Player Matchup

Bacchus
Bacchus
FordPrefect3469
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,350 Elo+
Party 2
Izanami
Izanami
MoggyCat73
Izanami
Level 62
God Stats
3W - 1L
1,472 SR
Queue Stats
33W - 29L
1,478 Elo+
Party 2
Neith
Neith
Walnuthornet607
Neith
Level 12
God Stats
0W - 1L
1,115 SR
Queue Stats
0W - 2L
1,350 Elo+
Party 2
Team Averages
Level 27
1,362 SR
1,392 Elo+

VS

Team Averages
Level 71
1,588 SR
1,670 Elo+
Loki
Loki
DaryuzGM
Loki
Level 10
God Stats
4W - 0L
1,796 SR
Queue Stats
21W - 6L
1,792 Elo+
Party 1
Vulcan
Vulcan
ScrumptiousCheek
Vulcan
Level 47
God Stats
2W - 2L
1,397 SR
Queue Stats
100W - 92L
1,498 Elo+
Solo
Yemoja
Yemoja
SebasRivHi18
Yemoja
Level 157
God Stats
27W - 29L
1,570 SR
Queue Stats
549W - 455L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,708
571
2,469
13,812
8,372
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
MoggyCat73
Izanami
9
0 / 9 / 0
5,811
581
4,061
13,048
5,724
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 0
5,630
563
4,060
11,084
4,665
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
6 / 0 / 11
8,459
846
5,169
6,921
2,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
11 / 0 / 11
9,546
955
13,734
3,415
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Yemoja
12
5 / 0 / 17
9,146
915
10,961
11,089
10,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
61
0
Kills
22
23
Deaths
0
0
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Loki
6
0
11
11.5
L
0
8
0
0
L
Izanami
MoggyCat73
Izanami
0
9
0
0
W
11
0
11
16.5
W
Yemoja
5
0
17
13.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,590
Damage
29,864
37,944
Taken
21,425
18,761
Mitigated
13,963
1,203
Healing
9,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,169
1,586
0
1,300
6,921
2,422
1,738
590
6,331
0
25,198
L
2,469
438
0
0
13,812
8,372
0
7,800
6,012
10,424
0
L
Izanami
MoggyCat73
Izanami
4,061
2,792
0
738
13,048
5,724
0
9,158
3,890
0
23,865
W
13,734
3,622
0
658
3,415
1,405
323
560
2,855
33,771
0
W
Yemoja
10,961
1,345
1,516
5,526
11,089
10,136
674
1,496
9,593
23,595
0
L
4,060
1,520
0
465
11,084
4,665
0
8,028
3,056
0
9,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,149
Gold Earned
27,151
73
Minions Killed
112
1
Camps Cleared
6
406,286
Distance Traveled
503,633
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,459
846
37
4
3
190,442
1
L
Bacchus
5,708
571
12
1
0
121,306
1
L
Izanami
5,811
581
52
5
1
145,147
1
W
Vulcan
9,546
955
50
5
1
138,745
3
W
Yemoja
9,146
915
25
3
2
174,446
0
L
Neith
5,630
563
9
1
0
139,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role