Player Matchup

Charybdis
Charybdis
Bruiserdavid
Charybdis
Level 30
God Stats
5W - 0L
1,935 SR
Queue Stats
25W - 15L
1,660 Elo+
Party 2
Cerberus
Cerberus
ChiBloodFist
Cerberus
Level 108
God Stats
13W - 10L
1,616 SR
Queue Stats
35W - 42L
1,576 Elo+
Party 2
Sun Wukong
Sun Wukong
Rakkuim
Sun Wukong
Level 100
God Stats
4W - 0L
1,670 SR
Queue Stats
55W - 77L
1,387 Elo+
Party 2
Sylvanus
Sylvanus
ZAH3L
Sylvanus
Level 84
God Stats
20W - 15L
1,622 SR
Queue Stats
37W - 20L
1,653 Elo+
Party 2
Anubis
Anubis
lightsaber28
Anubis
Level 112
God Stats
1W - 0L
1,294 SR
Queue Stats
18W - 29L
1,437 Elo+
Party 2
Team Averages
Level 87
1,627 SR
1,543 Elo+

VS

Team Averages
Level 92
1,623 SR
1,505 Elo+
Sol
Sol
AceViperCobra
Sol
Level 149
God Stats
5W - 3L
1,845 SR
Queue Stats
341W - 364L
1,538 Elo+
Party 1
Izanami
Izanami
DaviNick2
Izanami
Level 46
God Stats
0W - 1L
1,794 SR
Queue Stats
85W - 122L
1,454 Elo+
Solo
Ao Kuang
Ao Kuang
Lor Ron35
Ao Kuang
Level 73
God Stats
5W - 9L
1,419 SR
Queue Stats
96W - 97L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
PerpetualPick
Gilgamesh
Level 47
God Stats
2W - 1L
1,515 SR
Queue Stats
115W - 130L
1,481 Elo+
Party 1
Horus
Horus
Remnant Raichu
Horus
Level 146
God Stats
61W - 48L
1,543 SR
Queue Stats
310W - 311L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bruiserdavid
Charybdis
14
2 / 1 / 1
8,347
596
3,599
7,906
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
ChiBloodFist
Cerberus
14
3 / 0 / 4
7,909
565
7,460
11,840
5,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Rakkuim
Sun Wukong
14
3 / 1 / 0
8,734
624
9,081
10,279
6,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
ZAH3L
Sylvanus
10
1 / 2 / 4
6,313
451
5,483
11,009
9,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
12
1 / 1 / 2
7,355
525
5,783
7,899
4,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
7,031
502
8,364
9,397
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
DaviNick2
Izanami
11
0 / 0 / 2
6,224
445
4,844
8,287
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Lor Ron35
Ao Kuang
10
2 / 4 / 0
6,595
471
7,563
14,094
4,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
PerpetualPick
Gilgamesh
11
2 / 4 / 0
6,710
479
5,787
12,791
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 1 / 2
6,675
477
2,754
8,618
7,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
10
Kills
5
5
Deaths
10
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
W
Charybdis
Bruiserdavid
Charybdis
2
1
1
2.5
W
Cerberus
ChiBloodFist
Cerberus
3
0
4
5
L
Izanami
DaviNick2
Izanami
0
0
2
1
L
Ao Kuang
Lor Ron35
Ao Kuang
2
4
0
0.5
L
Gilgamesh
PerpetualPick
Gilgamesh
2
4
0
0.5
W
Sun Wukong
Rakkuim
Sun Wukong
3
1
0
3
L
1
1
2
2
W
Sylvanus
ZAH3L
Sylvanus
1
2
4
1.5
W
Anubis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,406
Damage
29,312
48,933
Taken
53,187
27,986
Mitigated
23,850
25,197
Healing
18,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,364
4,102
0
6,073
9,397
2,938
28
3,920
5,407
58,557
0
W
Charybdis
Bruiserdavid
Charybdis
3,599
2,326
0
4,268
7,906
3,082
1,086
3,932
3,974
0
66,363
W
Cerberus
ChiBloodFist
Cerberus
7,460
271
0
6,736
11,840
5,701
0
3,627
8,213
64,468
0
L
Izanami
DaviNick2
Izanami
4,844
3,060
0
3,272
8,287
3,080
0
4,797
3,375
0
50,271
L
Ao Kuang
Lor Ron35
Ao Kuang
7,563
2,540
386
2,503
14,094
4,711
0
5,258
8,645
40,165
0
L
Gilgamesh
PerpetualPick
Gilgamesh
5,787
1,911
0
1,700
12,791
5,699
111
1,145
11,611
0
39,119
W
Sun Wukong
Rakkuim
Sun Wukong
9,081
2,838
0
5,762
10,279
6,002
308
1,853
8,426
0
67,164
L
2,754
1,457
1,230
3,258
8,618
7,422
0
2,918
5,423
0
21,711
W
Sylvanus
ZAH3L
Sylvanus
5,483
1,621
677
3,672
11,009
9,068
224
5,167
5,842
24,610
0
W
Anubis
5,783
670
0
4,082
7,899
4,133
903
1,678
6,221
57,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,658
Gold Earned
33,235
529
Minions Killed
346
0
Camps Cleared
0
1,284,400
Distance Traveled
1,325,077
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,031
502
103
7
0
239,255
1
W
Charybdis
8,347
596
130
9
0
263,890
1
W
Cerberus
7,909
565
132
9
0
281,639
0
L
Izanami
6,224
445
85
6
0
213,574
4
L
Ao Kuang
6,595
471
62
4
0
272,511
2
L
Gilgamesh
6,710
479
63
5
0
299,654
0
W
Sun Wukong
8,734
624
118
8
0
285,773
1
L
Horus
6,675
477
33
2
0
300,083
2
W
Sylvanus
6,313
451
29
2
0
222,142
2
W
Anubis
7,355
525
120
9
0
230,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role