Player Matchup

Poseidon
Poseidon
GetGankedByDan
Poseidon
Level 135
God Stats
7W - 4L
1,653 SR
Queue Stats
104W - 84L
1,585 Elo+
Party 3
Awilix
Awilix
Mattwortho2001
Awilix
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 22L
1,683 Elo+
Party 3
Bacchus
Bacchus
MazDaH23-_
Bacchus
Level 29
God Stats
0W - 1L
1,265 SR
Queue Stats
5W - 15L
1,078 Elo+
Party 4
Mulan
Mulan
TWV_Wabbel
Mulan
Level 106
God Stats
0W - 3L
1,035 SR
Queue Stats
5W - 10L
1,078 Elo+
Party 4
Sol
Sol
TWV_weihnachten
Sol
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 4
Team Averages
Level 71
1,390 SR
1,385 Elo+

VS

Team Averages
Level 75
1,623 SR
1,462 Elo+
Geb
Geb
A Deej J
Geb
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 197L
1,344 Elo+
Party 1
Horus
Horus
Kendzi002
Horus
Level 119
God Stats
12W - 3L
1,744 SR
Queue Stats
251W - 182L
1,549 Elo+
Party 2
Sol
Sol
Kendzi97
Sol
Level 40
God Stats
25W - 7L
1,757 SR
Queue Stats
134W - 115L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
Sensym
Danzaburou
Level 62
God Stats
6W - 4L
1,582 SR
Queue Stats
313W - 366L
1,324 Elo+
Party 1
Thanatos
Thanatos
aXe-txProdigY
Thanatos
Level 111
God Stats
4W - 1L
1,530 SR
Queue Stats
293W - 219L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
4 / 3 / 4
11,075
554
10,242
14,797
4,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 3 / 0
11,482
574
14,424
16,715
6,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
MazDaH23-_
Bacchus
13
2 / 4 / 5
7,976
399
6,733
23,702
13,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
13
0 / 4 / 2
8,447
422
10,547
21,755
12,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 4
7,424
371
8,897
12,254
3,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
10,065
503
9,969
17,335
18,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Kendzi002
Horus
18
4 / 0 / 4
11,480
574
15,214
15,431
13,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 5 / 4
10,058
503
4,558
15,283
6,533
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Sensym
Danzaburou
15
4 / 3 / 3
10,530
527
18,046
12,563
6,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
aXe-txProdigY
Thanatos
19
8 / 3 / 3
12,104
605
17,204
22,856
10,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
14
Kills
19
19
Deaths
15
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
L
Poseidon
4
3
4
2
W
Horus
Kendzi002
Horus
4
0
4
6
W
0
5
4
0.4
L
8
3
0
2.67
L
Bacchus
MazDaH23-_
Bacchus
2
4
5
1.13
W
Danzaburou
Sensym
Danzaburou
4
3
3
1.83
L
Mulan
0
4
2
0.25
L
0
5
4
0.4
W
Thanatos
aXe-txProdigY
Thanatos
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,843
Damage
64,991
89,223
Taken
83,468
41,461
Mitigated
55,488
25,476
Healing
44,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,969
898
321
2,352
17,335
18,536
466
9,804
7,381
38,997
0
L
Poseidon
10,242
1,754
0
4,874
14,797
4,547
148
2,513
12,164
98,528
0
W
Horus
Kendzi002
Horus
15,214
7,393
977
7,467
15,431
13,805
198
2,159
12,607
0
85,785
W
4,558
839
0
5,874
15,283
6,533
430
4,036
11,209
87,415
0
L
14,424
6,747
0
1,201
16,715
6,753
188
1,900
14,641
0
108,373
L
Bacchus
MazDaH23-_
Bacchus
6,733
196
533
5,945
23,702
13,696
414
4,928
18,696
41,356
0
W
Danzaburou
Sensym
Danzaburou
18,046
6,469
0
3,029
12,563
6,169
1,746
7,105
5,422
0
74,334
L
Mulan
10,547
1,092
107
8,870
21,755
12,589
29
1,856
19,339
0
58,614
L
8,897
3,060
406
3,540
12,254
3,876
961
3,330
8,884
40,069
0
W
Thanatos
aXe-txProdigY
Thanatos
17,204
4,590
0
24,793
22,856
10,445
326
3,400
19,342
0
115,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,404
Gold Earned
54,237
504
Minions Killed
557
0
Camps Cleared
0
1,884,992
Distance Traveled
1,905,914
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,065
503
39
2
0
392,901
0
L
Poseidon
11,075
554
148
7
0
382,494
4
W
Horus
11,480
574
138
7
0
422,967
4
W
Sol
10,058
503
122
6
0
322,456
0
L
Awilix
11,482
574
150
8
0
467,816
6
L
Bacchus
7,976
399
42
2
0
388,357
0
W
Danzaburou
10,530
527
118
6
0
324,393
0
L
Mulan
8,447
422
88
4
0
359,871
2
L
Sol
7,424
371
76
4
0
286,454
0
W
Thanatos
12,104
605
140
7
0
443,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role