Player Matchup

Lancelot
Lancelot
Ledoo-_-
Lancelot
Level 100
God Stats
6W - 4L
1,516 SR
Queue Stats
156W - 148L
1,576 Elo+
Solo
Atlas
Atlas
X C r a c k a X
Atlas
Level 89
God Stats
0W - 3L
1,172 SR
Queue Stats
295W - 289L
1,499 Elo+
Solo
Jing Wei
Jing Wei
rezraptor
Jing Wei
Level 159
God Stats
48W - 34L
1,651 SR
Queue Stats
389W - 345L
1,521 Elo+
Solo
Kali
Kali
xHesy
Kali
Level 142
God Stats
3W - 4L
1,445 SR
Queue Stats
264W - 245L
1,474 Elo+
Solo
Sylvanus
Sylvanus
yrlano
Sylvanus
Level 103
God Stats
1W - 2L
1,294 SR
Queue Stats
173W - 187L
1,399 Elo+
Solo
Team Averages
Level 119
1,416 SR
1,494 Elo+

VS

Team Averages
Level 101
1,531 SR
1,488 Elo+
Baron Samedi
Baron Samedi
BeHiNDYou7119
Baron Samedi
Level 69
God Stats
8W - 7L
1,664 SR
Queue Stats
273W - 273L
1,413 Elo+
Solo
Chaac
Chaac
El_Tomate007
Chaac
Level 129
God Stats
28W - 16L
1,622 SR
Queue Stats
898W - 881L
1,554 Elo+
Solo
Xbalanque
Xbalanque
Kjakazion
Xbalanque
Level 103
God Stats
1W - 2L
1,208 SR
Queue Stats
287W - 288L
1,420 Elo+
Solo
Cupid
Cupid
R190 2
Cupid
Level 85
God Stats
45W - 35L
1,659 SR
Queue Stats
326W - 308L
1,540 Elo+
Solo
Ganesha
Ganesha
SkyrimMaster779
Ganesha
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 259L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ledoo-_-
Lancelot
11
0 / 2 / 1
6,273
448
7,040
12,604
6,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 0
7,098
507
9,192
11,638
6,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
rezraptor
Jing Wei
13
0 / 0 / 0
7,378
527
2,653
7,057
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kali
xHesy
Kali
11
1 / 1 / 0
6,590
471
5,953
12,786
5,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
yrlano
Sylvanus
10
1 / 4 / 1
6,490
464
7,900
17,666
13,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeHiNDYou7119
Baron Samedi
11
2 / 1 / 3
6,785
485
8,946
9,036
4,848
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
7 / 0 / 0
7,986
570
10,979
12,480
7,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Kjakazion
Xbalanque
14
1 / 0 / 1
8,434
602
5,994
8,733
3,477
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Cupid
R190 2
Cupid
13
1 / 0 / 3
7,839
560
9,083
13,814
5,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 6
7,342
524
5,975
13,879
10,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
11
11
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BeHiNDYou7119
Baron Samedi
2
1
3
3.5
W
7
0
0
7
W
Xbalanque
Kjakazion
Xbalanque
1
0
1
1.5
L
Lancelot
Ledoo-_-
Lancelot
0
2
1
0.25
W
Cupid
R190 2
Cupid
1
0
3
2.5
W
0
1
6
3
L
0
4
0
0
L
Jing Wei
rezraptor
Jing Wei
0
0
0
0
L
Kali
xHesy
Kali
1
1
0
1
L
Sylvanus
yrlano
Sylvanus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,738
Damage
40,977
61,751
Taken
57,942
34,206
Mitigated
32,520
20,188
Healing
34,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BeHiNDYou7119
Baron Samedi
8,946
2,527
1,492
3,709
9,036
4,848
660
1,766
7,270
38,632
0
W
10,979
3,812
0
7,523
12,480
7,890
0
2,571
9,851
0
60,509
W
Xbalanque
Kjakazion
Xbalanque
5,994
3,625
0
6,858
8,733
3,477
0
831
7,902
0
78,819
L
Lancelot
Ledoo-_-
Lancelot
7,040
2,590
0
1,900
12,604
6,372
0
5,422
7,182
0
50,230
W
Cupid
R190 2
Cupid
9,083
5,441
285
8,529
13,814
5,442
768
7,520
5,642
0
61,003
W
5,975
1,383
2,407
3,846
13,879
10,863
0
3,658
10,185
32,664
0
L
9,192
2,444
0
2,897
11,638
6,552
0
271
11,367
45,633
0
L
Jing Wei
rezraptor
Jing Wei
2,653
2,365
0
3,145
7,057
2,434
0
0
7,057
0
62,333
L
Kali
xHesy
Kali
5,953
2,664
0
2,359
12,786
5,733
0
1,638
11,148
0
56,980
L
Sylvanus
yrlano
Sylvanus
7,900
2,645
3,142
6,745
17,666
13,115
0
7,590
10,076
22,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,829
Gold Earned
38,386
427
Minions Killed
447
0
Camps Cleared
0
1,261,128
Distance Traveled
1,320,363
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,785
485
84
6
0
233,104
4
W
Chaac
7,986
570
92
7
0
315,271
1
W
Xbalanque
8,434
602
159
11
0
252,812
1
L
Lancelot
6,273
448
71
5
0
286,828
8
W
Cupid
7,839
560
105
8
0
259,876
3
W
Ganesha
7,342
524
7
1
0
259,300
0
L
Atlas
7,098
507
101
7
0
227,691
0
L
Jing Wei
7,378
527
131
9
0
253,339
1
L
Kali
6,590
471
93
7
0
268,289
5
L
Sylvanus
6,490
464
31
2
0
224,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role