Player Matchup

Bastet
Bastet
Aigami400
Bastet
Level 83
God Stats
45W - 35L
1,494 SR
Queue Stats
239W - 228L
1,434 Elo+
Party 2
Neith
Neith
Magicwaffel
Neith
Level 63
God Stats
4W - 6L
1,158 SR
Queue Stats
12W - 13L
1,213 Elo+
Party 2
Ymir
Ymir
MaxHLT3
Ymir
Level 8
God Stats
1W - 2L
1,241 SR
Queue Stats
2W - 6L
1,180 Elo+
Party 2
Cerberus
Cerberus
Ninkyu
Cerberus
Level 28
God Stats
22W - 22L
1,436 SR
Queue Stats
29W - 29L
1,441 Elo+
Party 2
King Arthur
King Arthur
Omnilink
King Arthur
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 34L
1,424 Elo+
Party 2
Team Averages
Level 58
1,366 SR
1,338 Elo+

VS

Team Averages
Level 50
1,343 SR
1,285 Elo+
Baron Samedi
Baron Samedi
AboutaFruit
Baron Samedi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 141L
1,199 Elo+
Party 1
Set
Set
Boss_babuka5
Set
Level 70
God Stats
6W - 9L
1,235 SR
Queue Stats
419W - 466L
1,300 Elo+
Party 3
Cthulhu
Cthulhu
TheRealMirza
Cthulhu
Level 66
God Stats
36W - 38L
1,447 SR
Queue Stats
521W - 554L
1,339 Elo+
Party 3
Danzaburou
Danzaburou
bgladi
Danzaburou
Level 29
God Stats
0W - 4L
1,168 SR
Queue Stats
27W - 54L
1,088 Elo+
Party 1
Amaterasu
Amaterasu
xXMOUCHE227Xx
Amaterasu
Level 39
God Stats
1W - 5L
1,365 SR
Queue Stats
23W - 25L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aigami400
Bastet
20
15 / 4 / 6
14,599
562
34,584
30,365
15,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 5 / 6
10,166
391
11,877
16,439
8,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ymir
MaxHLT3
Ymir
16
2 / 2 / 10
11,286
434
6,431
15,383
19,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
Ninkyu
Cerberus
19
6 / 2 / 4
12,472
480
22,890
28,683
33,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
Omnilink
King Arthur
17
8 / 4 / 8
12,282
472
15,287
23,349
21,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AboutaFruit
Baron Samedi
18
4 / 6 / 4
12,483
480
15,590
20,295
11,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 13 / 8
12,837
494
18,037
32,809
17,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
TheRealMirza
Cthulhu
19
1 / 5 / 3
12,743
490
12,273
20,516
14,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
bgladi
Danzaburou
17
1 / 7 / 2
10,980
422
6,446
20,465
9,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
xXMOUCHE227Xx
Amaterasu
20
6 / 2 / 5
14,900
573
30,874
42,442
37,436
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
39
33
Kills
17
17
Deaths
33
34
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AboutaFruit
Baron Samedi
4
6
4
1
W
Bastet
Aigami400
Bastet
15
4
6
4.5
L
5
13
8
0.69
W
2
5
6
1
W
Ymir
MaxHLT3
Ymir
2
2
10
3.5
W
Cerberus
Ninkyu
Cerberus
6
2
4
4
W
King Arthur
Omnilink
King Arthur
8
4
8
3
L
Cthulhu
TheRealMirza
Cthulhu
1
5
3
0.5
L
Danzaburou
bgladi
Danzaburou
1
7
2
0.29
L
Amaterasu
xXMOUCHE227Xx
Amaterasu
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,069
Damage
83,220
114,219
Taken
136,527
98,911
Mitigated
90,830
34,217
Healing
49,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AboutaFruit
Baron Samedi
15,590
1,074
1,326
5,126
20,295
11,321
312
2,339
17,956
70,028
0
W
Bastet
Aigami400
Bastet
34,584
12,113
0
13,830
30,365
15,679
2,641
8,782
21,583
0
125,466
L
18,037
8,561
0
7,631
32,809
17,487
0
4,950
27,859
0
108,605
W
11,877
6,576
0
5,201
16,439
8,312
1,795
5,115
11,324
0
70,846
W
Ymir
MaxHLT3
Ymir
6,431
952
0
1,626
15,383
19,579
165
5,811
9,572
25,251
0
W
Cerberus
Ninkyu
Cerberus
22,890
2,028
0
13,060
28,683
33,874
644
2,568
26,115
91,837
0
W
King Arthur
Omnilink
King Arthur
15,287
3,096
0
500
23,349
21,467
0
5,587
17,762
0
62,636
L
Cthulhu
TheRealMirza
Cthulhu
12,273
677
724
3,598
20,516
14,858
554
3,285
17,231
86,037
0
L
Danzaburou
bgladi
Danzaburou
6,446
3,537
427
4,982
20,465
9,728
1,144
4,791
15,674
0
78,783
L
Amaterasu
xXMOUCHE227Xx
Amaterasu
30,874
15,979
0
25,915
42,442
37,436
139
13,956
28,486
0
170,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,805
Gold Earned
63,943
603
Minions Killed
742
0
Camps Cleared
0
2,216,816
Distance Traveled
2,326,334
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,483
480
104
4
0
440,282
0
W
Bastet
14,599
562
167
6
0
498,297
6
L
Set
12,837
494
141
5
0
395,531
0
W
Neith
10,166
391
94
4
0
385,812
1
W
Ymir
11,286
434
35
1
0
440,689
4
W
Cerberus
12,472
480
206
8
0
432,615
4
W
King Arthur
12,282
472
101
4
0
459,403
4
L
Cthulhu
12,743
490
133
5
0
508,101
0
L
Danzaburou
10,980
422
121
5
0
431,620
0
L
Amaterasu
14,900
573
243
9
0
550,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role