Player Matchup

Ymir
Ymir
Ai-XiV
Ymir
Level 47
God Stats
1W - 3L
1,296 SR
Queue Stats
101W - 110L
1,431 Elo+
Solo
Nemesis
Nemesis
Inviccta
Nemesis
Level 57
God Stats
17W - 11L
1,659 SR
Queue Stats
237W - 229L
1,431 Elo+
Party 2
Skadi
Skadi
SonlcSnipeZ9
Skadi
Level 34
God Stats
3W - 2L
1,767 SR
Queue Stats
264W - 269L
1,390 Elo+
Party 2
Scylla
Scylla
TurtleZ-333
Scylla
Level 36
God Stats
7W - 9L
1,290 SR
Queue Stats
214W - 224L
1,403 Elo+
Solo
The Morrigan
The Morrigan
Wolf AnH
The Morrigan
Level 138
God Stats
2W - 4L
1,354 SR
Queue Stats
141W - 133L
1,488 Elo+
Party 2
Team Averages
Level 62
1,473 SR
1,429 Elo+

VS

Team Averages
Level 79
1,484 SR
1,476 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
J_Mitch62
Medusa
Level 153
God Stats
31W - 25L
1,500 SR
Queue Stats
412W - 411L
1,453 Elo+
Party 3
Ao Kuang
Ao Kuang
manbing0_
Ao Kuang
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,460 Elo+
Party 3
He Bo
He Bo
rambito115
He Bo
Level 146
God Stats
7W - 5L
1,561 SR
Queue Stats
205W - 189L
1,513 Elo+
Party 1
Ymir
Ymir
soda_streo
Ymir
Level 22
God Stats
3W - 1L
1,359 SR
Queue Stats
24W - 29L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ai-XiV
Ymir
11
1 / 2 / 2
7,661
451
6,155
14,797
15,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Inviccta
Nemesis
14
1 / 4 / 2
8,106
477
5,243
15,271
6,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 1 / 0
5,165
304
1,813
2,749
818
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
11
0 / 6 / 2
6,882
405
6,824
12,931
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
Wolf AnH
The Morrigan
15
4 / 3 / 1
9,446
556
13,295
7,133
5,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
1 / 1 / 2
9,581
564
4,450
15,547
10,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
J_Mitch62
Medusa
15
3 / 1 / 1
9,132
537
9,075
9,018
3,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
manbing0_
Ao Kuang
14
4 / 2 / 5
8,662
510
6,935
17,738
7,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
14
6 / 1 / 4
9,115
536
13,630
8,542
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 1 / 2
7,584
446
3,044
14,202
13,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
15
16
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
2
2
L
Ymir
Ai-XiV
Ymir
1
2
2
1
L
Nemesis
Inviccta
Nemesis
1
4
2
0.5
W
Medusa
J_Mitch62
Medusa
3
1
1
3.5
L
0
1
0
0
L
Scylla
0
6
2
0.17
L
The Morrigan
Wolf AnH
The Morrigan
4
3
1
1.5
W
Ao Kuang
manbing0_
Ao Kuang
4
2
5
3.25
W
He Bo
6
1
4
8
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,330
Damage
37,134
52,881
Taken
65,047
35,165
Mitigated
39,817
8,907
Healing
22,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,450
1,187
0
9,042
15,547
10,507
2,649
9,555
5,992
0
81,472
L
Ymir
Ai-XiV
Ymir
6,155
1,204
0
1,370
14,797
15,881
0
6,164
8,633
28,070
0
L
Nemesis
Inviccta
Nemesis
5,243
969
0
1,285
15,271
6,910
0
5,384
9,887
0
61,359
W
Medusa
J_Mitch62
Medusa
9,075
4,581
0
3,043
9,018
3,998
996
2,084
6,934
0
82,700
L
1,813
917
0
331
2,749
818
0
584
2,165
0
9,395
L
Scylla
6,824
892
560
2,874
12,931
5,638
0
9,935
2,996
31,195
0
L
The Morrigan
Wolf AnH
The Morrigan
13,295
2,670
66
2,421
7,133
5,918
0
1,542
5,418
70,891
888
W
Ao Kuang
manbing0_
Ao Kuang
6,935
1,942
0
6,782
17,738
7,966
0
6,728
11,010
68,104
0
W
He Bo
13,630
448
0
1,860
8,542
3,604
206
3,494
5,048
62,473
0
W
3,044
929
0
1,643
14,202
13,742
130
4,413
9,789
17,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,260
Gold Earned
44,074
339
Minions Killed
495
0
Camps Cleared
0
1,316,417
Distance Traveled
1,640,445
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,581
564
141
8
0
314,827
2
L
Ymir
7,661
451
40
2
0
293,320
7
L
Nemesis
8,106
477
106
6
0
349,849
0
W
Medusa
9,132
537
137
8
0
313,703
2
L
Skadi
5,165
304
19
1
0
79,317
0
L
Scylla
6,882
405
50
3
0
313,764
3
L
The Morrigan
9,446
556
124
7
0
280,167
5
W
Ao Kuang
8,662
510
95
6
0
346,141
1
W
He Bo
9,115
536
96
6
0
331,426
4
W
Ymir
7,584
446
26
2
0
334,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role