Player Matchup

Charybdis
Charybdis
Colrezz
Charybdis
Level 129
God Stats
5W - 3L
1,634 SR
Queue Stats
169W - 146L
1,513 Elo+
Party 2
He Bo
He Bo
D7ominator
He Bo
Level 160
God Stats
2W - 3L
1,590 SR
Queue Stats
127W - 105L
1,544 Elo+
Party 2
Hades
Hades
Justin³
Hades
Level 154
God Stats
5W - 7L
1,549 SR
Queue Stats
112W - 82L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
LoneWoOolf
Cthulhu
Level 148
God Stats
4W - 10L
1,548 SR
Queue Stats
103W - 90L
1,525 Elo+
Party 2
Ne Zha
Ne Zha
twisiable
Ne Zha
Level 128
God Stats
19W - 6L
1,716 SR
Queue Stats
130W - 106L
1,536 Elo+
Party 2
Team Averages
Level 144
1,607 SR
1,539 Elo+

VS

Team Averages
Level 111
1,576 SR
1,507 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Bianconer
Fafnir
Level 145
God Stats
2W - 1L
1,725 SR
Queue Stats
477W - 441L
1,628 Elo+
Party 1
Horus
Horus
OmegaOrgasm
Horus
Level 159
God Stats
6W - 8L
1,590 SR
Queue Stats
342W - 324L
1,629 Elo+
Party 1
Merlin
Merlin
Rintonete
Merlin
Level 122
God Stats
76W - 78L
1,566 SR
Queue Stats
92W - 102L
1,494 Elo+
Solo
Artemis
Artemis
S88SS88S
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Colrezz
Charybdis
16
11 / 0 / 5
8,777
878
11,917
6,286
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
15
3 / 2 / 7
7,896
790
11,324
6,082
2,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
Justin³
Hades
15
4 / 1 / 9
7,955
796
6,207
6,937
3,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
LoneWoOolf
Cthulhu
15
2 / 3 / 14
7,797
780
8,651
12,592
10,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
twisiable
Ne Zha
13
1 / 2 / 8
7,125
713
6,972
7,337
2,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 5 / 3
7,589
759
8,373
10,611
5,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Bianconer
Fafnir
14
1 / 4 / 4
7,213
721
5,399
13,884
13,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 5
7,500
750
7,326
14,922
8,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Rintonete
Merlin
13
0 / 4 / 2
6,882
688
3,878
7,318
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
S88SS88S
Artemis
11
0 / 5 / 0
6,050
605
1,620
7,546
2,885
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
21
Kills
7
8
Deaths
21
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
5
3
0.9
L
Fafnir
Bianconer
Fafnir
1
4
4
0.75
W
Charybdis
Colrezz
Charybdis
11
0
5
13.5
W
He Bo
3
2
7
3.25
W
Hades
Justin³
Hades
4
1
9
8.5
W
Cthulhu
LoneWoOolf
Cthulhu
2
3
14
3
L
3
3
5
1.83
L
Merlin
Rintonete
Merlin
0
4
2
0.25
L
Artemis
S88SS88S
Artemis
0
5
0
0
W
Ne Zha
twisiable
Ne Zha
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,071
Damage
26,596
39,234
Taken
54,281
22,450
Mitigated
33,810
10,823
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,373
163
0
946
10,611
5,447
0
5,710
4,760
22,077
0
L
Fafnir
Bianconer
Fafnir
5,399
1,862
0
1,006
13,884
13,983
0
5,809
7,796
14,316
0
W
Charybdis
Colrezz
Charybdis
11,917
7,582
0
2,919
6,286
2,856
2,435
3,056
3,092
0
23,758
W
He Bo
11,324
348
0
931
6,082
2,183
700
2,206
3,782
35,236
0
W
Hades
Justin³
Hades
6,207
635
255
3,294
6,937
3,992
562
4,192
2,563
22,660
0
W
Cthulhu
LoneWoOolf
Cthulhu
8,651
155
650
1,870
12,592
10,595
128
4,477
7,886
21,971
0
L
7,326
3,227
1,596
2,668
14,922
8,313
0
6,163
8,596
0
20,198
L
Merlin
Rintonete
Merlin
3,878
330
0
422
7,318
3,182
642
3,587
3,604
24,039
0
L
Artemis
S88SS88S
Artemis
1,620
659
0
747
7,546
2,885
491
4,110
3,343
0
4,053
W
Ne Zha
twisiable
Ne Zha
6,972
333
0
904
7,337
2,824
372
2,922
4,261
0
22,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,550
Gold Earned
35,234
195
Minions Killed
150
0
Camps Cleared
0
1,032,524
Distance Traveled
877,949
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,589
759
35
4
0
201,202
0
L
Fafnir
7,213
721
27
3
0
193,680
0
W
Charybdis
8,777
878
34
3
0
193,406
0
W
He Bo
7,896
790
56
6
0
205,504
2
W
Hades
7,955
796
49
5
0
208,382
2
W
Cthulhu
7,797
780
30
3
0
201,200
0
L
Horus
7,500
750
29
3
0
203,010
0
L
Merlin
6,882
688
49
5
0
170,434
1
L
Artemis
6,050
605
10
1
0
109,623
0
W
Ne Zha
7,125
713
26
3
0
224,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role