Player Matchup

Thanatos
Thanatos
I__oLUCIFERo__I
Thanatos
Level 25
God Stats
73W - 119L
1,367 SR
Queue Stats
168W - 271L
1,098 Elo+
Party 1
Izanami
Izanami
asavince
Izanami
Level 15
God Stats
3W - 3L
1,412 SR
Queue Stats
6W - 13L
1,269 Elo+
Party 2
King Arthur
King Arthur
cedricmontmain
King Arthur
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 106L
1,268 Elo+
Party 2
Nemesis
Nemesis
l_Wh1teAngel_l
Nemesis
Level 61
God Stats
43W - 115L
1,164 SR
Queue Stats
250W - 363L
1,012 Elo+
Party 1
Geb
Geb
nicoblaster350
Geb
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 48L
1,226 Elo+
Party 2
Team Averages
Level 37
1,389 SR
1,174 Elo+

VS

Team Averages
Level 59
1,400 SR
1,392 Elo+
Hades
Hades
 
Hades
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CannaPanda
Sol
Level 49
God Stats
29W - 28L
1,378 SR
Queue Stats
161W - 187L
1,366 Elo+
Party 3
Pele
Pele
Girligiirl
Pele
Level 27
God Stats
5W - 12L
1,275 SR
Queue Stats
111W - 119L
1,370 Elo+
Party 3
Khepri
Khepri
Home_Alon
Khepri
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 80L
1,356 Elo+
Solo
Neith
Neith
rTural
Neith
Level 82
God Stats
9W - 9L
1,347 SR
Queue Stats
246W - 271L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
5 / 4 / 0
7,751
484
6,715
11,487
5,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
asavince
Izanami
10
0 / 4 / 0
6,169
386
4,102
10,033
3,116
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
cedricmontmain
King Arthur
12
0 / 3 / 0
7,261
454
3,183
9,552
4,689
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 3 / 4
7,197
450
6,890
10,996
4,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 1
6,973
436
3,719
13,437
9,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
5 / 0 / 0
9,461
591
8,168
8,094
4,319
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 4
8,698
544
4,777
11,340
4,367
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
4 / 3 / 4
8,272
517
5,263
14,524
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Home_Alon
Khepri
13
1 / 0 / 2
8,177
511
2,574
7,144
6,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
rTural
Neith
13
4 / 0 / 2
8,199
512
11,096
9,324
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
15
15
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
0
0
5
W
1
2
4
1.5
W
4
3
4
2
W
Khepri
Home_Alon
Khepri
1
0
2
2
L
Thanatos
5
4
0
1.25
L
Izanami
asavince
Izanami
0
4
0
0
L
King Arthur
cedricmontmain
King Arthur
0
3
0
0
L
0
3
4
0.67
L
0
1
1
0.5
W
Neith
rTural
Neith
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,609
Damage
31,878
55,505
Taken
50,426
27,082
Mitigated
24,365
11,420
Healing
23,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,168
1,447
182
5,290
8,094
4,319
702
38
8,056
58,763
0
W
4,777
1,411
14
5,143
11,340
4,367
769
720
10,620
55,038
0
W
5,263
1,490
0
5,500
14,524
5,224
43
600
13,120
0
39,363
W
Khepri
Home_Alon
Khepri
2,574
86
0
1,027
7,144
6,826
313
1,128
6,016
37,677
0
L
Thanatos
6,715
2,573
0
7,693
11,487
5,156
192
2,667
8,820
0
51,247
L
Izanami
asavince
Izanami
4,102
2,468
0
2,175
10,033
3,116
0
1,337
8,696
0
43,226
L
King Arthur
cedricmontmain
King Arthur
3,183
554
0
0
9,552
4,689
505
5,131
4,421
0
48,106
L
6,890
3,656
0
546
10,996
4,236
0
3,759
7,237
0
49,835
L
3,719
524
0
1,006
13,437
9,885
0
2,625
10,812
29,103
0
W
Neith
rTural
Neith
11,096
5,033
0
5,868
9,324
3,629
3,072
1,233
7,894
0
61,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,351
Gold Earned
42,807
361
Minions Killed
435
0
Camps Cleared
0
1,520,334
Distance Traveled
1,373,682
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,461
591
107
7
0
251,720
2
W
Sol
8,698
544
93
6
0
268,381
3
W
Pele
8,272
517
61
4
0
321,559
3
W
Khepri
8,177
511
56
4
0
257,357
0
L
Thanatos
7,751
484
84
5
0
282,430
0
L
Izanami
6,169
386
81
5
0
265,149
0
L
King Arthur
7,261
454
84
5
0
290,209
2
L
Nemesis
7,197
450
76
5
0
345,836
0
L
Geb
6,973
436
36
2
0
336,710
1
W
Neith
8,199
512
118
7
0
274,665
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role