Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Camazotz
Camazotz
 
Camazotz
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Neebz93
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,383 Elo+
Party 3
Chaac
Chaac
Wasadim
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,157 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,408 Elo+

VS

Team Averages
Level 121
1,541 SR
1,478 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Atlas
Atlas
SexySpaceman
Atlas
Level 121
God Stats
2W - 1L
1,558 SR
Queue Stats
78W - 84L
1,479 Elo+
Party 2
Zeus
Zeus
TheJcWACHD
Zeus
Level 116
God Stats
3W - 1L
1,645 SR
Queue Stats
92W - 93L
1,483 Elo+
Party 2
Scylla
Scylla
Vodka_vs-Redbul
Scylla
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 7 / 1
7,365
737
9,570
11,124
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
 
Camazotz
11
0 / 6 / 2
6,604
660
4,628
13,288
6,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
 
Hou Yi
11
0 / 6 / 3
6,474
647
6,348
10,229
4,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
Neebz93
Ah Puch
9
0 / 8 / 1
5,983
598
5,360
9,399
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Wasadim
Chaac
13
1 / 5 / 2
6,943
694
8,321
10,256
8,960
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
4 / 2 / 25
9,104
910
8,345
12,918
15,050
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
 
Hachiman
15
4 / 1 / 19
8,871
887
9,478
10,271
5,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 0 / 26
9,350
935
7,986
12,926
11,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
14 / 0 / 14
10,179
1,018
20,857
7,368
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
7 / 1 / 7
8,645
865
4,391
6,367
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
123
4
Kills
32
32
Deaths
4
9
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
7
1
0.5
L
Camazotz
 
Camazotz
0
6
2
0.17
L
Hou Yi
 
Hou Yi
0
6
3
0.25
W
Sun Wukong
 
Sun Wukong
4
2
25
8.25
W
Hachiman
 
Hachiman
4
1
19
13.5
L
Ah Puch
Neebz93
Ah Puch
0
8
1
0.06
W
3
0
26
16
W
14
0
14
21
W
7
1
7
10.5
L
Chaac
Wasadim
Chaac
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,227
Damage
51,057
54,296
Taken
49,850
27,641
Mitigated
38,340
8,103
Healing
19,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,570
566
227
947
11,124
4,911
0
6,818
4,306
23,275
0
L
Camazotz
 
Camazotz
4,628
922
921
3,449
13,288
6,038
0
8,699
4,589
0
8,014
L
Hou Yi
 
Hou Yi
6,348
3,308
0
645
10,229
4,170
0
7,379
2,850
0
12,760
W
Sun Wukong
 
Sun Wukong
8,345
1,345
3,705
2,849
12,918
15,050
557
3,535
9,383
0
16,262
W
Hachiman
 
Hachiman
9,478
5,246
3,002
3,052
10,271
5,078
2,203
3,272
6,999
0
26,141
L
Ah Puch
Neebz93
Ah Puch
5,360
376
55
20
9,399
3,562
0
4,695
4,704
7,888
0
W
7,986
2,275
1,660
2,093
12,926
11,783
1,631
4,357
8,569
15,892
0
W
20,857
2,268
0
0
7,368
3,720
2,427
1,691
5,677
37,202
0
W
4,391
209
2,333
920
6,367
2,709
938
2,075
4,292
9,346
0
L
Chaac
Wasadim
Chaac
8,321
361
252
1,587
10,256
8,960
0
5,643
4,613
0
17,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,369
Gold Earned
46,149
71
Minions Killed
110
0
Camps Cleared
0
786,995
Distance Traveled
973,696
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,365
737
25
3
0
148,983
1
L
Camazotz
6,604
660
4
0
0
177,545
1
L
Hou Yi
6,474
647
24
2
0
154,217
2
W
Sun Wukong
9,104
910
14
1
0
210,824
0
W
Hachiman
8,871
887
39
4
0
187,150
1
L
Ah Puch
5,983
598
4
0
0
118,097
0
W
Atlas
9,350
935
9
1
0
209,391
1
W
Zeus
10,179
1,018
35
4
0
191,972
0
W
Scylla
8,645
865
13
1
0
174,359
0
L
Chaac
6,943
694
14
1
0
188,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role