Player Matchup

Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ClasiccBuhga
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 296L
1,381 Elo+
Party 1
Loki
Loki
Ww-CarTiier-wW
Loki
Level 73
God Stats
15W - 24L
1,456 SR
Queue Stats
244W - 304L
1,422 Elo+
Party 3
Chaac
Chaac
flyingpenguin1
Chaac
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 6L
1,618 Elo+
Solo
Ra
Ra
o0joti0o
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,179 Elo+
Party 1
Team Averages
Level 61
1,491 SR
1,420 Elo+

VS

Team Averages
Level 62
1,364 SR
1,326 Elo+
Morgan Le Fay
Morgan Le Fay
Evilmoody
Morgan Le Fay
Level 64
God Stats
10W - 9L
1,607 SR
Queue Stats
121W - 131L
1,366 Elo+
Solo
Poseidon
Poseidon
GoE6atca
Poseidon
Level 80
God Stats
3W - 5L
1,115 SR
Queue Stats
24W - 38L
1,240 Elo+
Solo
Neith
Neith
Jellytime2328
Neith
Level 70
God Stats
11W - 16L
1,343 SR
Queue Stats
121W - 144L
1,285 Elo+
Solo
Shiva
Shiva
OgRheuma
Shiva
Level 28
God Stats
2W - 4L
1,314 SR
Queue Stats
102W - 115L
1,371 Elo+
Party 2
Zhong Kui
Zhong Kui
xSebyz
Zhong Kui
Level 69
God Stats
3W - 1L
1,442 SR
Queue Stats
123W - 110L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 1 / 1
7,512
313
3,993
5,385
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
ClasiccBuhga
Cthulhu
12
0 / 6 / 4
9,051
377
4,741
26,568
27,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
8 / 4 / 1
11,369
474
15,038
23,186
11,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 2 / 1
9,777
407
15,322
26,400
24,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 13 / 3
8,195
341
7,679
21,762
10,113
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Evilmoody
Morgan Le Fay
19
12 / 1 / 6
12,491
520
23,738
20,029
10,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
GoE6atca
Poseidon
15
1 / 3 / 8
9,768
407
8,126
12,938
4,466
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 10
10,364
432
13,114
11,096
3,847
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
OgRheuma
Shiva
12
2 / 3 / 5
8,629
360
3,641
9,853
6,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
xSebyz
Zhong Kui
16
7 / 4 / 4
11,008
459
21,724
22,984
16,830
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
13
Kills
25
26
Deaths
14
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
1
1.5
L
Cthulhu
ClasiccBuhga
Cthulhu
0
6
4
0.33
W
Morgan Le Fay
Evilmoody
Morgan Le Fay
12
1
6
15
W
Poseidon
GoE6atca
Poseidon
1
3
8
1.67
W
3
3
10
2.67
W
Shiva
OgRheuma
Shiva
2
3
5
1.5
L
8
4
1
2.13
L
4
2
1
2.25
L
0
13
3
0.12
W
Zhong Kui
xSebyz
Zhong Kui
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,773
Damage
70,343
103,301
Taken
76,900
75,618
Mitigated
41,631
32,083
Healing
27,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,993
1,513
157
2,902
5,385
1,927
180
3,039
2,346
0
20,388
L
Cthulhu
ClasiccBuhga
Cthulhu
4,741
99
821
4,359
26,568
27,261
0
16,600
9,968
29,483
0
W
Morgan Le Fay
Evilmoody
Morgan Le Fay
23,738
2,930
0
7,696
20,029
10,325
634
3,588
16,441
118,429
0
W
Poseidon
GoE6atca
Poseidon
8,126
1,629
0
3,726
12,938
4,466
497
3,750
9,188
52,011
0
W
13,114
3,101
0
4,326
11,096
3,847
766
2,141
8,955
0
49,433
W
Shiva
OgRheuma
Shiva
3,641
784
0
1,171
9,853
6,163
0
1,915
7,938
0
23,250
L
15,038
3,139
156
7,883
23,186
11,359
0
10,949
12,237
0
82,297
L
15,322
2,073
0
12,902
26,400
24,958
359
13,054
13,346
0
72,931
L
7,679
1,097
579
2,324
21,762
10,113
296
13,468
8,294
51,561
0
W
Zhong Kui
xSebyz
Zhong Kui
21,724
3,791
0
10,365
22,984
16,830
1,306
5,808
17,176
67,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,904
Gold Earned
52,260
350
Minions Killed
406
0
Camps Cleared
0
1,663,378
Distance Traveled
1,963,451
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,512
313
42
2
0
144,313
0
L
Cthulhu
9,051
377
37
2
0
329,161
0
W
Morgan Le Fay
12,491
520
126
5
0
413,396
5
W
Poseidon
9,768
407
75
3
0
428,947
0
W
Neith
10,364
432
66
3
0
429,589
4
W
Shiva
8,629
360
31
1
0
284,150
0
L
Loki
11,369
474
115
5
0
437,163
0
L
Chaac
9,777
407
97
4
0
449,495
2
L
Ra
8,195
341
59
2
0
303,246
6
W
Zhong Kui
11,008
459
108
5
0
407,369
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role