Player Matchup

Lancelot
Lancelot
Silver III
BlueKnight129
Lancelot
Silver III
Level 159
God Stats
1W - 1L
1,597 SR
Queue Stats
310W - 329L
962 MMR
Solo
Achilles
Achilles
Silver I
D0nNY01
Achilles
Silver I
Level 126
God Stats
24W - 32L
1,520 SR
Queue Stats
74W - 86L
1,038 MMR
Solo
Skadi
Skadi
Silver III
D1mark7634
Skadi
Silver III
Level 101
God Stats
6W - 10L
1,580 SR
Queue Stats
228W - 236L
853 MMR
Solo
Merlin
Merlin
Silver III
Holorunt
Merlin
Silver III
Level 142
God Stats
11W - 11L
1,579 SR
Queue Stats
213W - 220L
1,033 MMR
Solo
Athena
Athena
Silver II
ll-Drexzy-ll
Athena
Silver II
Level 123
God Stats
5W - 5L
1,629 SR
Queue Stats
62W - 75L
1,042 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,581 SR
986 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,499 SR
1,093 MMR
Hades
Hades
Silver II
 
Hades
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
DrewSkeezz
Ymir
Silver III
Level 89
God Stats
5W - 2L
1,253 SR
Queue Stats
153W - 147L
965 MMR
Solo
Ravana
Ravana
Silver III
Exalted_Outlaw
Ravana
Silver III
Level 142
God Stats
8W - 5L
1,582 SR
Queue Stats
288W - 320L
1,005 MMR
Solo
Charybdis
Charybdis
Silver I
JesusIsHoly22
Charybdis
Silver I
Level 68
God Stats
8W - 1L
1,563 SR
Queue Stats
226W - 237L
1,096 MMR
Solo
Arachne
Arachne
Silver III
SniperShot73
Arachne
Silver III
Level 100
God Stats
41W - 24L
1,596 SR
Queue Stats
98W - 114L
898 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BlueKnight129
Lancelot
17
6 / 12 / 4
11,333
472
15,903
31,558
15,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
D0nNY01
Achilles
18
6 / 5 / 3
11,869
495
11,947
31,999
35,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
16
4 / 9 / 1
10,719
447
12,879
23,285
9,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Holorunt
Merlin
17
5 / 7 / 4
11,176
466
15,695
20,468
10,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
13
0 / 6 / 9
9,433
393
7,643
29,812
39,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
BakasuraMercuryMedusa

VS

Bans
AtlasArtemisBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
11 / 3 / 13
13,263
553
36,659
24,220
21,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 2 / 25
12,657
527
10,919
31,615
47,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 3 / 12
13,135
547
18,607
12,169
14,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
JesusIsHoly22
Charybdis
20
15 / 3 / 4
14,869
620
31,423
22,273
12,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
SniperShot73
Arachne
19
8 / 10 / 8
12,705
529
16,203
31,529
15,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
101
21
Kills
39
39
Deaths
21
21
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
11
3
13
5.83
L
Lancelot
BlueKnight129
Lancelot
6
12
4
0.67
L
Achilles
D0nNY01
Achilles
6
5
3
1.5
L
Skadi
4
9
1
0.5
W
1
2
25
6.75
W
4
3
12
3.33
L
Merlin
Holorunt
Merlin
5
7
4
1
W
Charybdis
JesusIsHoly22
Charybdis
15
3
4
5.67
W
Arachne
SniperShot73
Arachne
8
10
8
1.2
L
Athena
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,067
Damage
113,811
137,122
Taken
121,806
110,304
Mitigated
111,977
23,667
Healing
49,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
36,659
3,777
2,638
12,482
24,220
21,810
2,065
6,242
17,389
98,363
0
L
Lancelot
BlueKnight129
Lancelot
15,903
2,858
0
7,148
31,558
15,212
0
12,914
18,644
0
87,537
L
Achilles
D0nNY01
Achilles
11,947
2,638
0
8,262
31,999
35,232
0
6,982
25,017
0
77,741
L
Skadi
12,879
5,338
0
2,855
23,285
9,608
934
6,094
17,191
0
66,223
W
10,919
2,022
340
9,300
31,615
47,296
828
9,933
21,336
34,714
0
W
18,607
4,451
0
5,164
12,169
14,983
2,687
1,766
10,340
0
94,424
L
Merlin
Holorunt
Merlin
15,695
1,085
0
3,013
20,468
10,586
60
9,582
10,886
70,353
0
W
Charybdis
JesusIsHoly22
Charybdis
31,423
19,911
0
11,461
22,273
12,177
5,506
4,085
18,138
0
151,797
W
Arachne
SniperShot73
Arachne
16,203
11,049
0
8,071
31,529
15,711
851
4,077
27,159
0
103,829
L
Athena
7,643
2,632
0
2,389
29,812
39,666
0
13,633
16,179
27,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,530
Gold Earned
66,629
506
Minions Killed
620
0
Camps Cleared
0
2,026,707
Distance Traveled
2,238,543
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,263
553
126
5
0
436,205
6
L
Lancelot
11,333
472
116
5
0
411,042
3
L
Achilles
11,869
495
139
6
0
399,609
1
L
Skadi
10,719
447
97
4
0
394,285
10
W
Ymir
12,657
527
38
2
0
448,140
3
W
Ravana
13,135
547
163
7
0
456,574
1
L
Merlin
11,176
466
129
5
0
383,983
4
W
Charybdis
14,869
620
182
8
0
403,374
2
W
Arachne
12,705
529
111
5
0
494,250
1
L
Athena
9,433
393
25
1
0
437,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role