Player Matchup

Xing Tian
Xing Tian
RD ShadyPlank
Xing Tian
Level 66
God Stats
1W - 1L
1,711 SR
Queue Stats
12W - 17L
1,314 Elo+
Party 1
Anubis
Anubis
TheThunder122
Anubis
Level 36
God Stats
1W - 4L
1,425 SR
Queue Stats
5W - 13L
1,349 Elo+
Solo
Danzaburou
Danzaburou
XraveWyvern
Danzaburou
Level 100
God Stats
1W - 6L
1,545 SR
Queue Stats
37W - 43L
1,441 Elo+
Party 1
Team Averages
Level 67
1,561 SR
1,368 Elo+

VS

Team Averages
Level 131
1,654 SR
1,603 Elo+
Medusa
Medusa
McD33N
Medusa
Level 160
God Stats
50W - 23L
1,759 SR
Queue Stats
1,293W - 794L
1,605 Elo+
Party 2
Ra
Ra
Nobbi65
Ra
Level 87
God Stats
6W - 1L
1,614 SR
Queue Stats
166W - 121L
1,603 Elo+
Party 2
Bacchus
Bacchus
Paddiy
Bacchus
Level 146
God Stats
25W - 15L
1,590 SR
Queue Stats
559W - 389L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
RD ShadyPlank
Xing Tian
14
1 / 4 / 4
10,807
636
7,188
25,411
36,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
4 / 6 / 3
11,383
670
9,447
16,271
9,382
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
XraveWyvern
Danzaburou
16
2 / 6 / 4
11,243
661
10,639
15,296
7,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
McD33N
Medusa
19
10 / 1 / 4
13,590
799
25,917
15,322
9,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
3 / 2 / 10
11,975
704
13,768
13,077
6,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Paddiy
Bacchus
17
3 / 4 / 9
12,685
746
7,941
21,279
27,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
7
Kills
16
16
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
McD33N
Medusa
10
1
4
12
W
3
2
10
4
W
Bacchus
Paddiy
Bacchus
3
4
9
1.88
L
Xing Tian
RD ShadyPlank
Xing Tian
1
4
4
0.75
L
4
6
3
0.92
L
Danzaburou
XraveWyvern
Danzaburou
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,274
Damage
47,626
56,978
Taken
49,678
53,392
Mitigated
43,195
6,227
Healing
21,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
McD33N
Medusa
25,917
13,269
0
3,675
15,322
9,099
2,324
5,803
9,519
0
86,964
W
13,768
1,911
6,842
6,807
13,077
6,759
400
6,341
6,736
52,540
0
W
Bacchus
Paddiy
Bacchus
7,941
571
0
4,620
21,279
27,337
539
4,714
16,565
23,545
0
L
Xing Tian
RD ShadyPlank
Xing Tian
7,188
562
0
776
25,411
36,778
144
9,052
16,359
23,646
0
L
9,447
460
0
4,116
16,271
9,382
501
5,750
10,521
50,537
0
L
Danzaburou
XraveWyvern
Danzaburou
10,639
4,055
0
1,335
15,296
7,232
641
7,234
8,062
0
39,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,433
Gold Earned
38,250
181
Minions Killed
222
4
Camps Cleared
12
857,441
Distance Traveled
944,102
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,590
799
113
7
6
320,834
3
W
Ra
11,975
704
80
5
5
301,967
2
W
Bacchus
12,685
746
29
2
1
321,301
3
L
Xing Tian
10,807
636
21
1
0
338,531
2
L
Anubis
11,383
670
88
5
3
263,416
1
L
Danzaburou
11,243
661
72
4
1
255,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role