Player Matchup

Chronos
Chronos
Gold V
 
Chronos
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold IV
 
Amaterasu
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold IV
Mic Cozart
Kali
Gold IV
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 46L
1,338 MMR
Solo
Heimdallr
Heimdallr
Gold IV
SORA_HAWKE
Heimdallr
Gold IV
Level 147
God Stats
51W - 52L
1,454 SR
Queue Stats
413W - 424L
1,395 MMR
Solo
Ganesha
Ganesha
Gold V
yonnnks
Ganesha
Gold V
Level 102
God Stats
5W - 5L
1,616 SR
Queue Stats
237W - 230L
1,329 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,514 SR
1,413 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,509 SR
1,428 MMR
Charybdis
Charybdis
Gold IV
AFKLexx
Charybdis
Gold IV
Level 109
God Stats
58W - 70L
1,512 SR
Queue Stats
293W - 318L
1,425 MMR
Solo
Cliodhna
Cliodhna
Gold IV
Dopetimus Prime
Cliodhna
Gold IV
Level 109
God Stats
7W - 5L
1,516 SR
Queue Stats
151W - 171L
1,417 MMR
Solo
Geb
Geb
Gold V
RageKing135776
Geb
Gold V
Level 129
God Stats
6W - 4L
1,597 SR
Queue Stats
40W - 38L
1,419 MMR
Solo
Merlin
Merlin
Gold IV
csoc1
Merlin
Gold IV
Level 122
God Stats
8W - 12L
1,416 SR
Queue Stats
471W - 511L
1,438 MMR
Solo
Odin
Odin
Gold III
ricosavage77
Odin
Gold III
Level 128
God Stats
85W - 93L
1,503 SR
Queue Stats
786W - 776L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 3 / 1
6,675
477
3,447
11,690
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
 
Amaterasu
12
0 / 5 / 1
6,427
459
3,760
14,780
7,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 0
7,342
524
1,700
11,114
4,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
SORA_HAWKE
Heimdallr
8
0 / 1 / 0
5,644
403
3,011
5,412
1,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
yonnnks
Ganesha
10
1 / 0 / 1
6,838
488
2,407
6,225
4,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Ah Muzen CabHadesYu HuangMulan

VS

Bans
LancelotPoseidonCu ChulainnBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AFKLexx
Charybdis
13
2 / 0 / 0
8,200
586
5,389
7,245
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
13
2 / 2 / 2
8,314
594
9,167
8,836
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 0 / 4
7,748
553
3,611
7,325
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
csoc1
Merlin
12
1 / 0 / 1
7,802
557
2,921
5,053
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 1 / 0
9,830
702
9,441
7,935
4,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
11
11
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
1
0.5
L
Amaterasu
 
Amaterasu
0
5
1
0.1
W
Charybdis
AFKLexx
Charybdis
2
0
0
2
W
Cliodhna
2
2
2
1.5
L
1
2
0
0.5
W
0
0
4
2
L
Heimdallr
SORA_HAWKE
Heimdallr
0
1
0
0
W
Merlin
csoc1
Merlin
1
0
1
1.5
W
6
1
0
6
L
Ganesha
yonnnks
Ganesha
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,325
Damage
30,529
49,221
Taken
36,394
23,094
Mitigated
17,020
14,711
Healing
14,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,447
1,490
0
1,816
11,690
4,316
0
2,784
8,734
54,773
0
L
Amaterasu
 
Amaterasu
3,760
2,892
0
5,764
14,780
7,490
0
0
14,780
0
42,892
W
Charybdis
AFKLexx
Charybdis
5,389
2,349
161
6,086
7,245
2,487
2,431
419
6,826
0
59,533
W
Cliodhna
9,167
1,919
0
3,463
8,836
3,465
727
2,801
6,035
0
63,002
L
1,700
1,125
0
2,407
11,114
4,959
0
840
10,186
0
59,313
W
3,611
1,013
0
1,926
7,325
4,913
28
1,324
6,001
22,227
0
L
Heimdallr
SORA_HAWKE
Heimdallr
3,011
1,580
0
2,202
5,412
1,802
0
963
4,449
0
28,976
W
Merlin
csoc1
Merlin
2,921
312
0
1,606
5,053
1,797
82
953
4,100
56,129
0
W
9,441
3,328
0
1,420
7,935
4,358
795
585
7,350
0
69,972
L
Ganesha
yonnnks
Ganesha
2,407
213
0
2,522
6,225
4,527
0
1,659
4,540
27,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,926
Gold Earned
41,894
356
Minions Killed
478
0
Camps Cleared
0
1,326,972
Distance Traveled
1,415,290
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,675
477
95
7
0
257,999
3
L
Amaterasu
6,427
459
73
5
0
243,078
0
W
Charybdis
8,200
586
124
9
0
277,581
2
W
Cliodhna
8,314
594
93
7
0
305,071
3
L
Kali
7,342
524
113
8
0
297,273
3
W
Geb
7,748
553
16
1
0
290,941
3
L
Heimdallr
5,644
403
62
4
0
255,899
0
W
Merlin
7,802
557
106
8
0
263,532
11
W
Odin
9,830
702
139
10
0
278,165
4
L
Ganesha
6,838
488
13
1
0
272,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role