Player Matchup

Olorun
Olorun
CHEESYCHEEKS
Olorun
Level 127
God Stats
2W - 1L
1,818 SR
Queue Stats
383W - 339L
1,558 Elo+
Party 1
Thor
Thor
HentaiSimp420
Thor
Level 56
God Stats
3W - 2L
1,786 SR
Queue Stats
161W - 55L
1,790 Elo+
Party 1
Ares
Ares
Iguanamaster22
Ares
Level 125
God Stats
2W - 1L
1,583 SR
Queue Stats
46W - 25L
1,788 Elo+
Party 1
Fafnir
Fafnir
Marconut3
Fafnir
Level 67
God Stats
10W - 6L
1,890 SR
Queue Stats
115W - 49L
1,684 Elo+
Party 1
Heimdallr
Heimdallr
SexerMan69
Heimdallr
Level 160
God Stats
0W - 2L
1,297 SR
Queue Stats
144W - 71L
1,719 Elo+
Party 1
Team Averages
Level 107
1,675 SR
1,708 Elo+

VS

Team Averages
Level 131
1,626 SR
1,651 Elo+
Yu Huang
Yu Huang
Asukii
Yu Huang
Level 129
God Stats
4W - 4L
1,362 SR
Queue Stats
98W - 96L
1,592 Elo+
Solo
Erlang Shen
Erlang Shen
CatBøi
Erlang Shen
Level 155
God Stats
2W - 0L
1,752 SR
Queue Stats
117W - 96L
1,582 Elo+
Solo
Cthulhu
Cthulhu
JustScurky
Cthulhu
Level 102
God Stats
3W - 0L
1,703 SR
Queue Stats
79W - 59L
1,666 Elo+
Solo
Charybdis
Charybdis
Natedawg173
Charybdis
Level 147
God Stats
4W - 4L
1,601 SR
Queue Stats
579W - 523L
1,634 Elo+
Solo
Mercury
Mercury
verycringe
Mercury
Level 122
God Stats
40W - 11L
1,713 SR
Queue Stats
339W - 213L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
2 / 4 / 2
12,445
498
14,555
23,597
10,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 4 / 5
12,013
481
15,416
23,979
23,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 3 / 4
11,376
455
10,741
26,523
23,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
Marconut3
Fafnir
16
1 / 2 / 5
11,584
463
9,661
27,203
45,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
SexerMan69
Heimdallr
18
3 / 4 / 3
11,596
464
13,920
19,127
11,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Asukii
Yu Huang
20
4 / 1 / 4
12,923
517
16,601
10,034
5,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
CatBøi
Erlang Shen
20
3 / 5 / 8
13,059
522
18,543
32,720
40,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
JustScurky
Cthulhu
17
1 / 2 / 9
11,539
462
13,094
21,984
28,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Natedawg173
Charybdis
20
6 / 1 / 7
15,499
620
28,201
16,812
8,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
verycringe
Mercury
20
3 / 2 / 7
13,257
530
17,607
23,676
12,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
11
Kills
17
17
Deaths
11
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Asukii
Yu Huang
4
1
4
6
L
Olorun
2
4
2
0.75
W
Erlang Shen
CatBøi
Erlang Shen
3
5
8
1.4
L
2
4
5
1.13
L
3
3
4
1.67
W
Cthulhu
JustScurky
Cthulhu
1
2
9
2.75
L
Fafnir
Marconut3
Fafnir
1
2
5
1.75
W
Charybdis
Natedawg173
Charybdis
6
1
7
9.5
L
Heimdallr
SexerMan69
Heimdallr
3
4
3
1.13
W
Mercury
verycringe
Mercury
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,293
Damage
94,046
120,429
Taken
105,226
114,572
Mitigated
95,868
38,743
Healing
33,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Asukii
Yu Huang
16,601
2,474
297
4,017
10,034
5,228
381
4,356
5,678
119,989
0
L
Olorun
14,555
9,315
211
10,851
23,597
10,999
0
4,383
19,214
116,069
0
W
Erlang Shen
CatBøi
Erlang Shen
18,543
10,060
0
12,564
32,720
40,463
1,298
4,857
27,863
605
114,600
L
15,416
5,074
0
5,469
23,979
23,676
0
4,263
19,716
0
101,218
L
10,741
1,209
0
9,181
26,523
23,436
0
5,084
21,439
83,869
0
W
Cthulhu
JustScurky
Cthulhu
13,094
1,333
2,001
4,006
21,984
28,557
51
11,727
10,257
38,835
0
L
Fafnir
Marconut3
Fafnir
9,661
2,738
0
9,577
27,203
45,260
0
9,366
17,361
26,300
0
W
Charybdis
Natedawg173
Charybdis
28,201
15,243
0
9,188
16,812
8,772
4,492
7,336
9,476
0
195,794
L
Heimdallr
SexerMan69
Heimdallr
13,920
6,341
0
3,454
19,127
11,201
0
7,199
11,928
0
123,480
W
Mercury
verycringe
Mercury
17,607
8,918
0
1,776
23,676
12,848
1,286
7,621
16,049
0
150,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,014
Gold Earned
66,277
688
Minions Killed
846
0
Camps Cleared
0
2,299,871
Distance Traveled
2,649,182
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,923
517
199
8
0
478,934
2
L
Olorun
12,445
498
194
8
0
432,779
6
W
Erlang Shen
13,059
522
173
7
0
517,769
1
L
Thor
12,013
481
161
6
0
419,568
7
L
Ares
11,376
455
123
5
0
508,044
3
W
Cthulhu
11,539
462
44
2
0
533,995
10
L
Fafnir
11,584
463
34
1
0
504,408
8
W
Charybdis
15,499
620
257
10
0
494,031
2
L
Heimdallr
11,596
464
176
7
0
435,072
5
W
Mercury
13,257
530
173
7
0
624,453
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role