Player Matchup

Cthulhu
Cthulhu
Coranax
Cthulhu
Level 25
God Stats
1W - 1L
1,738 SR
Queue Stats
42W - 55L
1,418 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DarkT3mplar
Tsukuyomi
Level 6
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 4L
1,152 Elo+
Party 2
Ah Puch
Ah Puch
Enditosz
Ah Puch
Level 103
God Stats
4W - 7L
1,500 SR
Queue Stats
57W - 36L
1,759 Elo+
Party 2
Neith
Neith
Mattmat1999
Neith
Level 39
God Stats
45W - 57L
1,437 SR
Queue Stats
45W - 58L
1,404 Elo+
Party 3
Izanami
Izanami
Zerafine
Izanami
Level 92
God Stats
1W - 1L
1,237 SR
Queue Stats
64W - 53L
1,588 Elo+
Party 2
Team Averages
Level 53
1,443 SR
1,464 Elo+

VS

Team Averages
Level 45
1,445 SR
1,419 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
IndiePalooza
Loki
Level 49
God Stats
1W - 2L
1,312 SR
Queue Stats
5W - 6L
1,341 Elo+
Party 1
Da Ji
Da Ji
KamiJibril
Da Ji
Level 38
God Stats
2W - 5L
1,445 SR
Queue Stats
3W - 6L
1,360 Elo+
Party 1
Anubis
Anubis
Ruandoar
Anubis
Level 44
God Stats
5W - 1L
1,472 SR
Queue Stats
59W - 55L
1,517 Elo+
Solo
Tyr
Tyr
Zhengfu
Tyr
Level 47
God Stats
2W - 1L
1,496 SR
Queue Stats
4W - 6L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coranax
Cthulhu
17
4 / 1 / 6
12,365
1,124
11,028
26,338
26,074
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
DarkT3mplar
Tsukuyomi
17
2 / 15 / 6
11,175
1,016
13,777
29,631
12,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Enditosz
Ah Puch
18
2 / 9 / 8
11,953
1,087
23,275
21,895
10,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 9 / 8
13,326
1,211
18,545
27,902
12,628
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Zerafine
Izanami
16
2 / 11 / 5
10,817
983
11,475
18,979
8,185
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
13 / 4 / 13
13,801
1,255
27,395
15,078
7,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
7 / 3 / 13
12,805
1,164
15,201
12,753
5,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
19
11 / 4 / 12
12,810
1,165
25,022
16,638
9,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Ruandoar
Anubis
20
9 / 3 / 19
13,881
1,262
32,549
18,197
17,411
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyr
20
5 / 1 / 23
12,899
1,173
19,745
19,757
17,571
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
125
15
Kills
45
45
Deaths
15
33
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
13
4
13
4.88
L
Cthulhu
Coranax
Cthulhu
4
1
6
7
L
Tsukuyomi
DarkT3mplar
Tsukuyomi
2
15
6
0.33
L
Ah Puch
Enditosz
Ah Puch
2
9
8
0.67
W
7
3
13
4.5
W
Da Ji
11
4
12
4.25
L
5
9
8
1
W
Anubis
Ruandoar
Anubis
9
3
19
6.17
L
Izanami
Zerafine
Izanami
2
11
5
0.41
W
Tyr
5
1
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,100
Damage
119,912
124,745
Taken
82,423
69,394
Mitigated
57,644
9,431
Healing
11,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
27,395
2,401
328
1,823
15,078
7,284
0
7,320
7,758
46,397
0
L
Cthulhu
Coranax
Cthulhu
11,028
1,490
0
347
26,338
26,074
0
13,549
12,737
36,596
0
L
Tsukuyomi
DarkT3mplar
Tsukuyomi
13,777
3,544
0
2,327
29,631
12,356
0
16,903
12,724
0
19,459
L
Ah Puch
Enditosz
Ah Puch
23,275
2,173
0
2,410
21,895
10,151
0
8,317
13,540
49,827
0
W
15,201
6,970
0
1,446
12,753
5,866
0
5,568
7,185
0
40,091
W
Da Ji
25,022
5,974
0
0
16,638
9,512
0
6,423
10,215
0
32,087
L
18,545
10,455
0
4,219
27,902
12,628
0
12,578
15,262
0
45,382
W
Anubis
Ruandoar
Anubis
32,549
593
0
5,760
18,197
17,411
0
7,761
10,436
69,658
0
L
Izanami
Zerafine
Izanami
11,475
5,936
0
128
18,979
8,185
0
8,778
10,201
0
19,471
W
Tyr
19,745
3,269
0
1,972
19,757
17,571
0
7,231
12,526
337
25,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,636
Gold Earned
66,196
212
Minions Killed
232
4
Camps Cleared
13
943,696
Distance Traveled
1,124,904
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,801
1,255
44
4
1
202,407
0
L
Cthulhu
12,365
1,124
50
5
1
222,984
0
L
Tsukuyomi
11,175
1,016
15
1
0
194,606
0
L
Ah Puch
11,953
1,087
71
6
0
207,358
0
W
Loki
12,805
1,164
48
4
9
238,860
0
W
Da Ji
12,810
1,165
26
2
1
217,173
1
L
Neith
13,326
1,211
60
5
3
177,187
0
W
Anubis
13,881
1,262
96
9
2
193,846
1
L
Izanami
10,817
983
16
1
0
141,561
0
W
Tyr
12,899
1,173
18
2
0
272,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role