Player Matchup

Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Danielsaz
Chang'e
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 89L
1,523 Elo+
Party 2
Charybdis
Charybdis
LinseaLou
Charybdis
Level 102
God Stats
73W - 67L
1,592 SR
Queue Stats
452W - 448L
1,488 Elo+
Party 2
Shiva
Shiva
Mizuki21
Shiva
Level 52
God Stats
2W - 2L
1,234 SR
Queue Stats
93W - 80L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
nia21111
Nu Wa
Level 145
God Stats
170W - 185L
1,533 SR
Queue Stats
270W - 294L
1,519 Elo+
Party 3
Team Averages
Level 123
1,472 SR
1,505 Elo+

VS

Team Averages
Level 95
1,522 SR
1,506 Elo+
The Morrigan
The Morrigan
Capiswhack7253
The Morrigan
Level 106
God Stats
1W - 1L
1,751 SR
Queue Stats
101W - 121L
1,413 Elo+
Party 1
Jormungandr
Jormungandr
DadeTheChefu
Jormungandr
Level 85
God Stats
0W - 1L
1,257 SR
Queue Stats
48W - 33L
1,550 Elo+
Party 1
Izanami
Izanami
Redbreaddragon
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 14L
1,635 Elo+
Party 1
King Arthur
King Arthur
Unknown2381
King Arthur
Level 141
God Stats
2W - 5L
1,517 SR
Queue Stats
103W - 92L
1,477 Elo+
Solo
Mercury
Mercury
UnwilledPluto35
Mercury
Level 114
God Stats
5W - 6L
1,585 SR
Queue Stats
154W - 158L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
4 / 0 / 1
6,598
600
5,533
6,864
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Danielsaz
Chang'e
11
3 / 1 / 1
7,197
654
4,895
7,402
5,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
LinseaLou
Charybdis
11
4 / 1 / 6
6,703
609
11,563
10,489
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
Mizuki21
Shiva
10
5 / 3 / 5
6,129
557
6,648
8,147
3,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
nia21111
Nu Wa
11
0 / 0 / 3
6,289
572
3,067
4,311
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Capiswhack7253
The Morrigan
10
0 / 1 / 0
5,498
500
2,191
4,885
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
DadeTheChefu
Jormungandr
9
2 / 3 / 1
5,746
522
5,362
12,245
7,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
2 / 6 / 2
5,446
495
5,452
10,068
2,428
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Unknown2381
King Arthur
10
0 / 3 / 1
5,359
487
1,880
6,728
5,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
1 / 3 / 0
5,582
507
3,006
8,557
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
5
5
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
0
1
4.5
L
The Morrigan
Capiswhack7253
The Morrigan
0
1
0
0
L
Jormungandr
DadeTheChefu
Jormungandr
2
3
1
0.83
W
Chang'e
Danielsaz
Chang'e
3
1
1
3.5
W
Charybdis
LinseaLou
Charybdis
4
1
6
7
W
Shiva
Mizuki21
Shiva
5
3
5
2.5
L
2
6
2
0.5
L
King Arthur
Unknown2381
King Arthur
0
3
1
0.17
L
1
3
0
0.33
W
Nu Wa
nia21111
Nu Wa
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,706
Damage
17,891
37,213
Taken
42,483
17,124
Mitigated
19,846
18,395
Healing
2,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
5,533
1,930
0
3,524
6,864
2,470
0
985
5,879
0
44,201
L
The Morrigan
Capiswhack7253
The Morrigan
2,191
775
0
252
4,885
1,939
0
1,612
3,109
41,976
0
L
Jormungandr
DadeTheChefu
Jormungandr
5,362
1,975
0
952
12,245
7,240
0
181
11,802
23,007
0
W
Chang'e
Danielsaz
Chang'e
4,895
612
0
3,922
7,402
5,602
562
0
7,402
40,165
0
W
Charybdis
LinseaLou
Charybdis
11,563
6,118
0
6,022
10,489
3,469
1,092
2,480
8,009
0
49,715
W
Shiva
Mizuki21
Shiva
6,648
1,955
351
2,779
8,147
3,959
36
2,027
6,120
0
23,781
L
5,452
4,304
0
511
10,068
2,428
0
92
9,822
0
23,579
L
King Arthur
Unknown2381
King Arthur
1,880
338
0
440
6,728
5,545
0
3,874
2,405
0
25,276
L
3,006
1,522
0
441
8,557
2,694
0
1,431
6,943
0
33,169
W
Nu Wa
nia21111
Nu Wa
3,067
798
0
1,797
4,311
1,624
82
2,061
2,250
38,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,916
Gold Earned
27,631
364
Minions Killed
256
0
Camps Cleared
0
1,053,710
Distance Traveled
1,003,067
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,598
600
86
8
0
257,105
5
L
The Morrigan
5,498
500
74
7
0
169,498
0
L
Jormungandr
5,746
522
28
3
0
196,968
0
W
Chang'e
7,197
654
91
8
0
199,672
1
W
Charybdis
6,703
609
82
7
0
196,261
1
W
Shiva
6,129
557
30
3
0
221,235
0
L
Izanami
5,446
495
44
4
0
197,452
2
L
King Arthur
5,359
487
45
4
0
196,075
0
L
Mercury
5,582
507
65
6
0
243,074
1
W
Nu Wa
6,289
572
75
7
0
179,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role