Player Matchup

Fafnir
Fafnir
Chiodo23
Fafnir
Level 65
God Stats
1W - 1L
1,677 SR
Queue Stats
21W - 13L
1,648 Elo+
Party 3
Susano
Susano
Jakopel97
Susano
Level 136
God Stats
6W - 5L
1,619 SR
Queue Stats
211W - 193L
1,512 Elo+
Party 3
Zeus
Zeus
Vanhartelol
Zeus
Level 106
God Stats
4W - 9L
1,343 SR
Queue Stats
158W - 168L
1,485 Elo+
Party 1
Fenrir
Fenrir
dyangelo_ajax
Fenrir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 135L
1,491 Elo+
Party 1
Chiron
Chiron
iGriX_ys
Chiron
Level 147
God Stats
2W - 1L
1,407 SR
Queue Stats
425W - 399L
1,485 Elo+
Party 3
Team Averages
Level 108
1,509 SR
1,524 Elo+

VS

Team Averages
Level 85
1,543 SR
1,459 Elo+
Ao Kuang
Ao Kuang
MatthewE14
Ao Kuang
Level 99
God Stats
5W - 5L
1,589 SR
Queue Stats
187W - 184L
1,448 Elo+
Solo
Cthulhu
Cthulhu
Niels_Iz_Da
Cthulhu
Level 87
God Stats
28W - 22L
1,516 SR
Queue Stats
130W - 119L
1,443 Elo+
Party 2
Sol
Sol
lamNyx
Sol
Level 106
God Stats
5W - 2L
1,609 SR
Queue Stats
356W - 312L
1,477 Elo+
Party 2
Hercules
Hercules
xlINero
Hercules
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 147L
1,430 Elo+
Party 2
Poseidon
Poseidon
Αιzen
Poseidon
Level 31
God Stats
4W - 0L
1,500 SR
Queue Stats
43W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chiodo23
Fafnir
10
0 / 0 / 0
6,206
477
1,381
3,002
2,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
Jakopel97
Susano
13
0 / 2 / 0
6,785
522
2,906
11,803
4,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 1
6,422
494
6,078
6,615
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 1
5,997
461
4,453
12,773
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chiron
iGriX_ys
Chiron
12
2 / 2 / 0
6,916
532
6,609
9,535
3,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MatthewE14
Ao Kuang
12
3 / 1 / 3
7,224
556
2,556
11,823
4,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Niels_Iz_Da
Cthulhu
13
1 / 0 / 2
8,077
621
7,842
5,134
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
lamNyx
Sol
13
2 / 0 / 0
7,360
566
4,440
7,809
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
xlINero
Hercules
11
0 / 0 / 2
6,513
501
3,935
9,534
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Αιzen
Poseidon
15
5 / 1 / 1
8,453
650
7,434
9,929
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
11
11
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Chiodo23
Fafnir
0
0
0
0
L
Susano
Jakopel97
Susano
0
2
0
0
W
Ao Kuang
MatthewE14
Ao Kuang
3
1
3
4.5
W
Cthulhu
Niels_Iz_Da
Cthulhu
1
0
2
2
L
0
2
1
0.25
L
0
5
1
0.1
L
Chiron
iGriX_ys
Chiron
2
2
0
1
W
Sol
lamNyx
Sol
2
0
0
2
W
Hercules
xlINero
Hercules
0
0
2
1
W
Poseidon
Αιzen
Poseidon
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,427
Damage
26,207
43,728
Taken
44,229
19,100
Mitigated
19,645
12,251
Healing
21,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Chiodo23
Fafnir
1,381
158
0
1,377
3,002
2,285
0
1,030
1,972
15,813
0
L
Susano
Jakopel97
Susano
2,906
279
0
5,083
11,803
4,740
0
5,985
5,296
0
49,628
W
Ao Kuang
MatthewE14
Ao Kuang
2,556
777
0
8,290
11,823
4,425
0
1,223
10,600
40,787
0
W
Cthulhu
Niels_Iz_Da
Cthulhu
7,842
832
0
625
5,134
3,814
0
0
5,134
47,584
0
L
6,078
558
0
820
6,615
2,724
86
3,971
2,644
45,697
0
L
4,453
1,179
0
1,374
12,773
5,704
0
6,070
6,585
0
42,623
L
Chiron
iGriX_ys
Chiron
6,609
3,152
243
3,354
9,535
3,647
0
4,576
4,959
0
55,633
W
Sol
lamNyx
Sol
4,440
2,936
0
4,490
7,809
2,391
481
306
7,503
64,774
0
W
Hercules
xlINero
Hercules
3,935
1,081
0
3,579
9,534
5,295
0
2,592
6,942
0
17,925
W
Poseidon
Αιzen
Poseidon
7,434
2,217
0
4,648
9,929
3,720
29
3,338
6,591
82,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,326
Gold Earned
37,627
400
Minions Killed
485
0
Camps Cleared
0
1,272,139
Distance Traveled
1,367,307
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,206
477
28
2
0
244,757
4
L
Susano
6,785
522
111
9
0
275,273
7
W
Ao Kuang
7,224
556
86
7
0
284,516
2
W
Cthulhu
8,077
621
128
10
0
268,768
1
L
Zeus
6,422
494
95
7
0
251,590
1
L
Fenrir
5,997
461
71
5
0
272,545
0
L
Chiron
6,916
532
95
7
0
227,974
3
W
Sol
7,360
566
116
9
0
244,857
2
W
Hercules
6,513
501
24
2
0
291,387
1
W
Poseidon
8,453
650
131
10
0
277,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role