Player Matchup

Sobek
Sobek
Mongol193
Sobek
Level 86
God Stats
5W - 1L
1,635 SR
Queue Stats
80W - 58L
1,602 Elo+
Party 1
Hera
Hera
PaulAlien25
Hera
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,484 Elo+
Party 1
Artemis
Artemis
origamikiller99
Artemis
Level 94
God Stats
10W - 2L
1,770 SR
Queue Stats
80W - 67L
1,592 Elo+
Party 1
Team Averages
Level 71
1,635 SR
1,559 Elo+

VS

Team Averages
Level 36
1,500 SR
1,500 Elo+
Poseidon
Poseidon
Jacoblilje
Poseidon
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Kali
Kali
albintherunk
Kali
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
xbaldie
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Mongol193
Sobek
13
7 / 0 / 6
9,536
867
6,847
8,758
10,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 3 / 10
7,739
704
7,428
7,680
3,638
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 2 / 8
8,778
798
10,041
8,717
4,262
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jacoblilje
Poseidon
11
0 / 4 / 4
7,068
643
10,438
8,537
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 4 / 1
7,673
698
3,023
8,502
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
xbaldie
Cthulhu
10
1 / 5 / 1
7,198
654
5,635
11,251
9,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
13
Kills
4
5
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Jacoblilje
Poseidon
0
4
4
0.5
W
Sobek
Mongol193
Sobek
7
0
6
10
W
1
3
10
2
L
3
4
1
0.88
W
5
2
8
4.5
L
Cthulhu
xbaldie
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,316
Damage
19,096
25,155
Taken
28,290
18,589
Mitigated
17,214
6,900
Healing
3,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Jacoblilje
Poseidon
10,438
977
0
717
8,537
3,515
0
5,341
3,196
35,317
0
W
Sobek
Mongol193
Sobek
6,847
619
0
3,024
8,758
10,689
306
5,165
3,593
17,488
0
W
7,428
2,461
90
1,694
7,680
3,638
429
5,059
2,621
29,262
0
L
3,023
626
0
1,106
8,502
4,122
0
5,258
3,244
0
13,087
W
10,041
5,776
0
2,092
8,717
4,262
2,048
6,128
2,589
0
26,591
L
Cthulhu
xbaldie
Cthulhu
5,635
400
310
1,063
11,251
9,577
0
4,049
7,202
11,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,053
Gold Earned
21,939
110
Minions Killed
88
4
Camps Cleared
4
574,932
Distance Traveled
629,234
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,068
643
44
4
3
211,313
3
W
Sobek
9,536
867
26
2
0
212,588
3
W
Hera
7,739
704
42
4
1
179,023
3
L
Kali
7,673
698
24
2
1
228,418
0
W
Artemis
8,778
798
42
4
3
183,321
0
L
Cthulhu
7,198
654
20
2
0
189,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role