Player Matchup

Baron Samedi
Baron Samedi
Bl4ckk0ut
Baron Samedi
Level 105
God Stats
30W - 18L
1,632 SR
Queue Stats
276W - 272L
1,546 Elo+
Solo
Loki
Loki
Neowooo
Loki
Level 109
God Stats
3W - 5L
1,291 SR
Queue Stats
77W - 85L
1,417 Elo+
Solo
Geb
Geb
POLISHJUNGLEDIFF
Geb
Level 63
God Stats
15W - 14L
1,618 SR
Queue Stats
88W - 109L
1,528 Elo+
Solo
Kukulkan
Kukulkan
PinoGoddessLaw
Kukulkan
Level 98
God Stats
6W - 2L
1,500 SR
Queue Stats
239W - 279L
1,461 Elo+
Party 1
Medusa
Medusa
VincentGodLaw
Medusa
Level 102
God Stats
5W - 1L
1,797 SR
Queue Stats
233W - 278L
1,461 Elo+
Party 1
Team Averages
Level 95
1,568 SR
1,483 Elo+

VS

Team Averages
Level 99
1,525 SR
1,434 Elo+
Ra
Ra
Batmener
Ra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,591 Elo+
Solo
Anubis
Anubis
FairySomething
Anubis
Level 120
God Stats
11W - 12L
1,582 SR
Queue Stats
164W - 192L
1,521 Elo+
Solo
Kali
Kali
MikkeLittorris
Kali
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,259 Elo+
Party 2
Artemis
Artemis
TontonGtan
Artemis
Level 125
God Stats
21W - 17L
1,546 SR
Queue Stats
57W - 46L
1,542 Elo+
Solo
Sol
Sol
Zippo1595
Sol
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bl4ckk0ut
Baron Samedi
14
5 / 1 / 7
9,116
1,302
11,191
7,468
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Neowooo
Loki
13
1 / 1 / 7
7,778
1,111
2,650
4,476
1,715
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 0 / 10
7,861
1,123
6,009
7,008
6,415
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
13
0 / 2 / 9
8,033
1,148
4,872
7,238
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 3 / 4
8,836
1,262
10,748
9,182
3,563
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

309

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
7,301
1,043
5,139
7,736
3,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 5
7,587
1,084
5,806
7,887
4,785
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 4 / 1
8,340
1,191
7,965
10,233
5,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
TontonGtan
Artemis
13
2 / 3 / 3
8,283
1,183
7,201
7,973
3,073
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 0 / 5
7,934
1,133
4,598
4,272
1,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
12
Kills
7
7
Deaths
12
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
Baron Samedi
Bl4ckk0ut
Baron Samedi
5
1
7
8.5
L
0
3
5
0.83
L
4
4
1
1.13
W
Loki
Neowooo
Loki
1
1
7
4.5
W
1
0
10
6
W
Kukulkan
0
2
9
2.25
L
Artemis
TontonGtan
Artemis
2
3
3
1.17
W
5
3
4
2.33
L
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,470
Damage
30,709
35,372
Taken
38,101
19,312
Mitigated
17,821
3,623
Healing
4,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,139
213
186
469
7,736
3,061
0
5,093
2,643
15,916
0
W
Baron Samedi
Bl4ckk0ut
Baron Samedi
11,191
475
1,338
1,602
7,468
4,654
0
4,095
3,373
30,588
0
L
5,806
165
336
752
7,887
4,785
0
5,422
2,465
19,341
0
L
7,965
3,147
0
956
10,233
5,091
0
4,347
5,886
0
15,321
W
Loki
Neowooo
Loki
2,650
524
0
43
4,476
1,715
0
2,073
2,403
0
7,561
W
6,009
587
0
0
7,008
6,415
0
3,709
3,299
12,018
0
W
Kukulkan
4,872
277
0
145
7,238
2,965
0
2,854
4,384
29,959
0
L
Artemis
TontonGtan
Artemis
7,201
3,061
294
736
7,973
3,073
0
4,417
3,556
0
19,637
W
10,748
4,826
0
495
9,182
3,563
0
2,394
6,788
0
17,164
L
4,598
1,726
0
1,033
4,272
1,811
0
2,793
1,479
20,100
1,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,624
Gold Earned
39,445
151
Minions Killed
144
5
Camps Cleared
7
718,962
Distance Traveled
653,603
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,301
1,043
25
4
0
153,624
0
W
Baron Samedi
9,116
1,302
48
7
0
142,552
2
L
Anubis
7,587
1,084
40
6
1
124,149
2
L
Kali
8,340
1,191
14
2
3
125,788
1
W
Loki
7,778
1,111
15
2
2
162,654
0
W
Geb
7,861
1,123
3
0
0
121,780
1
W
Kukulkan
8,033
1,148
75
11
1
144,845
0
L
Artemis
8,283
1,183
28
4
3
126,025
1
W
Medusa
8,836
1,262
10
1
2
147,131
2
L
Sol
7,934
1,133
37
5
0
124,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role