenova1313
Chang'e
Level 154
God Stats
6W - 2L
1,911 SR
Queue Stats
513W - 529L
1,294 Elo+
Solo
Team Averages
Level 104
1,516 SR
1,338 Elo+

VS

Team Averages
Level 83
1,575 SR
1,371 Elo+
Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Emb3rSky
Freya
Level 85
God Stats
2W - 3L
1,745 SR
Queue Stats
165W - 184L
1,315 Elo+
Solo
Osiris
Osiris
SIDE ARMS EX
Osiris
Level 156
God Stats
6W - 7L
1,630 SR
Queue Stats
304W - 327L
1,363 Elo+
Party 1
Cabrakan
Cabrakan
Young cuh420
Cabrakan
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
217W - 226L
1,316 Elo+
Solo
Hun Batz
Hun Batz
fgsantos548
Hun Batz
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 6 / 19
16,861
843
46,279
20,641
10,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
GioSaB
Sun Wukong
20
7 / 4 / 28
13,840
692
12,846
44,392
50,061
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bastet
Kyle67
Bastet
20
7 / 9 / 17
13,903
695
17,445
23,883
12,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
NaGoH66
The Morrigan
19
5 / 8 / 18
13,449
672
16,088
17,073
9,030
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Truenova1313
Chang'e
20
9 / 6 / 30
15,929
796
26,113
25,207
12,166
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
8 / 9 / 13
13,878
694
21,641
23,797
12,316
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
Emb3rSky
Freya
20
16 / 8 / 9
15,794
790
41,251
33,932
14,506
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
20
4 / 9 / 18
12,444
622
8,527
26,497
46,616
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
Young cuh420
Cabrakan
20
3 / 11 / 16
13,205
660
14,830
28,624
37,021
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
fgsantos548
Hun Batz
18
1 / 11 / 12
11,484
574
14,139
27,554
12,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
100
46
Kills
32
33
Deaths
48
112
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
8
9
13
1.61
W
18
6
19
4.58
L
Freya
Emb3rSky
Freya
16
8
9
2.56
W
Sun Wukong
GioSaB
Sun Wukong
7
4
28
5.25
W
Bastet
Kyle67
Bastet
7
9
17
1.72
W
The Morrigan
NaGoH66
The Morrigan
5
8
18
1.75
L
Osiris
4
9
18
1.44
W
Chang'e
Truenova1313
Chang'e
9
6
30
4
L
Cabrakan
Young cuh420
Cabrakan
3
11
16
1
L
Hun Batz
fgsantos548
Hun Batz
1
11
12
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,771
Damage
100,388
131,196
Taken
140,404
94,885
Mitigated
122,984
55,508
Healing
45,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
21,641
1,354
12,682
6,730
23,797
12,316
484
17,827
5,970
72,284
0
W
46,279
13,521
3,556
2,249
20,641
10,949
5,738
11,568
8,939
95,052
0
L
Freya
Emb3rSky
Freya
41,251
14,793
1,646
13,566
33,932
14,506
30
23,710
10,222
84,977
0
W
Sun Wukong
GioSaB
Sun Wukong
12,846
2,102
898
13,921
44,392
50,061
908
24,957
19,435
3,575
29,114
W
Bastet
Kyle67
Bastet
17,445
6,038
926
4,554
23,883
12,679
544
11,007
12,876
0
27,684
W
The Morrigan
NaGoH66
The Morrigan
16,088
1,503
1,385
3,205
17,073
9,030
1,844
11,045
5,894
33,525
0
L
Osiris
8,527
3,362
3,197
3,918
26,497
46,616
0
16,317
10,180
0
17,453
W
Chang'e
Truenova1313
Chang'e
26,113
3,815
15,717
9,097
25,207
12,166
2,110
18,877
6,330
40,004
0
L
Cabrakan
Young cuh420
Cabrakan
14,830
1,847
112
605
28,624
37,021
431
16,223
12,401
61,547
0
L
Hun Batz
fgsantos548
Hun Batz
14,139
3,111
721
2,042
27,554
12,525
1,290
16,958
10,596
0
41,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,982
Gold Earned
66,805
209
Minions Killed
264
0
Camps Cleared
0
1,569,036
Distance Traveled
1,470,930
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,878
694
70
4
0
320,350
0
W
Nu Wa
16,861
843
93
5
0
282,237
0
L
Freya
15,794
790
70
4
0
311,479
1
W
Sun Wukong
13,840
692
26
1
0
363,955
0
W
Bastet
13,903
695
24
1
0
320,254
0
W
The Morrigan
13,449
672
36
2
0
275,503
0
L
Osiris
12,444
622
17
1
0
299,944
0
W
Chang'e
15,929
796
30
2
0
327,087
0
L
Cabrakan
13,205
660
68
3
0
279,839
2
L
Hun Batz
11,484
574
39
2
0
259,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role