Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
HillBu258
Ra
Level 56
God Stats
3W - 3L
1,470 SR
Queue Stats
233W - 270L
1,516 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kundíšlem
Ah Muzen Cab
Level 28
God Stats
2W - 0L
1,685 SR
Queue Stats
14W - 4L
1,698 Elo+
Party 1
Agni
Agni
Punkstyle77
Agni
Level 109
God Stats
1W - 0L
1,108 SR
Queue Stats
29W - 20L
1,471 Elo+
Party 1
Chiron
Chiron
carniplague
Chiron
Level 128
God Stats
2W - 0L
1,659 SR
Queue Stats
36W - 23L
1,608 Elo+
Party 1
Team Averages
Level 96
1,485 SR
1,559 Elo+

VS

Team Averages
Level 67
1,577 SR
1,425 Elo+
Atlas
Atlas
LoeweSee005222
Atlas
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
Lukus611
Neith
Level 27
God Stats
3W - 1L
1,812 SR
Queue Stats
74W - 94L
1,442 Elo+
Party 2
Persephone
Persephone
evolutsionshaze
Persephone
Level 129
God Stats
11W - 15L
1,503 SR
Queue Stats
809W - 810L
1,490 Elo+
Solo
Horus
Horus
stoltskeks8077
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,193 Elo+
Party 3
Thoth
Thoth
x-Jorden-
Thoth
Level 148
God Stats
4W - 1L
1,571 SR
Queue Stats
224W - 234L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
5 / 2 / 11
9,648
804
13,178
15,551
12,391
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 2 / 8
7,750
646
3,500
6,295
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Kundíšlem
Ah Muzen Cab
18
7 / 1 / 10
10,364
864
13,544
10,464
5,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 2 / 7
8,574
715
7,217
7,894
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
17
4 / 1 / 9
9,660
805
12,880
12,734
6,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,104
592
6,194
11,655
10,295
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Lukus611
Neith
15
1 / 5 / 2
8,072
673
8,345
12,060
6,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Persephone
evolutsionshaze
Persephone
12
1 / 5 / 1
7,407
617
8,726
9,935
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 2
7,761
647
2,650
11,313
10,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
x-Jorden-
Thoth
15
1 / 3 / 3
8,365
697
13,143
8,656
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
18
Kills
4
8
Deaths
18
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
2
11
5.25
W
0
2
8
2
W
Ah Muzen Cab
Kundíšlem
Ah Muzen Cab
7
1
10
12
L
0
3
2
0.33
L
Neith
Lukus611
Neith
1
5
2
0.4
W
2
2
7
2.75
W
Chiron
4
1
9
8.5
L
Persephone
evolutsionshaze
Persephone
1
5
1
0.3
L
1
2
2
1
L
Thoth
x-Jorden-
Thoth
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,319
Damage
39,058
52,938
Taken
53,619
29,783
Mitigated
35,392
31,550
Healing
19,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,178
1,363
1,423
3,836
15,551
12,391
572
6,207
9,344
0
21,965
W
3,500
29
7,243
1,687
6,295
2,585
367
4,202
2,093
10,103
0
W
Ah Muzen Cab
Kundíšlem
Ah Muzen Cab
13,544
7,167
989
4,207
10,464
5,336
1,410
6,358
4,106
0
31,159
L
6,194
2,124
0
0
11,655
10,295
0
2,274
9,049
11,823
0
L
Neith
Lukus611
Neith
8,345
2,682
975
1,185
12,060
6,164
0
1,519
10,381
0
17,944
W
7,217
279
2,125
1,470
7,894
3,321
1,163
3,469
4,425
12,071
0
W
Chiron
12,880
3,704
2,971
5,599
12,734
6,150
2,117
7,827
4,907
0
30,254
L
Persephone
evolutsionshaze
Persephone
8,726
291
763
964
9,935
4,218
0
2,629
6,971
21,334
0
L
2,650
1,233
8,399
5,036
11,313
10,495
0
2,117
8,956
0
4,180
L
Thoth
x-Jorden-
Thoth
13,143
245
568
1,762
8,656
4,220
0
1,038
7,540
33,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,996
Gold Earned
38,709
136
Minions Killed
127
0
Camps Cleared
0
1,149,438
Distance Traveled
1,042,113
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,648
804
15
1
0
211,036
1
W
Ra
7,750
646
13
1
0
180,148
1
W
Ah Muzen Cab
10,364
864
48
4
0
248,648
0
L
Atlas
7,104
592
13
1
0
189,728
0
L
Neith
8,072
673
34
3
0
202,536
0
W
Agni
8,574
715
11
1
0
250,064
0
W
Chiron
9,660
805
49
4
0
259,542
1
L
Persephone
7,407
617
28
2
0
200,817
1
L
Horus
7,761
647
2
0
0
232,755
3
L
Thoth
8,365
697
50
4
0
216,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role