Player Matchup

Amaterasu
Amaterasu
Silver I
 
Amaterasu
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver III
DiaryMelodies
Cupid
Silver III
Level 77
God Stats
0W - 1L
1,240 SR
Queue Stats
10W - 16L
1,247 MMR
Solo
Khepri
Khepri
Silver I
Glockoma115
Khepri
Silver I
Level 120
God Stats
4W - 2L
1,745 SR
Queue Stats
192W - 193L
1,153 MMR
Solo
Yu Huang
Yu Huang
Gold V
NoAutoHitter
Yu Huang
Gold V
Level 141
God Stats
3W - 2L
1,741 SR
Queue Stats
34W - 38L
1,320 MMR
Solo
Arachne
Arachne
Silver I
xJokaaRx
Arachne
Silver I
Level 154
God Stats
11W - 7L
1,443 SR
Queue Stats
106W - 116L
1,221 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,534 SR
1,288 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,528 SR
1,257 MMR
Athena
Athena
Gold V
DavDarko_99
Athena
Gold V
Level 117
God Stats
5W - 1L
1,490 SR
Queue Stats
46W - 43L
1,329 MMR
Solo
Freya
Freya
Gold V
REDNINJA1920
Freya
Gold V
Level 145
God Stats
106W - 73L
1,602 SR
Queue Stats
468W - 479L
1,333 MMR
Solo
Achilles
Achilles
Silver I
Sygarde
Achilles
Silver I
Level 127
God Stats
8W - 14L
1,359 SR
Queue Stats
103W - 111L
1,239 MMR
Party 1
Persephone
Persephone
Silver II
TTMACUTINO
Persephone
Silver II
Level 109
God Stats
18W - 11L
1,547 SR
Queue Stats
57W - 67L
1,146 MMR
Party 1
Pele
Pele
Silver I
TokingTurian
Pele
Silver I
Level 128
God Stats
23W - 22L
1,640 SR
Queue Stats
51W - 70L
1,237 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
4 / 1 / 2
10,122
562
9,828
14,351
13,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 1 / 4
9,376
521
8,179
8,384
3,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
12
2 / 1 / 5
8,472
471
5,841
12,671
14,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yu Huang
NoAutoHitter
Yu Huang
14
1 / 3 / 2
9,002
500
12,470
11,032
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
xJokaaRx
Arachne
16
5 / 2 / 5
9,855
548
7,774
19,170
9,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bans
Ah Muzen CabLokiCliodhna

VS

Bans
ChironKaliCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
3 / 3 / 4
9,404
522
5,186
17,728
18,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 3 / 1
8,907
495
5,503
12,113
5,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Sygarde
Achilles
15
3 / 4 / 2
9,803
545
10,033
18,023
9,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
TTMACUTINO
Persephone
16
1 / 2 / 4
10,157
564
10,268
11,983
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 4 / 3
9,136
508
8,070
14,731
6,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
16
Kills
8
8
Deaths
16
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
4
1
2
5
W
Athena
3
3
4
1.67
L
4
1
4
6
L
Khepri
2
1
5
4.5
L
Yu Huang
NoAutoHitter
Yu Huang
1
3
2
0.67
W
0
3
1
0.17
W
Achilles
Sygarde
Achilles
3
4
2
1
W
Persephone
TTMACUTINO
Persephone
1
2
4
1.5
W
1
4
3
0.63
L
Arachne
xJokaaRx
Arachne
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,092
Damage
39,060
65,608
Taken
74,578
45,721
Mitigated
45,267
20,613
Healing
20,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
9,828
4,436
0
6,500
14,351
13,506
374
4,173
10,178
0
72,989
W
Athena
5,186
1,440
0
2,070
17,728
18,977
116
6,148
11,580
22,143
0
L
8,179
5,021
109
1,616
8,384
3,582
1,236
3,414
4,970
0
77,695
L
Khepri
5,841
493
0
1,548
12,671
14,285
65
4,219
8,452
28,252
0
L
Yu Huang
NoAutoHitter
Yu Huang
12,470
2,349
0
1,738
11,032
5,145
0
5,451
5,581
71,880
0
W
5,503
1,614
0
7,054
12,113
5,217
846
3,067
9,046
77,643
0
W
Achilles
Sygarde
Achilles
10,033
3,686
0
7,499
18,023
9,165
0
3,067
14,956
0
59,711
W
Persephone
TTMACUTINO
Persephone
10,268
202
76
1,973
11,983
5,249
156
4,335
7,646
94,388
0
W
8,070
1,568
0
2,029
14,731
6,659
1,498
1,694
13,037
0
93,129
L
Arachne
xJokaaRx
Arachne
7,774
5,267
0
9,102
19,170
9,203
515
3,700
15,470
0
76,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,827
Gold Earned
47,407
560
Minions Killed
570
0
Camps Cleared
0
1,651,429
Distance Traveled
1,760,413
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,122
562
141
8
0
348,901
3
W
Athena
9,404
522
33
2
0
333,057
1
L
Cupid
9,376
521
131
7
0
276,242
2
L
Khepri
8,472
471
39
2
0
354,063
6
L
Yu Huang
9,002
500
125
7
0
306,843
5
W
Freya
8,907
495
119
7
0
309,546
7
W
Achilles
9,803
545
113
6
0
372,043
1
W
Persephone
10,157
564
167
9
0
372,804
5
W
Pele
9,136
508
138
8
0
372,963
1
L
Arachne
9,855
548
124
7
0
365,380
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role