Player Matchup

Thanatos
Thanatos
Sameri_Blossom
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
He Bo
He Bo
ShyMasker
He Bo
Level 109
God Stats
2W - 4L
1,307 SR
Queue Stats
164W - 184L
1,363 Elo+
Solo
Odin
Odin
Skug1sabug
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
baconrider150
Heimdallr
Level 147
God Stats
0W - 1L
1,442 SR
Queue Stats
74W - 93L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
brokenfaith001
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 63
1,450 SR
1,450 Elo+

VS

Team Averages
Level 76
1,408 SR
1,439 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
KongZilla1234
Janus
Level 94
God Stats
1W - 1L
1,267 SR
Queue Stats
95W - 94L
1,405 Elo+
Solo
Ravana
Ravana
iiTz Owenn
Ravana
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 94L
1,429 Elo+
Party 2
Ao Kuang
Ao Kuang
zaneman843
Ao Kuang
Level 69
God Stats
12W - 6L
1,272 SR
Queue Stats
88W - 109L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
0 / 4 / 0
4,814
438
1,955
7,280
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
ShyMasker
He Bo
9
0 / 3 / 0
5,363
488
2,512
4,935
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
4,679
425
615
7,628
4,597
Heimdallr
baconrider150
Heimdallr
6
0 / 7 / 0
4,268
388
4,016
8,971
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 6 / 0
4,629
421
4,137
10,568
5,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
13 / 1 / 2
7,475
680
13,191
8,805
3,277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
 
Bacchus
10
1 / 0 / 10
5,925
539
4,300
6,852
4,527
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 0 / 3
6,551
596
2,880
5,382
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
iiTz Owenn
Ravana
12
4 / 0 / 0
6,635
603
5,853
1,816
1,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
zaneman843
Ao Kuang
9
3 / 0 / 5
5,958
542
1,847
6,429
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
22
22
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
13
1
2
14
W
Bacchus
 
Bacchus
1
0
10
6
W
1
0
3
2.5
L
Thanatos
0
4
0
0
L
He Bo
ShyMasker
He Bo
0
3
0
0
L
0
2
0
0
L
Heimdallr
baconrider150
Heimdallr
0
7
0
0
L
0
6
0
0
W
Ravana
iiTz Owenn
Ravana
4
0
0
4
W
Ao Kuang
zaneman843
Ao Kuang
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,235
Damage
28,071
39,382
Taken
29,284
17,026
Mitigated
12,890
6,342
Healing
11,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,191
5,605
0
1,971
8,805
3,277
1,294
1,936
6,869
0
48,992
W
Bacchus
 
Bacchus
4,300
1,104
519
2,464
6,852
4,527
56
2,363
4,478
14,837
0
W
2,880
201
0
1,440
5,382
1,840
0
1,893
3,219
49,956
0
L
Thanatos
1,955
583
0
3,846
7,280
3,070
0
2,111
5,169
0
23,293
L
He Bo
ShyMasker
He Bo
2,512
169
0
380
4,935
1,854
0
2,521
2,414
28,610
0
L
615
226
0
670
7,628
4,597
0
512
7,116
0
18,217
L
Heimdallr
baconrider150
Heimdallr
4,016
1,695
0
824
8,971
1,990
0
1,599
7,372
0
24,703
L
4,137
963
0
622
10,568
5,515
0
2,284
8,284
11,576
0
W
Ravana
iiTz Owenn
Ravana
5,853
1,606
0
574
1,816
1,287
37
0
1,816
0
38,299
W
Ao Kuang
zaneman843
Ao Kuang
1,847
613
0
4,250
6,429
1,959
0
146
6,253
18,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,753
Gold Earned
32,544
193
Minions Killed
296
0
Camps Cleared
0
968,079
Distance Traveled
1,086,273
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,475
680
70
6
0
222,529
3
W
Bacchus
5,925
539
22
2
0
231,502
2
W
Janus
6,551
596
91
8
0
217,353
0
L
Thanatos
4,814
438
45
4
0
223,939
1
L
He Bo
5,363
488
64
6
0
192,521
0
L
Odin
4,679
425
35
3
0
173,591
1
L
Heimdallr
4,268
388
29
3
0
189,180
0
L
Cthulhu
4,629
421
20
2
0
188,848
1
W
Ravana
6,635
603
64
6
0
221,307
3
W
Ao Kuang
5,958
542
49
4
0
193,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role