Player Matchup

Tyr
Tyr
BlitzPhantazm
Tyr
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
291W - 261L
1,560 Elo+
Party 1
Jing Wei
Jing Wei
C0ca de Al1tr0
Jing Wei
Level 49
God Stats
2W - 1L
1,255 SR
Queue Stats
448W - 454L
1,364 Elo+
Party 3
King Arthur
King Arthur
Lonewolf3617
King Arthur
Level 42
God Stats
17W - 19L
1,489 SR
Queue Stats
73W - 84L
1,424 Elo+
Party 1
Atlas
Atlas
Ragnarx0321
Atlas
Level 43
God Stats
47W - 35L
1,666 SR
Queue Stats
321W - 333L
1,420 Elo+
Party 3
Baron Samedi
Baron Samedi
pepelalo10
Baron Samedi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 205L
1,496 Elo+
Party 3
Team Averages
Level 71
1,482 SR
1,453 Elo+

VS

Team Averages
Level 87
1,522 SR
1,435 Elo+
Poseidon
Poseidon
ErebusXVII
Poseidon
Level 27
God Stats
1W - 1L
1,580 SR
Queue Stats
28W - 34L
1,392 Elo+
Party 2
Sol
Sol
FUNKY LUV MUNKY
Sol
Level 126
God Stats
0W - 2L
1,436 SR
Queue Stats
29W - 36L
1,364 Elo+
Party 2
Hun Batz
Hun Batz
J_Mitch62
Hun Batz
Level 154
God Stats
4W - 6L
1,497 SR
Queue Stats
412W - 411L
1,472 Elo+
Party 4
Tyr
Tyr
YOURSNOWMAN
Tyr
Level 120
God Stats
2W - 3L
1,356 SR
Queue Stats
67W - 84L
1,324 Elo+
Party 2
Cabrakan
Cabrakan
manbing0_
Cabrakan
Level 7
God Stats
1W - 1L
1,741 SR
Queue Stats
3W - 2L
1,624 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 4
10,353
575
13,449
15,493
9,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
16
3 / 2 / 3
9,447
525
9,273
13,381
5,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Lonewolf3617
King Arthur
13
1 / 5 / 2
7,790
433
5,712
22,474
14,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 1 / 8
9,488
527
5,461
13,893
14,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
pepelalo10
Baron Samedi
15
2 / 2 / 2
8,921
496
11,535
10,444
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ErebusXVII
Poseidon
14
1 / 2 / 1
8,260
459
7,867
10,686
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 1 / 1
9,173
510
10,203
10,623
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
J_Mitch62
Hun Batz
15
2 / 4 / 3
9,177
510
7,959
15,923
7,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 1
7,474
415
7,521
18,295
15,479
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
manbing0_
Cabrakan
15
5 / 4 / 1
10,196
566
17,259
15,353
14,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
16
Kills
11
11
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
W
Jing Wei
3
2
3
2.25
L
Poseidon
ErebusXVII
Poseidon
1
2
1
0.75
L
2
1
1
2.5
L
Hun Batz
J_Mitch62
Hun Batz
2
4
3
0.88
W
King Arthur
Lonewolf3617
King Arthur
1
5
2
0.4
W
3
1
8
7
L
1
5
1
0.3
L
Cabrakan
manbing0_
Cabrakan
5
4
1
1.38
W
Baron Samedi
pepelalo10
Baron Samedi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,430
Damage
50,809
75,685
Taken
70,880
50,406
Mitigated
45,992
29,261
Healing
15,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,449
2,381
0
8,424
15,493
9,858
194
4,796
10,635
0
90,710
W
Jing Wei
9,273
5,709
0
5,103
13,381
5,997
1,006
5,560
7,821
0
87,123
L
Poseidon
ErebusXVII
Poseidon
7,867
694
0
3,400
10,686
4,472
0
6,730
3,918
62,501
0
L
10,203
3,220
0
7,275
10,623
4,074
822
1,548
9,075
87,029
0
L
Hun Batz
J_Mitch62
Hun Batz
7,959
3,218
0
1,413
15,923
7,021
0
2,505
13,418
0
85,684
W
King Arthur
Lonewolf3617
King Arthur
5,712
847
0
6,708
22,474
14,104
0
14,228
7,545
0
45,761
W
5,461
2,315
725
3,403
13,893
14,878
76
5,356
8,537
32,507
0
L
7,521
882
121
2,062
18,295
15,479
0
5,169
13,060
0
37,927
L
Cabrakan
manbing0_
Cabrakan
17,259
3,081
0
1,650
15,353
14,946
184
1,044
13,742
65,971
0
W
Baron Samedi
pepelalo10
Baron Samedi
11,535
864
1,227
3,671
10,444
5,569
339
4,578
5,818
69,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,999
Gold Earned
44,280
538
Minions Killed
530
0
Camps Cleared
0
1,773,883
Distance Traveled
1,662,506
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,353
575
138
8
0
418,777
3
W
Jing Wei
9,447
525
162
9
0
340,737
2
L
Poseidon
8,260
459
92
5
0
333,894
0
L
Sol
9,173
510
111
6
0
313,130
3
L
Hun Batz
9,177
510
128
7
0
368,577
2
W
King Arthur
7,790
433
85
5
0
314,832
6
W
Atlas
9,488
527
38
2
0
367,324
5
L
Tyr
7,474
415
65
4
0
346,450
1
L
Cabrakan
10,196
566
134
7
0
300,455
1
W
Baron Samedi
8,921
496
115
6
0
332,213
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role