Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LynxPixia
Scylla
Level 158
God Stats
4W - 3L
1,624 SR
Queue Stats
362W - 353L
1,574 Elo+
Solo
Eset
Eset
RainingCain
Eset
Level 154
God Stats
2W - 0L
1,720 SR
Queue Stats
30W - 35L
1,614 Elo+
Solo
Bellona
Bellona
SasPrior
Bellona
Level 143
God Stats
1W - 0L
1,719 SR
Queue Stats
27W - 17L
1,598 Elo+
Party 1
Ne Zha
Ne Zha
Veinvictus
Ne Zha
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,587 Elo+
Party 1
Team Averages
Level 154
1,613 SR
1,574 Elo+

VS

Team Averages
Level 125
1,541 SR
1,543 Elo+
King Arthur
King Arthur
 
King Arthur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
A5APR0CKY
Chernobog
Level 143
God Stats
2W - 1L
1,703 SR
Queue Stats
88W - 94L
1,536 Elo+
Solo
Raijin
Raijin
BlackSandKing
Raijin
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
358W - 326L
1,567 Elo+
Solo
Izanami
Izanami
Kerrol
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,552 Elo+
Solo
Set
Set
vitakov
Set
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 197L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 0 / 10
8,105
811
12,015
7,343
4,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
LynxPixia
Scylla
16
4 / 1 / 12
8,788
879
10,244
6,948
4,245
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
1 / 1 / 11
7,575
758
7,919
8,927
5,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SasPrior
Bellona
14
6 / 1 / 8
8,265
827
9,551
14,281
18,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
Veinvictus
Ne Zha
14
4 / 1 / 10
8,722
872
10,381
13,378
17,670
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 3 / 2
6,883
688
5,674
13,083
12,025
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
A5APR0CKY
Chernobog
14
1 / 1 / 1
7,679
768
7,169
7,187
3,683
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
2 / 4 / 2
8,099
810
13,024
9,389
4,113
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Kerrol
Izanami
11
0 / 5 / 1
6,484
648
4,879
12,268
5,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
12
1 / 4 / 0
7,499
750
5,134
11,585
10,342
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
17
Kills
4
4
Deaths
17
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
10
7
L
King Arthur
 
King Arthur
0
3
2
0.33
L
Chernobog
A5APR0CKY
Chernobog
1
1
1
1.5
L
2
4
2
0.75
L
Izanami
Kerrol
Izanami
0
5
1
0.1
W
Scylla
LynxPixia
Scylla
4
1
12
10
W
1
1
11
6.5
W
Bellona
SasPrior
Bellona
6
1
8
10
W
Ne Zha
Veinvictus
Ne Zha
4
1
10
9
L
Set
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,110
Damage
35,880
50,877
Taken
53,512
49,759
Mitigated
35,980
17,719
Healing
18,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,015
3,510
682
761
7,343
4,309
1,180
1,904
5,439
28,062
0
L
King Arthur
 
King Arthur
5,674
196
1,269
2,504
13,083
12,025
0
6,253
6,578
0
14,804
L
Chernobog
A5APR0CKY
Chernobog
7,169
3,650
2,235
1,499
7,187
3,683
0
4,444
2,715
0
24,567
L
13,024
460
60
1,526
9,389
4,113
0
5,563
3,675
28,901
0
L
Izanami
Kerrol
Izanami
4,879
2,019
2,294
2,717
12,268
5,817
0
8,082
4,093
0
12,917
W
Scylla
LynxPixia
Scylla
10,244
509
1,828
1,255
6,948
4,245
778
2,139
4,809
21,347
0
W
7,919
152
1,382
599
8,927
5,036
493
2,232
6,695
19,317
0
W
Bellona
SasPrior
Bellona
9,551
1,426
1,023
2,485
14,281
18,499
37
3,938
10,343
0
10,925
W
Ne Zha
Veinvictus
Ne Zha
10,381
924
3,538
4,166
13,378
17,670
108
2,811
10,567
0
18,024
L
Set
5,134
1,551
1,997
2,833
11,585
10,342
0
5,836
5,485
0
10,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,455
Gold Earned
36,644
111
Minions Killed
124
0
Camps Cleared
0
1,022,393
Distance Traveled
865,786
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,105
811
35
4
0
190,903
5
L
King Arthur
6,883
688
12
1
0
191,078
0
L
Chernobog
7,679
768
50
5
0
189,826
2
L
Raijin
8,099
810
37
4
0
158,567
2
L
Izanami
6,484
648
17
2
0
144,183
0
W
Scylla
8,788
879
37
4
0
201,525
0
W
Eset
7,575
758
27
3
0
201,943
0
W
Bellona
8,265
827
4
0
0
217,791
0
W
Ne Zha
8,722
872
8
1
0
210,231
4
L
Set
7,499
750
8
1
0
182,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role