Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AbueloBudavi70
Ullr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,178 Elo+
Solo
Ganesha
Ganesha
ActOfDarknesss
Ganesha
Level 121
God Stats
1W - 1L
1,711 SR
Queue Stats
16W - 27L
1,373 Elo+
Solo
Baron Samedi
Baron Samedi
JuanJ_FF
Baron Samedi
Level 68
God Stats
3W - 1L
1,552 SR
Queue Stats
64W - 74L
1,348 Elo+
Party 2
Team Averages
Level 103
1,553 SR
1,380 Elo+

VS

Team Averages
Level 51
1,391 SR
1,318 Elo+
Kumbhakarna
Kumbhakarna
BRO_Bulrock
Kumbhakarna
Level 81
God Stats
7W - 6L
1,407 SR
Queue Stats
119W - 124L
1,254 Elo+
Party 1
Mulan
Mulan
Dunklerkuss
Mulan
Level 28
God Stats
15W - 14L
1,500 SR
Queue Stats
296W - 318L
1,205 Elo+
Party 1
Danzaburou
Danzaburou
Furxan
Danzaburou
Level 84
God Stats
2W - 1L
1,100 SR
Queue Stats
229W - 261L
1,332 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mlody_Artur
Tsukuyomi
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 109L
1,455 Elo+
Solo
Hel
Hel
idp03
Hel
Level 22
God Stats
8W - 10L
1,448 SR
Queue Stats
141W - 139L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
6 / 1 / 2
9,398
627
12,910
8,126
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
 
Lancelot
12
5 / 1 / 3
7,850
523
7,614
10,234
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 2 / 4
7,031
469
5,898
10,611
3,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 5
7,736
516
5,893
14,436
12,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
JuanJ_FF
Baron Samedi
12
2 / 1 / 3
7,337
489
7,127
8,066
3,757
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BRO_Bulrock
Kumbhakarna
10
2 / 2 / 3
7,372
491
5,028
14,124
9,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 5 / 1
6,848
457
5,118
17,167
7,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Furxan
Danzaburou
12
2 / 3 / 4
7,757
517
8,024
13,964
5,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Mlody_Artur
Tsukuyomi
11
3 / 3 / 1
7,112
474
3,383
14,720
5,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
idp03
Hel
11
1 / 3 / 1
6,946
463
6,057
8,454
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
15
Kills
8
8
Deaths
16
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
1
2
7
W
Lancelot
 
Lancelot
5
1
3
6.5
W
2
2
4
2
W
0
3
5
0.83
L
Kumbhakarna
BRO_Bulrock
Kumbhakarna
2
2
3
1.75
L
0
5
1
0.1
L
Danzaburou
Furxan
Danzaburou
2
3
4
1.33
W
Baron Samedi
JuanJ_FF
Baron Samedi
2
1
3
3.5
L
Tsukuyomi
Mlody_Artur
Tsukuyomi
3
3
1
1.17
L
Hel
idp03
Hel
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,442
Damage
27,610
51,473
Taken
68,429
27,132
Mitigated
32,551
17,120
Healing
23,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,910
4,737
0
4,059
8,126
2,774
3,068
0
8,126
58,273
0
W
Lancelot
 
Lancelot
7,614
2,693
0
3,115
10,234
4,130
0
1,797
8,437
0
38,507
W
5,898
2,456
0
855
10,611
3,890
94
2,335
8,276
0
30,486
W
5,893
551
395
3,591
14,436
12,581
0
3,172
11,264
34,211
0
L
Kumbhakarna
BRO_Bulrock
Kumbhakarna
5,028
1,228
2,685
2,350
14,124
9,943
180
5,894
8,122
21,918
0
L
5,118
695
0
7,478
17,167
7,169
94
10,187
6,450
0
45,665
L
Danzaburou
Furxan
Danzaburou
8,024
3,096
0
5,292
13,964
5,574
963
2,080
11,824
0
66,983
W
Baron Samedi
JuanJ_FF
Baron Samedi
7,127
117
1,251
3,854
8,066
3,757
241
3,781
4,285
43,278
0
L
Tsukuyomi
Mlody_Artur
Tsukuyomi
3,383
947
0
1,593
14,720
5,716
0
1,638
13,014
0
48,022
L
Hel
idp03
Hel
6,057
503
826
2,810
8,454
4,149
0
5,257
3,089
43,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,352
Gold Earned
36,035
336
Minions Killed
351
0
Camps Cleared
0
1,481,872
Distance Traveled
1,382,678
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,398
627
102
7
0
261,339
1
W
Lancelot
7,850
523
73
5
0
346,771
1
W
Ullr
7,031
469
84
6
0
285,044
3
W
Ganesha
7,736
516
14
1
0
306,804
0
L
Kumbhakarna
7,372
491
35
2
0
277,774
1
L
Mulan
6,848
457
74
5
0
260,621
1
L
Danzaburou
7,757
517
100
7
0
239,958
3
W
Baron Samedi
7,337
489
63
4
0
281,914
1
L
Tsukuyomi
7,112
474
73
5
0
290,590
3
L
Hel
6,946
463
69
5
0
313,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role