Player Matchup

Achilles
Achilles
DJ-BLiTz
Achilles
Level 125
God Stats
14W - 23L
1,452 SR
Queue Stats
819W - 836L
1,389 Elo+
Party 1
Fafnir
Fafnir
Kalligraphy-
Fafnir
Level 122
God Stats
1W - 0L
1,695 SR
Queue Stats
202W - 178L
1,503 Elo+
Party 1
Geb
Geb
Mon_D_Law
Geb
Level 38
God Stats
8W - 7L
1,359 SR
Queue Stats
13W - 17L
1,361 Elo+
Party 2
Olorun
Olorun
RealFakeEnigma
Olorun
Level 27
God Stats
3W - 0L
1,702 SR
Queue Stats
33W - 22L
1,573 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
aponte1582
Ah Muzen Cab
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 14L
1,267 Elo+
Party 2
Team Averages
Level 70
1,542 SR
1,419 Elo+

VS

Team Averages
Level 51
1,406 SR
1,440 Elo+
Bakasura
Bakasura
Jonje90
Bakasura
Level 43
God Stats
3W - 5L
1,503 SR
Queue Stats
15W - 21L
1,425 Elo+
Solo
Geb
Geb
MAGeckoB
Geb
Level 68
God Stats
8W - 12L
1,459 SR
Queue Stats
232W - 231L
1,518 Elo+
Party 3
Eset
Eset
SaturnDragon933
Eset
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 111L
1,492 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
brita7869
Ah Muzen Cab
Level 35
God Stats
2W - 5L
1,448 SR
Queue Stats
243W - 309L
1,284 Elo+
Solo
Chaac
Chaac
gk4mp
Chaac
Level 64
God Stats
0W - 5L
1,119 SR
Queue Stats
253W - 226L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DJ-BLiTz
Achilles
16
2 / 4 / 2
10,623
483
15,217
25,005
22,228
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
16
1 / 4 / 2
10,814
492
11,306
17,370
13,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 3
9,049
411
6,866
20,622
17,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 1 / 0
12,681
576
15,531
20,216
10,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
aponte1582
Ah Muzen Cab
17
4 / 4 / 2
11,284
513
14,013
17,505
8,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jonje90
Bakasura
17
6 / 1 / 4
10,523
478
15,271
22,360
11,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
5 / 2 / 7
10,186
463
13,351
25,374
29,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 7 / 6
8,877
404
4,730
15,775
6,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
brita7869
Ah Muzen Cab
17
2 / 3 / 3
9,992
454
8,560
14,363
6,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
gk4mp
Chaac
16
2 / 2 / 6
10,068
458
14,790
22,927
25,284
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
12
Kills
16
16
Deaths
15
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
DJ-BLiTz
Achilles
2
4
2
0.75
L
Bakasura
Jonje90
Bakasura
6
1
4
8
W
Fafnir
1
4
2
0.5
L
5
2
7
4.25
W
0
3
3
0.5
W
5
1
0
5
L
1
7
6
0.57
W
Ah Muzen Cab
aponte1582
Ah Muzen Cab
4
4
2
1.25
L
Ah Muzen Cab
brita7869
Ah Muzen Cab
2
3
3
1.17
L
Chaac
gk4mp
Chaac
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,933
Damage
56,702
100,718
Taken
100,799
72,603
Mitigated
79,519
33,915
Healing
30,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DJ-BLiTz
Achilles
15,217
1,970
0
5,900
25,005
22,228
68
4,119
20,280
0
69,873
L
Bakasura
Jonje90
Bakasura
15,271
8,987
0
12,035
22,360
11,386
0
6,646
15,596
0
65,075
W
Fafnir
11,306
3,156
0
7,424
17,370
13,682
264
3,828
13,203
75,104
0
L
13,351
1,877
1,394
5,162
25,374
29,866
0
9,790
15,156
43,154
0
W
6,866
328
826
1,732
20,622
17,327
382
5,630
14,042
32,643
0
W
15,531
8,649
1,159
12,106
20,216
10,401
2,830
3,032
16,730
128,981
0
L
4,730
560
157
1,707
15,775
6,497
0
5,442
10,119
53,721
0
W
Ah Muzen Cab
aponte1582
Ah Muzen Cab
14,013
5,296
0
4,768
17,505
8,965
929
3,806
13,194
0
100,964
L
Ah Muzen Cab
brita7869
Ah Muzen Cab
8,560
3,359
0
4,057
14,363
6,486
0
11,265
2,864
0
78,760
L
Chaac
gk4mp
Chaac
14,790
1,920
0
6,045
22,927
25,284
0
8,119
14,620
0
67,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,451
Gold Earned
49,646
643
Minions Killed
528
0
Camps Cleared
0
2,088,489
Distance Traveled
2,102,780
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,623
483
109
5
0
443,045
2
L
Bakasura
10,523
478
150
7
0
461,581
2
W
Fafnir
10,814
492
119
5
0
422,917
1
L
Geb
10,186
463
41
2
0
447,972
7
W
Geb
9,049
411
55
3
0
437,716
0
W
Olorun
12,681
576
216
10
0
375,171
2
L
Eset
8,877
404
94
4
0
376,526
1
W
Ah Muzen Cab
11,284
513
144
7
0
409,640
0
L
Ah Muzen Cab
9,992
454
142
6
0
388,982
4
L
Chaac
10,068
458
101
5
0
427,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role