Player Matchup

Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Reefu
Hercules
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZidKina
Morgan Le Fay
Level 160
God Stats
6W - 7L
1,415 SR
Queue Stats
714W - 745L
1,547 Elo+
Solo
Team Averages
Level 125
1,483 SR
1,509 Elo+

VS

Team Averages
Level 132
1,552 SR
1,620 Elo+
Nu Wa
Nu Wa
ANTI35
Nu Wa
Level 122
God Stats
11W - 3L
1,827 SR
Queue Stats
318W - 331L
1,597 Elo+
Solo
Odin
Odin
VigorousRex8585
Odin
Level 157
God Stats
4W - 3L
1,578 SR
Queue Stats
291W - 289L
1,539 Elo+
Solo
Chiron
Chiron
emtihraann
Chiron
Level 86
God Stats
2W - 2L
1,473 SR
Queue Stats
57W - 39L
1,656 Elo+
Solo
Artio
Artio
idekchris
Artio
Level 147
God Stats
3W - 0L
1,754 SR
Queue Stats
83W - 55L
1,711 Elo+
Solo
Chaac
Chaac
shaGuarrr
Chaac
Level 147
God Stats
2W - 4L
1,128 SR
Queue Stats
154W - 178L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 6 / 5
9,076
825
11,472
12,436
5,240
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
 
Thanatos
16
5 / 2 / 5
8,449
768
16,934
11,073
7,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
 
Khepri
13
0 / 5 / 5
7,788
708
4,048
17,093
16,223
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Reefu
Hercules
13
1 / 7 / 5
7,477
680
7,511
27,078
17,645
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
ZidKina
Morgan Le Fay
14
1 / 4 / 8
7,904
719
12,726
8,889
4,498
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ANTI35
Nu Wa
16
3 / 1 / 17
9,521
866
14,875
11,168
4,224
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
4 / 4 / 16
10,292
936
11,850
16,161
13,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
emtihraann
Chiron
17
11 / 4 / 11
10,814
983
20,035
11,679
5,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
idekchris
Artio
15
1 / 2 / 14
9,555
869
7,310
16,977
12,639
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
shaGuarrr
Chaac
16
5 / 2 / 13
9,601
873
13,045
11,857
13,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
95
11
Kills
24
24
Deaths
13
28
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
6
5
1.08
L
Thanatos
 
Thanatos
5
2
5
3.75
L
Khepri
 
Khepri
0
5
5
0.5
W
Nu Wa
ANTI35
Nu Wa
3
1
17
11.5
L
Hercules
Reefu
Hercules
1
7
5
0.5
W
4
4
16
3
L
Morgan Le Fay
ZidKina
Morgan Le Fay
1
4
8
1.25
W
Chiron
emtihraann
Chiron
11
4
11
4.13
W
Artio
idekchris
Artio
1
2
14
4
W
Chaac
shaGuarrr
Chaac
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,691
Damage
67,115
76,569
Taken
67,842
50,952
Mitigated
48,341
26,292
Healing
32,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
11,472
4,779
563
1,397
12,436
5,240
864
2,912
9,524
0
30,350
L
Thanatos
 
Thanatos
16,934
3,355
932
10,988
11,073
7,346
127
2,443
8,630
0
22,355
L
Khepri
 
Khepri
4,048
199
1,132
1,531
17,093
16,223
0
3,968
13,125
10,816
0
W
Nu Wa
ANTI35
Nu Wa
14,875
4,859
1,653
2,759
11,168
4,224
2,904
3,122
7,814
31,706
0
L
Hercules
Reefu
Hercules
7,511
1,976
387
9,259
27,078
17,645
176
10,555
16,523
0
14,090
W
11,850
2,114
4,052
2,789
16,161
13,005
665
3,804
12,095
0
18,725
L
Morgan Le Fay
ZidKina
Morgan Le Fay
12,726
787
0
103
8,889
4,498
216
2,307
6,582
36,083
0
W
Chiron
emtihraann
Chiron
20,035
7,585
2,244
1,405
11,679
5,116
1,501
1,940
9,711
0
39,645
W
Artio
idekchris
Artio
7,310
623
5,364
6,588
16,977
12,639
981
4,460
12,307
15,470
0
W
Chaac
shaGuarrr
Chaac
13,045
1,905
1,505
3,722
11,857
13,357
1,542
3,448
8,220
0
24,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,694
Gold Earned
49,783
118
Minions Killed
123
0
Camps Cleared
0
964,198
Distance Traveled
1,102,097
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,076
825
37
3
0
154,842
1
L
Thanatos
8,449
768
14
1
0
217,009
0
L
Khepri
7,788
708
12
1
0
189,278
2
W
Nu Wa
9,521
866
29
3
0
205,303
1
L
Hercules
7,477
680
9
1
0
206,087
4
W
Odin
10,292
936
11
1
0
217,552
3
L
Morgan Le Fay
7,904
719
46
4
0
196,982
1
W
Chiron
10,814
983
48
4
0
202,678
4
W
Artio
9,555
869
20
2
0
230,961
2
W
Chaac
9,601
873
15
1
0
245,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role